Omnibus 1
All Star Comics: Only Legends Live Forever
The classic 1970s run of the Justice Society of America is now collected in a single volume from the pages of ALL-STAR COMICS #58-74, ADVENTURE COMICS #461-466 and DC SPECIAL #29! Witness the continuing adventures of the Flash, Green Lantern, Hawkman, Doctor Fate and Wildcat as they're joined by younger heroes Robin, Power Girl and Star-Spangled Kid to battle the Psycho-Pirate, the immortal Vandal Savage, the Injustice Society and more.
Issue 1
All-Star Comics (1940-) #3
The first appearance of the Justice Society of America.
Issue 2
All-Star Comics (1940-) #4
The first full adventure for the Justice Society of America, who fight "For America and Democracy!" Featuring the Flash, Green Lantern, the Spectre and Hour-Man.
Issue 3
All-Star Comics (1940-) #5
The Justice Society of America battles racketeers!
Issue 4
All-Star Comics (1940-) #6
"The Justice Society of America Initiates Johnny Thunder!" Flash becomes an honorary member.
Issue 5
All-Star Comics (1940-) #7
The Justice Society of America raise money for war orphans in this book-length adventure, "$1,000,000 for War Orphans."
Issue 6
All-Star Comics (1940-) #8
This landmark comic book features the very first appearance and original origin of Wonder Woman, which continues into SENSATION COMICS #1 and WONDER WOMAN #1! Plus individual chapters featuring Dr. Mid-nite, Doctor Fate, the Atom, the Sandman, Starman, Hawkman, the Spectre and Johnny Thunder!
Issue 7
All-Star Comics (1940-) #9
Starman and Dr. Mid-Nite become members of the Justice Society of America in this book-length adventure.
Issue 8
All-Star Comics (1940-) #10
The Justice Society of America travels 500 years into the future in "The Case of the Bomb Defense Formula."
Issue 9
All-Star Comics (1940-) #11
The Justice Society of America joins the fight for freedom!
Issue 10
All-Star Comics (1940-) #12
The Justice Society of America continue their fight for freedom!
Issue 11
All-Star Comics (1940-) #13
The Justice Society of America are "Shanghaied Into Space" in this science fiction tale.
Issue 12
All-Star Comics (1940-) #14
The Justice Society of America battle the axis of evil in Europe.
Issue 13
All-Star Comics (1940-) #15
The Justice Society of America face "The Man Who Created Images!"
Issue 14
All-Star Comics (1940-) #16
The Justice Society of America "Fights for a United America!"
Issue 15
All-Star Comics (1940-) #17
The Justice Society of America head into action in "The Brain Wave Goes Berserk."
Issue 16
All-Star Comics (1940-) #18
The Justice Society of America has its hands full when "Insects Turn to Crime!"
Issue 17
All-Star Comics (1940-) #19
The Justice Society of America star in "The Crimes Set to Music!"
Issue 18
All-Star Comics (1940-) #20
The Justice Society of America star in "The Movie That Changed a Man's Life."
Issue 19
All-Star Comics (1940-) #21
The Justice Society of America star in "The Man Who Relived His Life!"
Issue 20
All-Star Comics (1940-) #22
The Justice Society of America star in the fable-like "The Test of Time!"
Issue 21
All-Star Comics (1940-) #23
The Justice Society of America star in "The Plunder of the Psycho-Pirate."
Issue 22
All-Star Comics (1940-) #24
The Justice Society of America take on Axis forces in "This Is Our Enemy!"
Issue 23
All-Star Comics (1940-) #25
The Justice Society of America star in "The Mystery of the Forgotten Crime."
Issue 24
All-Star Comics (1940-) #26
The Justice Society of America battle robots from outer space in "Vampires of the Void!"
Issue 25
All-Star Comics (1940-) #27
The Justice Society of America examine the plight of the physically handicapped in "A Place in the World."
Issue 26
All-Star Comics (1940-) #28
The Justice Society of America face "The Paintings That Walked the Earth!"
Issue 27
All-Star Comics (1940-) #29
The Justice Society of America confront "The Man Who Knows Too Much!"
Issue 28
All-Star Comics (1940-) #30
The Justice Society of America enter the worlds of their dreams in "The Dreams of Madness."
Issue 29
All-Star Comics (1940-) #31
The Justice Society of America star in "The Workshop of Willie Wonder."
Issue 30
All-Star Comics (1940-) #32
The Justice Society of America face "The Return of the Psycho Pirate."
Issue 31
All-Star Comics (1940-) #33
The Justice Society of America must beware "The Revenge of Solomon Grundy!"
Issue 32
All-Star Comics (1940-) #34
The Justice Society of America encounter "The Wiles of the Wizard!" Featuring Hawkman, Dr. Mid-Nite, the Flash, the Atom and Green Lantern.
Issue 33
All-Star Comics (1940-) #35
The Justice Society of America face the mystery of "The Day That Dropped Out of Time."
Issue 34
All-Star Comics (1940-) #36
Batman and Superman fight alongside the Justice Society of America!
Issue 35
All-Star Comics (1940-) #37
The origin and first appearance of the Injustice Society!
Issue 36
All-Star Comics (1940-) #38
The Justice Society of America battle "History's Crime Wave!"
Issue 37
All-Star Comics (1940-) #50
The Justice Society of America star in a three-part story, "The Prophesy of Peril!"
Issue 38
All-Star Comics (1940-) #51
The Justice Society of America star in "Invaders From the World Below!"
Issue 39
All-Star Comics (1940-) #54
The Justice Society of America star in "Circus of a Thousand Thrills."
Issue 40
All-Star Comics (1940-) #55
The Justice Society of America star in "The Man Who Conquered the Solar System!"
Issue 41
All-Star Comics (1940-) #56
The Justice Society of America fight robots in the year 3000 A.D. in "The Day the World Ended."
Issue 42
All-Star Comics (1940-) #57
Final Golden Age issue: The last appearance of Golden Age Green Lantern, the Flash and Dr. Mid-Nite in the JSA story "The Mystery of the Vanishing Detectives!"
Issue 43
All-Star Comics (1940-) #58
Featuring the first appearance of Earth 2 Superman's super-powered cousin Power Girl! When a series of disasters breaks out around the world, the JSA splits into teams to alleviate the situation—and are joined by a few new faces!
Issue 44
All-Star Comics (1940-) #59
Disasters continue around the world as the JSA is assisted by the members of the Super Squad, including Power Girl, Robin and the Star-Spangled Kid. Meanwhile, Brain Wave recruits the help of Per Degaton to build him a new body!
Issue 45
All-Star Comics (1940-) #60
Who is the Vulcan and why is he attacking the Justice Society? The members of the team must uncover the identity and purpose of the intruder quick before he cuts them all down!
Issue 46
All-Star Comics (1940-) #61
The villainous Vulcan gravely injures Dr. Fate, prompting the Justice Society and Super Squad to combine their forces to take down the molten man!
Issue 47
All-Star Comics (1940-) #62
After sustaining grievous injuries in their earlier battle, Dr. Fate lies in critical condition. The Justice Society race to save his life while the ancient sorcerer Zanadu appears and kidnaps Hawkman's wife!
Issue 48
All-Star Comics (1940-) #63
The race to save Dr. Fate continues as the Justice Society battles against Zanadu, who still holds captive Shiera Hall. To make matters worse, the Fiddler unleashes Solomon Grundy on Wildcat!
Issue 49
All-Star Comics (1940-) #64
Camelot under siege—by Roman soldiers? The Shining Knight recruits the aid of the Justice Society to defend Camelot from the strange attack, whisking the team back in time!
Issue 50
All-Star Comics (1940-) #65
Vandal Savage intends to steal Superman's power to reignite his lost immortality, as Green Lantern comes under the sway of an evil manipulator.
Issue 51
All-Star Comics (1940-) #66
The Injustice Society has captured Wildcat and Hourman. In the order the free their comrades, the Justice Society must take on the Injustice Society in battle!
Issue 52
All-Star Comics (1940-) #67
The Justice Society must rescue Wildcat from the Underlord, a subterranean despot who seeks to stop the surface world's plundering of his resources.
Issue 53
All-Star Comics (1940-) #68
The Psycho Pirate still has Green Lantern under his spell and enchants the Flash, while the rest of the JSA try to stop him at his Earth-1 hidden headquarters!
Issue 54
All-Star Comics (1940-) #69
The JSA is divided, with one group facing off against a group with Commissioner Bruce Wayne behind them.
Issue 55
All-Star Comics (1940-) #70
As the briefly reunited JSAers go their separate ways, Huntress and Wildcat are left alone at HQ, as she learns that he knows her true secret identity!
Issue 56
All-Star Comics (1940-) #71
New members Huntress and Wildcat go off to save the Star-Spangled Kid from the Strike Force!
Issue 57
All-Star Comics (1940-) #72
It's the JSA versus old Green Lantern foe Thorn!
Issue 58
All-Star Comics (1940-) #73
Huntress and Flash go up against the Sportsmaster and Helena's evil namesake counterpart.
Issue 59
All-Star Comics (1940-) #74
The Master Summoner, asleep for more than a millennium, awakens to challenge the JSA, with them not knowing the consequences of accepting the challenge.