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Computers Cyberpunk Dystopian Post-apocalyptic Psychological Science Teenagers (13-18)
Adults (18+)
KASEI
KASEI
Graphic Novel - Sci-Fi
"KASEI" (the Japanese word for "Mars") is set on the desolate frontier of the Red Planet. The story follows a crew of fugitives on the run, desperately trying to escape a relentless team of bounty hunters. They must use their wits and skills to navigate the treacherous Martian terrain, outsmart their pursuers, and uncover the secrets that could be their key to freedom.
GRIMLAND
GRIMLAND
Graphic Novel - Sci-Fi
A new Sci-fi universe created from the minds of the talented artist MARTIN KUPSKI and writer THOMAS J. CAMPBELL. Blending elements from a variety of sci-fi and horror mediums, GRIMLAND explores the grim future of humankind. A future dominated by militaristic Empires, greed-filled capitalistic corporations, and esoteric religious cabals
Sentinel: Blood and Code
Sentinel: Blood and Code
Graphic Novel - Sci-Fi
Sentinel: Blood and Code From the rain-slick ruins of Nova Palisade comes a brutal story of duty, control, and defiance. In a future where humanity is bred, not born, the Sentinels are judge, jury, and executioner — enforcers of order within vast, AI-governed megacities. But when a lone cadet questions the system from inside its steel heart, everything begins to fracture. Torn between survival and conscience, Sentinel: Blood and Code is a dystopian graphic novel that blends atmospheric cyber-noir visuals with hard-hitting storytelling. Loyalty is deadly. Mercy is dangerous. And every rule was written in blood.
The Last Digit of π
The Last Digit of π
Graphic Novel - Sci-Fi
Soldier Gamma Xi 905107 lives in a rather dystopian future world, where all people are connected to the Unanimity - an AI expressing the will of the united humanity. After some strange event (which she at first does not understand, and then misunderstands) Gamma comes to her senses in an unfamiliar world, reminiscent of the Middle Ages, where technology is considered magic and the inhabitants in general do not even know how to read. The world of "magic carriages" at first seems amusing to the heroine, but she quickly realizes that there is little funny here: this is an even harsher dystopia than the world from which she came here, a world of dictatorship, where someone is deliberately trying to cut people off from any knowledge, not disdaining the bloodiest measures. Trying to figure out how everything works here and wanting to return home, the main character finds herself drawn into political intrigues on an increasingly large scale and eventually discovers that everything is not as she thought, and that she herself is not the person she initially considered herself to be.
The Climb
The Climb
Graphic Novel - Sci-Fi
A superhero-looking character ascends up a rock tower. Why?
SIMEx Nousopolis F3.14
SIMEx Nousopolis F3.14
Graphic Novel - Sci-Fi
It’s around mid-22nd century on a totally unrecognizable Earth. This is the backstory of the city-state Nousopolis.
Behind the horizon
Behind the horizon
Graphic Novel - Sci-Fi
In the distant future, humanity imprisoned their creation in a world separated from theirs by the great desert. Android Isaac starts a journey to meet the creators, yet the path is challenging both physically and mentally; constant doubt and suffering follow his mind as he reaches the unreachable.
Conscious Stream
Conscious Stream
Graphic Novel - Sci-Fi
An experimental project: the illustrator draws the panels, experimenting with different medium each season, knowing full well what the story and dialogues should be, but shares none of it with the writer, who then has to come up with own interpretation. This is the result.
Insular
Insular
Graphic Novel - Sci-Fi
One political choice extrapolated into the future.
Breaks In The Armor
Breaks In The Armor
Graphic Novel - Sci-Fi
Probably the first experiment when we had the writer invent a story over what the artist drew and sent him, without any guidance whatsoever. What is your interpretation of the story?