Watchmen
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Now an HBO original series, Watchmen, the groundbreaking series from award-winning author Alan Moore, presents a world where the mere presence of American superheroes changed history--the U.S. won the Vietnam War, Nixon is still president, and the Cold War is in full effect.
Considered the greatest graphic novel in the history of the medium, the Hugo Award-winning story chronicles the fall from grace of a group of superheroes plagued by all-too-human failings. Along the way, the concept of the superhero is dissected as an unknown assassin stalks the erstwhile heroes.
This edition of Watchmen, the groundbreaking series from Alan Moore, the award-winning writer of V For Vendetta and Batman: The Killing Joke, and features art from industry legend Dave Gibbons, with high-quality, recolored pages found in Watchmen: Absolute Edition.
Captain Marvel Adventures (1941-1953)
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A box is opened and humanity's long-discarded bad instincts are accidentally released again into the world. Will the World's Mightiest Mortal's instinct to help other people prove stronger?
Cyborg (2023)
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When the death of his father, Silas Stone, brings Cyborg back home to Detroit, Victor Stone finds he enjoys returning to the simpler life—where everybody sees him for who he really is, rather than as a larger-than-life superhero. But in his absence, much has changed, including the introduction of a revolutionary artificial intelligence spearheaded by the suspicious new corporation Solace…and no one knows better than Cyborg that technological transformation always comes at a steep price! To make matters worse, familiar foes like Gizmo, Mammoth, and A.T.L.A.S. keep popping up across the city. Victor must work with an A.I. claiming to be his deceased father to resolve this mayhem in the Motor City! Milestone Initiative writer Morgan Hampton joins forces with veteran star artist Tom Raney to give Cyborg the Teen Titans animated series–inspired Dawn of DC epic he deserves! Collects Cyborg #1-6 and the Cyborg story from DC Power: A Celebration.
DUO (2022-)
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Nanotech engineers Dr. Kelly Vu and Dr. David Kim are committed to only one thing more than each other: using their regenerative nanobots to save the world. And following a violent attack, those nanobots end up saving David's and Kelly's lives…sort of. Their salvation comes with an unexpected consequence: husband and wife awaken to realize that they now share one super-powered body! Writer Greg Pak (Action Comics, Batman/Superman) and artist Khoi Pham (Teen Titans) team up to introduce two thrilling new superheroes in the body of one, with the power of tens of thousands of nanobots. But how close is too close, with the love of your life literally in your head? And what happens when a couple so closely bound discover they have very different ideas about how they should use their newfound powers? Collects DUO #1-6.
DV8: Neighborhood Threat
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From superstar creator Warren Ellis and fan-favorite artist Humberto Ramos comes a story of a super-team with a serious difference: they're not exactly the "good" guys… Meet Threshold, Evo, Sublime, Bliss, Powerhaus and Copycat—products of the same program that produced the Gen 13 kids who are under the combined mentorship of the beautiful, evil Ivana Baiul and the barking mad Sideways Bob. Super-powered, super-cool, holed up in luxury apartments in a run-down part of New York City, they're entering a world they think they can understand…but do any of them truly realize what they've gotten into?
Ex Machina Special (2006-)
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The superstar art team of Chris Sprouse & Karl Story (TOM STRONG, Ocean) joins writer Brian K. Vaughan for an all-new, 2-part adventure from Mayor Mitchell Hundred's super-heroic past! At long last, the origin of Jack Pherson, the Great Machine's mysterious archenemy, is finally revealed in this perfect introduction for readers new to the world of Ex Machina.
Quarantine Zone
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New York Times best-selling author Daniel H. Wilson delivers a thrilling sci-fi series that raises hard questions about free will and the nature of good and evil.
Humanity has discovered the root of all evil: the Malnoro virus-a devastating malady that modifies the neural pathways for empathy. Those infected have been forcibly imprisoned in the Quarantine Zone (whether they choose to do good or evil). Meanwhile, the rest of the cured world is sterile and crime-free, but permeated by an oppressive, paranoid fear of new outbreaks.
If we could "cure" ourselves of the capability to do evil, should we? And could a person truly be good without the choice to do evil?
Represent! (2020-)
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Stories of personal experiences, unheard voices, and social revolution. New voices present relevant, topical visions of social change and personal histories, some true-to-life while others are semi-fictionalized accounts of real experiences. All have one thing in common-innovative styles and compelling stories which examine how our culture builds understanding, tracing society's arc toward justice as we evolve in pursuit of a more just and compassionate world. Includes talent spotlights.
The DC Universe by Brian K. Vaughan
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While best known for his critically acclaimed series Y: The Last Man, Ex Machina, Saga, Runaways, Paper Girls and more, Eisner Award-winning comics legend Brian K. Vaughan has also left an impact on DC's greatest heroes. Vaughan's work has reached all corners of the DC Universe, from the close quarters of Titans Tower to the cities and wildlands of the planet Rann to the moon-bound halls of the Justice League Watchtower.
This collection brings together timeless stories from such series as The Titans, Young Justice, JLA and Green Lantern—including more than 60 pages of material that has never before been reprinted. These stories further solidify Vaughan's place as one of the greatest talents in comics.
Collects The Titans #14, Sins of Youth: Wonder Girls #1, Young Justice #22, JLA Annual #4, Green Lantern: Circle of Fire #1-2, Green Lantern and Adam Strange #1 and Green Lantern and the Atom #1.
The Witching Hour (1968-1978)
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A callous man builds a machine that can transport locations from the future into the present, but unbeknownst to him, the room that he materializes and enters is part of a future prison's death chamber.

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