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Magic Martial Arts Mythical Occult Supernatural Teenagers (13-18)
Adults (18+)
DAIMONS
DAIMONS
Graphic Novel - Action
Six friends answer the call of their Lord to keep an old promise. They are cursed, hated, hunted. They are monsters with red eyes. Gods rule the world. Monsters will fight to free it!
Anointed Blades
Anointed Blades
Comic - Action
The world once loved Jesus, but sin numbed hearts and shattered the veil between spirit and flesh. From this darkness rose the Unanointed Ones, feeding on doubt and weakness. Now chosen disciples, armed with Faith Mana and Anointed Blades, fight to reclaim a fallen world. At the center is Kesh (the MC.), heir to the Blades of Perseverance, who with his crew must battle the Seven Deadly Sins and confront the Shaman King, disciple of the Devil, guarding the Orb of Unrighteousness. This is a indie fantasy Christian comic / manwha or manga in the making...that God inspired me to make lol..
The Captivating Light Book 1
The Captivating Light Book 1
Comic - Action
THE CAPTIVATING LIGHT is a supernatural story of a Miami teenpreneur and his friends who create startups, attend a pioneering school, and uncover a vile trafficking ring that plagues South Florida. Legend unlocks a celestial armor by connecting his cross necklace on the front of his pocket Bible. Before he knows it, he finds himself in an inescapable supernatural war in the meta/physical worlds.
When Shadows Take Over
When Shadows Take Over
Comic - Action
Daunte was just a boy when a demon stole his body. Now, fighting for control over his soul, he trains alongside his allies to master a power strong enough to save — or destroy — everything. As godlike enemies from alternate universes invade, Daunte and Anthony must awaken their ultimate forms before the demon within consumes them all. Power, rage, and destiny collide in a war that shakes the fabric of existence itself.
Iron Gods
Iron Gods
Comic - Action
A profane force rises in the shadows of faith. Beneath the mask of pure belief, a cult crosses the boundaries of the sacred and the profane, enslaving the hearts and minds of the faithful. The power of the Iron Gods is driven by destruction, and those who surrender to worship become nothing more than instruments of an inevitable end.
The Remnant
The Remnant
Comic - Action
THE WORLD STILL NEEDS HEROES The soon to come world dictator Apollyon is on a mission to bring forth the last days before the appointed time. Under a platform of world peace, he uses his position in the United Nations to assemble a team of Super powered warriors to help him achieve his true goal, the destruction of mankind. The hero GROK, along with The Apostle John (who is still alive), search out the globe's greatest heroes to combat the oncoming threat! Together they will assemble the greatest Superhero force the world has ever seen. ​They are THE REMNANT!
CBW Bodyslam!
CBW Bodyslam!
Comic - Action
The Greatest Wrestling Show in Comics!! Read Bella Donna Overdrive, Kevin Okami, Apollyon, the Legion of Lucha, and many, many more compete for glory and gold at the top of CBW's World Circuit! .... Written and drawn by Zomburai! -- Character and design assistance by Jeremey Tate (@JaimsVanDerBeek) -- Inking assistance by AngryRob -- Colors by Ellie Wright and Meggles
The Dark Emissary
The Dark Emissary
Comic - Action
John Stryker was just trying to enjoy a rare evening out with his family when tragedy struck. Now he has made a deal with devil to become Satan's Dark Emissary. For fans off 80's indie comics, Spawn and John Wick.
The Arena
The Arena
Comic - Action
100 victories, 1 wish. Mythological warriors. Cyberpunk rogues. Radioactive superhumans. Cartoon ducks. Dæmons have erected a place where colorful characters from all over the multiverse are brought to bleed, fight, and DIE for their entrainment… Who will win, lose, escape, and survive long enough to make it out of THE ARENA?
C.R.I.T
C.R.I.T
Comic - Action
CRIT - an action-packed graphic novel inspired by a Dungeons and Dragons homebrew campaign, blending the unpredictability of tabletop gaming with the high stakes of superhero vigilantism. After a mysterious accident at work, a group of ordinary friends are thrust into an extraordinary world when they suddenly gain superpowers. As they learn to control their new abilities, they must also navigate the consequences of their choices-both as heroes and as individuals. With a mix of gripping adventure, humor, and heartfelt moments, CRIT brings a fresh twist to the superhero genre. Each issue mirrors the unpredictability of tabletop gaming, where the outcome is shaped by how the dice roll. No battle or decision is guaranteed to go smoothly, keeping readers on edge and invested in the characters' growth. Follow the team as they unravel the mystery behind their powers, face dangerous enemies, and wrestle with whether they can truly call themselves superheroes. This graphic novel compiles the first six issues of the CRIT series, offering fans of action, adventure, and fantasy a unique and immersive experience.