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Graphic Novels Action

Asgard Prologue: Book 1

Mythical Superhero Supernatural Teenagers (13-18)
Adults (18+)
C.R.I.T
C.R.I.T
Comic - Action
CRIT - an action-packed graphic novel inspired by a Dungeons and Dragons homebrew campaign, blending the unpredictability of tabletop gaming with the high stakes of superhero vigilantism. After a mysterious accident at work, a group of ordinary friends are thrust into an extraordinary world when they suddenly gain superpowers. As they learn to control their new abilities, they must also navigate the consequences of their choices-both as heroes and as individuals. With a mix of gripping adventure, humor, and heartfelt moments, CRIT brings a fresh twist to the superhero genre. Each issue mirrors the unpredictability of tabletop gaming, where the outcome is shaped by how the dice roll. No battle or decision is guaranteed to go smoothly, keeping readers on edge and invested in the characters' growth. Follow the team as they unravel the mystery behind their powers, face dangerous enemies, and wrestle with whether they can truly call themselves superheroes. This graphic novel compiles the first six issues of the CRIT series, offering fans of action, adventure, and fantasy a unique and immersive experience.
Void (1st Art Draft)
Void (1st Art Draft)
Comic - Action
The Ever-dreamers have spent generations pursuing immortality by trying to breaking through the dream world. Join Arian as he discovers the existence beyond dreams, the Void.
Chronicles of Heroes - Book 1
Chronicles of Heroes - Book 1
Comic - Action
An epic tale of un-epic proportions. Nothing more than a man on a quest to clear his name and to rid himself of a pesky curse (that he may or may not deserve).
DREAMERS
DREAMERS
Graphic Novel - Action
Reality is but an Infinite Dream. The barrier between reality and dreams shatter when a person is chosen-worthy to become part of a secret society known as The Awakeners — individuals from throughout a vast multiverse who have learned and awakened supernatural powers that lay dormant within them and are task with the fulfillment of a certain cause. A cause to protect the cycle of life within their precious multiverse from coming to a standstill. A consequence that is greatly underestimated by the leaders of an immortal race, whose ambition is to dominate the entirety of the multiverse with their divine-like influence to create an ever-lasting yet meaningless paradise. It is up to the Awakeners to foil their plan so that natural balance within the multiverse or the "Infinite Dream" as they call it, continues on. But within this almighty-dreamt existence of countless realities, there is a being capable of harnessing the power to obliterate it all. The only way to stop this great threat lies with the newly chosen Awakener named Zeal, who must venture deep into his subconscious and recall dark memories from a past life that could either alter his well-being and ultimately doom the entirety of existence from all hope or hold the key to saving it and the dreamers within.