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Fighting Teenagers (13-18)
Terror in the Woodz
Terror in the Woodz
Comic - Action
Disturbing things are happening in the nearby woods! The residents of the Zitty have no idea of the deadly danger looming darkly over their heads. A capsule from the depths of space crashes to Earth and turns the course of history upside down.
The Last Knight
The Last Knight
Comic - Action
An amnesiac knight awakens in the woods. On his journey of self discovery, he becomes embroiled in an adventure on another world. He is then drawn into a diabolical conflict in which he is the last line of resistance against all of creation being - unmade!
King of Dystopia
King of Dystopia
Comic - Action
In the aftermath of an invasion of mysterious demon creatures led by a god-like being it is up to King and the remainder of Earths' heroes to save a world beyond saving...
A Sky of Men (ASOM)
A Sky of Men (ASOM)
Comic - Action
After a century of dormancy, a fallen warrior is resurrected to slay the deities who left his world to ruin live the life that was stolen from him. (GENRE: Action, Adventure, Fantasy. TOPICS: Violence, Blood) Left-to-Right
Nogard the Gargoyle
Nogard the Gargoyle
Comic - Action
A long time ago, The prosperous kingdom lives in peace, until the dark queens forces come to conquer, and humanity only has one hope......A Gargoyle!?
Arcanus Reign
Arcanus Reign
Comic - Action
Panagea. An unknown country that holds great power that can be humanity's salvation........or humanity's destruction.
Maynard and Grimm
Maynard and Grimm
Comic - Action
An electric dwarf and cyborg priest protect the world from evil, above and below.
Ellenate
Ellenate
Comic - Action
Marethis, world to the events that are about to unfold; taking focus at its southernmost continent of Rhime-

Where inhabitant are set to witness, what could’ve been a regular day, turned sideways by irregular forces.

At first glance; a showing of nature’s predictable yet fickle ways.

But-

Is there more?

The act of idle hands, their pieces set, unbeknownst to the board laid.

Differing as night is to day; the motives that guide. Yet, destinations the same.

...only time will tell how it'll all play out.