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Political Post-apocalyptic Space Teenagers (13-18)
Adults (18+)
action dystopian future scifi space spaceopera
FLUX
FLUX
Graphic Novel - Sci-Fi
500 years from now, Earth is abandoned, no longer habitable. Humanity now lives in orbit of the planet and has spread into the solar system. Two people from different times find their lives thrust into chaos, their paths crossing and leading them into the midst of a secret, that once revealed, will change humanity's past, present and future, as the truth behind earth's demise is uncovered...
TALES OF MFR: The Complete Collection
TALES OF MFR: The Complete Collection
Graphic Novel - Sci-Fi
The war between monkeys and robots has raged on for eons; these are the stories that have survived. The book is written by Jamie Jones and Matthew Sardo, with artwork by Jones. Tales of MFR: The Complete Collection is formatted at 8.5" x 5.5" and collects the 104 comic strips at a 1:1 ratio of the original art.
Comfort
Comfort
Graphic Novel - Sci-Fi
Part of my Monthly Short Comics of 2023. A short one-shot about unusual relationships formed in the wake of large-scale disasters.
ENTITY - A Sci-Fi Graphic Novel
ENTITY - A Sci-Fi Graphic Novel
Graphic Novel - Sci-Fi
HER PAST IS ERASED. HER FUTURE IS SET. HER PRESENT IS A LIE. Camille has been living in space for the last three years. She has no memory of how she got there, who she is, or life before she woke up. All she knows is this: Earth has been destroyed and she is one of fifty other survivors who are part of something only known as Project Genesis. Camille is burdened with so many questions. Only until she meets Aaron Striker does she realize that everything she has been told has been a lie. One question lingers between the two... WHO IS THE ENTITY?
Void Trip
Void Trip
Graphic Novel - Sci-Fi
In a rocky global economy at the start of the 22nd century, two major scientific innovations have rocked the entire industrial sector, Nuclear Fusion and Hibernation technology. The Dandelion crew is called once again for the first interstellar test mission in history. But when a critical malfunction causes the ship to accelerate uncontrollably toward the edge of the solar system, the crew is left stranded—trapped in motion with no way to stop. As life support dwindles, Earth watches from afar. Hope fades. Years pass. And the question remains: will rescue arrive in time, or will this be humanity’s last great leap?
Behind the horizon
Behind the horizon
Graphic Novel - Sci-Fi
In the distant future, humanity imprisoned their creation in a world separated from theirs by the great desert. Android Isaac starts a journey to meet the creators, yet the path is challenging both physically and mentally; constant doubt and suffering follow his mind as he reaches the unreachable.
D.S.R. Deep Space Rescue Volume no.1
D.S.R. Deep Space Rescue Volume no.1
Graphic Novel - Sci-Fi
64 pages by Nate J. "Njjstudio" Vast, beautiful and dangerous; the space ways call to only the most adventurous and daring of souls. Zita a young and technologically brilliant girl is drawn to the stars by her turbulent past. While there is peace between the 3 races of space fairing mankind; dangers abound. Meteor showers, cosmic storms, exo-life forms, and cyber-pirates, mean ships are lost on a regular basis. Zita wants to change that with a new deep space rescue program: D.S.R. It's an undertaking that will push her and the crew of the Arcadia to the limit!
Phantasma
Phantasma
Graphic Novel - Sci-Fi
Phantasma is a sci-fi psychological thriller that tells the story of a legendary intergalactic warrior who has been trapped in purgatory for an eternity. As he seeks to awaken from his psychological bondage he must battle his way through the land of dreams to fulfill his destiny to save the universe.
Insular
Insular
Graphic Novel - Sci-Fi
One political choice extrapolated into the future.
The Last Digit of π
The Last Digit of π
Graphic Novel - Sci-Fi
Soldier Gamma Xi 905107 lives in a rather dystopian future world, where all people are connected to the Unanimity - an AI expressing the will of the united humanity. After some strange event (which she at first does not understand, and then misunderstands) Gamma comes to her senses in an unfamiliar world, reminiscent of the Middle Ages, where technology is considered magic and the inhabitants in general do not even know how to read. The world of "magic carriages" at first seems amusing to the heroine, but she quickly realizes that there is little funny here: this is an even harsher dystopia than the world from which she came here, a world of dictatorship, where someone is deliberately trying to cut people off from any knowledge, not disdaining the bloodiest measures. Trying to figure out how everything works here and wanting to return home, the main character finds herself drawn into political intrigues on an increasingly large scale and eventually discovers that everything is not as she thought, and that she herself is not the person she initially considered herself to be.