On the unforgiving desert orbital of Heliosynth, danger waits behind every dust storm and opportunity hides in every shadow. For Emma “Fix’Em” Shockbite—a sharp-tongued, morally grounded young mercenary—it’s all part of the job. Whether she’s tracking down relics, wrangling bounties, or dodging wasteland horrors, Emma is always one step ahead... or at least trying to be.
But lately, her dreams have been shifting—haunted by memories she doesn’t recognize and glimpses of a future she can’t explain. As strange forces begin to stir, Emma finds herself caught in something much bigger than bounty boards and back-alley deals.
There’s a storm coming. And Emma might be the key to stopping it… or starting it.
Set in the expansive Wonders of the First multiverse, Emma: Rise of a Mythic is a sci-fantasy adventure about identity, destiny, and what it means to rise to the moment—even when the universe has other plans.
On the unforgiving desert orbital of Heliosynth, danger waits behind every dust storm and opportunity hides in every shadow. For Emma “Fix’Em” Shockbite—a sharp-tongued, morally grounded young mercenary—it’s all part of the job. Whether she’s tracking down relics, wrangling bounties, or dodging wasteland horrors, Emma is always one step ahead... or at least trying to be.
But lately, her dreams have been shifting—haunted by memories she doesn’t recognize and glimpses of a future she can’t explain. As strange forces begin to stir, Emma finds herself caught in something much bigger than bounty boards and back-alley deals.
There’s a storm coming. And Emma might be the key to stopping it… or starting it.
Set in the expansive Wonders of the First multiverse, Emma: Rise of a Mythic is a sci-fantasy adventure about identity, destiny, and what it means to rise to the moment—even when the universe has other plans.
After a botched bounty and a broken blaster, Emma “Fix’Em” Shockbite returns to her dusty hometown of Resonance Reach, hoping to collect some easy contracts and clear her head. But things aren’t the same—not with her adoptive father acting stranger than usual, the storms in the Badlands growing more violent, and her dreams warping time and memory in ways she can’t explain.
When a routine scavenger run leads to an ancient ruin—and a face-off with a lethal, long-dormant enforcer—Emma finds herself caught in the crosshairs of something far bigger than a paycheck.
The mythic rise begins here.
Stranded in the Dustfall Badlands after dark, Emma “Fix’Em” Shockbite is hunted by a relentless assassin with a single directive: exterminate. Injured, exhausted, and cut off from her AI companion, Emma must survive a brutal game of cat-and-mouse through the ruins of a long-dead civilization.
But her stalker isn’t the only threat lurking in the dark. Mechanical monstrosities roam the shadows, and even escape might not mean survival.
Emma has one mission: stay alive.
Three months after her deadly encounter in the Badlands, Emma “Fix’Em” Shockbite returns to a restless Resonance Reach, where rumors of change ripple through every back-alley and barstool. But when a barroom brawl sparks old grudges and dangerous propositions, Emma finds herself packing for another trek into the Badlands—this time joined by an unlikely ally whose past is as questionable as her own.
With the desert at her doorstep and trouble brewing beneath the sands, Emma’s next journey promises to be anything but quiet.
A deadly desert chase leaves Emma “Fix’Em” Shockbite wounded and in search of answers. Rescued by strangers and brought to the hidden Oasis, she’s confronted with an ancient sage who offers her a choice between two dangerous paths—and two weapons that may decide her fate. But even as Emma weighs her future, new enemies close in, determined to strike before she can take her next step.