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Graphic Novels Sci-Fi

The Sunderland Volume One: Schism

Dystopian Mythical Political Science Space Supernatural Adults (18+)
woodcut
FLUX
FLUX
Graphic Novel - Sci-Fi
500 years from now, Earth is abandoned, no longer habitable. Humanity now lives in orbit of the planet and has spread into the solar system. Two people from different times find their lives thrust into chaos, their paths crossing and leading them into the midst of a secret, that once revealed, will change humanity's past, present and future, as the truth behind earth's demise is uncovered...
VOLK
VOLK
Graphic Novel - Sci-Fi
In the year 2037, peace, justice and order are luxuries for the hedonistic rich and powerful, the rest of the population must now rely on illegal independent contractors known as Ronin to provide the safety and security that the military and law enforcement are no longer providing. Ronin such as Volk. When Vincent Volk takes a contract to kill someone, it goes without saying that they deserved it, at least from his point of view. However, when the CIA finds out their most dangerous asset is not KIA but alive and working as an independent contractor, Vincent is forced to confront the sins of his past and the demons of his fractured mind to have a chance at keeping his freedom and what's left of his sanity.
Chronicles of the Stellar Age
Chronicles of the Stellar Age
Graphic Novel - Sci-Fi
The english translation of my ongoing sci-fi graphic novel. In the distant future, long after the Scourge, Earth has become a reserve protected by Gaia, an Artificial Intelligence. Humankind has proliferated in space, colonizing more than 50 planets within a radius of 30 light-years. Isolated from one another, human societies have never been so diverse. Genetic and cybernetic enhancements, although banned after the Scourge, have created hybrid beings, often considered subhuman. Ideologies, religions and the thirst for profit are the pretext for incessant wars. It's in this universe that a noy so clever smuggler finds himself at the heart of events that could change the future of all humankind.
Universe Gun
Universe Gun
Graphic Novel - Sci-Fi
Imagine a future, in the 37th Century where superhuman powers are illegal. Uncover the secret oligarchy behind this oppressive regime. Join a band of revolutionaries as they take back their universe! Universe Gun is a psychedelic superhero sci-fi adventure originally published as 12 single issues, now available online for free!
Shadows: Graphic Novel
Shadows: Graphic Novel
Graphic Novel - Sci-Fi
In the not-too-distant future, world society has fallen into mass poverty after war. Dozens of countries have perished. North America has become an oppressive state where extraordinary beings are detained from using their abilities by law with limiter suits. Certain beings’ powers are exploited for labor, and the rest are executed en masse, orchestrated from the background by Vice President Denton Snyder. There is a growing public mistrust and suspicion of Snyder’s involvement in the mysterious and brutal assassination of Ultranova, a legendary symbol of hope and peace in this police state turned anarchist society, now referred to as the Republic of Snyder. Led by espionage extraordinaire Kitsune, a group of rebels seek to find the notorious exile, Alexander, who is their only hope to destroy the oppressive government by infiltrating the stronghold of Vice President Snyder, a self-styled prototype for his own super-race.
Void Trip
Void Trip
Graphic Novel - Sci-Fi
In a rocky global economy at the start of the 22nd century, two major scientific innovations have rocked the entire industrial sector, Nuclear Fusion and Hibernation technology. The Dandelion crew is called once again for the first interstellar test mission in history. But when a critical malfunction causes the ship to accelerate uncontrollably toward the edge of the solar system, the crew is left stranded—trapped in motion with no way to stop. As life support dwindles, Earth watches from afar. Hope fades. Years pass. And the question remains: will rescue arrive in time, or will this be humanity’s last great leap?
First Person Revocation
First Person Revocation
Graphic Novel - Sci-Fi
‘Eros’ is an origins comic for Evangelina, the protagonist in Volume 1 of ‘First Person Revocation.’ Eros offers it’s clients sexual services that utillise Inter-Corporeal Shift (ICS) tech, a temporary means of consciousness transference. Evangelina is a bio-enhanced sex worker employed by Eros to supply the partners utilised by its clients. Li Palmer was an Eros ICS client, enthusiasm undimmed by ICS newly conferred illegality and safety concerns. The pain and regret of his ebbing life prompted his desire to use ICS to jack another, younger, life. On her first job at Eros Evangelina finds herself on a collision course with Palmer’s desires and it will take all her wits and good fortune to avoid her becoming a casualty in the quiet war waged by wealth against death.
The Sunderland Volume Two: Solitude
The Sunderland Volume Two: Solitude
Graphic Novel - Sci-Fi
Years before the Schism shattered society into ideological seclusion, the Solitude tore apart the bonds of trust, leaving the culture shocked and dazed by the viciousness perpetrated in their name. Now, the scattered subcultures of the Sunderland find themselves grappling with a legacy of isolation. ..... With the ever-present Conduits serving only to validate each group's self-righteous mission, society is driven into conflict once again. The vast underclass can do nothing but watch as the motivated few each bring about their own understanding of the end… ..... "One of the most remarkable graphic novels ever" -Dylan Flne, A Place to Hang Your Cape ..... "Solitude is an absolutely stunning graphic novel." -W.A. Stanley ..... 362 pages woodcut with digital text Originally published December 2021 (volume two of three) ISBN:978-986-91676-2-8 (paperback) The book trailer is on YouTube ..... INTENDED FOR MATURE AUDIENCES
The Last Digit of π
The Last Digit of π
Graphic Novel - Sci-Fi
Soldier Gamma Xi 905107 lives in a rather dystopian future world, where all people are connected to the Unanimity - an AI expressing the will of the united humanity. After some strange event (which she at first does not understand, and then misunderstands) Gamma comes to her senses in an unfamiliar world, reminiscent of the Middle Ages, where technology is considered magic and the inhabitants in general do not even know how to read. The world of "magic carriages" at first seems amusing to the heroine, but she quickly realizes that there is little funny here: this is an even harsher dystopia than the world from which she came here, a world of dictatorship, where someone is deliberately trying to cut people off from any knowledge, not disdaining the bloodiest measures. Trying to figure out how everything works here and wanting to return home, the main character finds herself drawn into political intrigues on an increasingly large scale and eventually discovers that everything is not as she thought, and that she herself is not the person she initially considered herself to be.
Paladins Key
Paladins Key
Graphic Novel - Sci-Fi
The Paladin is the most powerful being in the universe, but with his past haunting him, can his new allies guide him down the right path? With the Aesir Empire gaining more control than ever over the universe, the rebels fight to stop the Mad King before it’s too late, but another mysterious force has a similar goal, The Vigilante. This series depicts various mental health issues such as D.I.D, depression, anxiety, among various other issues.