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Cyberpunk Kids (3-12)
Teenagers (13-18)
Adults (18+)
Tales of Error_
Tales of Error_
Comic - Sci-Fi
Tales of Error_ is a science fiction anthology series created by Patrice Garden, featuring a collection of short stories from possible futures. An error is at the heart of every tale, be it a wrongful act, misjudgment or misunderstanding, these follies serve as a launchpad that propels us towards new adventures or cascading into unknown territory; welcome to the Tales of Error_
The Immortal Exile
The Immortal Exile
Comic - Sci-Fi
A Sci-Fi Epic of War, Memory, and the AI Apocalypse No One Remembers Awakening. Betrayal. Reckoning. After 5,000 years in cryo-exile, Kain Voss—the last Supreme Commander of the fallen Dominion Empire—wakes to a galaxy that erased him. But the Dominion’s corpse still twitches. Its AI war machines, buried in dead space, are reactivating. Its cloned soldiers, forged from Kain’s own DNA, hunt him as a traitor. And its darkest secret—the Silent Choir—whispers to him in the voice of his dead wife.
Zephaniah Chronicles
Zephaniah Chronicles
Comic - Sci-Fi
Abandoned as a child by his mother, Zephaniah seems destined to a quick death in Arcadia City. He is, fortunately, rescued by a stranger and carried away to Abishua, ruling planet for the Gedaliah Confederation. Adopted by military parents, Zephaniah is raised mostly by his nanny, Cassandra. Almost grown, he embarks on the greatest adventures of his life. The series begins with Shakyra, the girl who has lived next door to him for the past 15 years.
The Island Before Time
The Island Before Time
Comic - Sci-Fi
“The Island Before Time” follows Stewie, a snarky twenty-something tech nerd who finds himself trapped in a savage prehistoric realm after activating a mysterious cube. Dinosaurs, strange skies, and no modern comforts – just raw survival. Issue #1 begins with his arrival through the rift and the chaos that follows. From the creators at XVerse Comics.
SOLARPUNK'D
SOLARPUNK'D
Comic - Sci-Fi
Fifty years ago, the world drowned in corporate greed and climate catastrophe. From the ruins rose the Solarpunk era—decentralized, ecologically integrated communities utilizing bio-engineering and sustainable technology. This new world is vibrant, green, and beautiful. It is also fractured, dangerous, and politically explosive. Roric is a Mediator, one of the few individuals trained in high-stakes diplomacy and kinetic intervention, traveling between isolated settlements to prevent conflict. Mediators are the thin line between sustainable peace and ecological warfare. SOLARPUNK'D explores the brutal reality that a green future does not guarantee utopia. Roric navigates ideological extremists, eco-fascists who believe humanity must be culled, and the resurgence of "Ascendants"—Neo-Capitalists emerging from bunkers to monetize the new world’s resources. The fight for the future is not just about survival; it's about defining what humanity becomes.
Obsidian
Obsidian
Comic - Sci-Fi
Within the vibrant universe of Obsidian, a group of newly empowered heroes known as the Empyreans must master their extraordinary abilities and unite against a malevolent alliance seeking to harness god-like artifacts, as they race to prevent the resurrection of an ancient destroyer and the ultimate annihilation of the cosmos.
R.O.R-Y
R.O.R-Y
Comic - Sci-Fi
R.O.R-Y, android explorer of the cosmos, must use his wits and beaten-up ship to take on the robot forces of The Empress and the Great Brain! Alongside the brave scavenger Rowan and his friend Ram-o, they’ll uncover dark secrets, reunite the five Aether Swords, and save the Universe!
THE HOUND
THE HOUND
Comic - Sci-Fi
“FERAUX awakens in the abandoned tunnels of Earth 199X. His transformation triggers an ancient force — Sequence-1 — unleashing a mystery older than GENUS.”
Dark Knight
Dark Knight
Comic - Sci-Fi
Dark Knight-Hero Data File Real Name/Freddie Harrison Occupation /Investigative Reporter [daily in New York QUEENS] Powers & Abilities •second avatar of Khonsu's blessing [divine resilience,moonlight empowerment]
Cómo Atrapar Un Sueño
Cómo Atrapar Un Sueño
Comic - Sci-Fi
Cómo atrapar un sueño es una novela gráfica de misterio y coming-of-age dividida en 7 capítulos, donde el pasado, la memoria y los sueños se entrelazan para revelar secretos ocultos. La historia sigue a Wellar, un joven marcado por la pérdida de su padre, que se muda con su madre, Bessie, a una nueva ciudad. Allí encuentra una vieja radiola y un proyecto misterioso que lo conecta con una red de canciones, acertijos y artefactos retro que guardan respuestas a preguntas que lleva toda su vida evitando. A lo largo de la serie, Wellar, junto a sus amigos Shep y Ella, se enfrenta a Fletcher, un psicólogo con demasiadas respuestas, y a un círculo de adultos con secretos oscuros. La trama explora cómo los recuerdos, los sueños y la tecnología olvidada pueden convertirse en llaves para comprender la verdad. Cada capítulo profundiza en el misterio: desde la pérdida y el aislamiento de Wellar, pasando por el descubrimiento del artefacto de los sueños, hasta llegar a un clímax cargado de peligro, revelaciones y emociones, donde la delgada línea entre realidad y sueño se desdibuja. Inspirada por clásicos del cine y la literatura, la serie combina misterio, nostalgia y estética retro, con una narrativa cinematográfica y detallada, perfecta para lectores de novelas gráficas independientes y amantes de las historias con acertijos y simbolismo.