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DeepTheoryStudios posted Sep 7, 2023

How do I set a price for a digital comic I'm uploading?

Kind of a two part question.

(1): How do I set a price for a digital comic I'm uploading? I've made sure the paid box is checked and first ten pages are free which is fine. But when I actually start filling out the forms to upload a release (of my full comic), it doesn't ask me how much I'd like to charge for the digital comic. Does this have anything to do with the website's subscription thing? If that's the case, how will I know how much I get for each issue? 

(2): Is there a file size limit for uploading the full comic for one release? I'm trying to upload a 635 MB PDF to the release, and I know it takes a while (because I've uploaded a 204 MB file on here before), but it seems unusually long like I've already waited almost ten minutes but it doesn't seem like there's any progress. It still says "0/1 Archives Uploaded." 

Any help appreciated. Thanks!

DeepTheoryStudios posted Sep 7, 2023

Ok the file size requirement button worked this time and I got my answer for max file size (500 MB).

cmc posted Sep 7, 2023

If you're referring to the PDF downloads, you have to go to page settings -> pricing then find the upload and choose a price from the dropdown.  Make sure to also check the box to the left of the title you want to sell and press the "update pricing" button at the bottom to save changes.

DeepTheoryStudios posted Sep 7, 2023

thanks so much. I found out vertical scroll comics can't have a price so I restarted the release project and switched it to Traditional Print option.

ArtCrumbs admin posted Sep 8, 2023

We have an entire article about setting up PDFs here if you need more information: https://globalcomix.com/news/details/457/creator-tips-and-tricks-setting-up-pdf-sales-and-bundles

1: Echoing CMC, you'll go to Page Setting > Pricing
2: As for the time upload, please try again and let us know if you have issues. That file size shouldn't be causing problems. My own files are larger than that and don't have such issues. It's possible there was a queue waiting.