Glow
Graphic Novel - Adventure
Half a millennium ago, the Nymeran Empire discovered how to capture magic itself, channeling it into a luminous blue substance called anima and storing it in massive Towers across the world. With these Towers, the Nymerans built paradise: an age of peace, prosperity, and wonder. Until the day the Towers fell...
Glow takes place two hundred years after that cataclysm, following two siblings, descendants of those who survived in the Wastes. Mutated creatures prowl the ruins. Bandits claim what little remains. Scavengers risk everything to uncover fragments of the lost world. And somewhere in the wreckage, answers about what really happened and what comes next, await.
Perfect for fans of: Avatar: The Last Airbender's elemental worldbuilding, the emotional journey of Journey (the game), and indie comics like Saga.
Maybe Someday
Graphic Novel - Adventure
The highly anticipated sequel to the New York Times featured, Ringo Award-nominated anthology All We Ever Wanted. This new collection presents 27 original stories that will inspire readers and restore their belief that a better world is possible. Featuring a diverse array of today's top talent coming together to share their visions of a brighter future.
Graphic Classics
Graphic Novel - Adventure
Stories by the greatest writers in the history of literature!
Graphic Classics® is a series of books presenting great fiction in comics and illustration for contemporary readers ages twelve to adult. Each volume features the works of the world’s greatest authors, illustrated by some of the best artists working today in the fields of comics, illustration and fine arts.
Dungeon Crawlers Academy
Graphic Novel - Adventure
When four kids went through a mysterious portal, they discovered an endless dungeon full of treasure, monsters, and magic! They returned home as heroes. But when adults tried to enter the portal, they couldn't. Only kids were granted access. And so the Dungeon Crawlers Academy was born: a school devoted to training young adventurers to explore the dungeon and bring back its fabulous treasures. Nathan always dreamed of being a hero. A dangerous encounter with a tiny dragon becomes his ticket into the Academy. Now, a whole new life awaits, as Nathan struggles to learn how to use magic...and survive school!
Zach in the Land Down Under
Graphic Novel - Adventure
Zach and his mother take an unexpected adventure across Australia to rescue his kidnapped father. From travelling throughout the diverse regions of the country and encountering a remote aboriginal tribe, Zach gains a new perspective on life and culture as he learns a lot about both his family and himself.
Li'l Colors Chapter two
Graphic Novel - Adventure
Li’l Colors is about a young Aeta named Panggo who was tasked to find a new suitable home for his exiled tribe. In his innocence and natural inclination to help others, Panggo met new friends along the way, including Imo, a prince of an Igorot tribe who was struggling to win his father’s approval of being a good leader.
The unlikely duo embarked on different adventures and challenges not knowing that they were being haunted by Lahari, an evil overlord that commanded different minions including the mysterious Damo who persistently follows and find ways to divert the duo from their task. Damo causes enormous destruction whenever he gave trouble to the duo and their friends, all due simply to take the spear of Apo Kidlat.
Meanwhile on Panggo’s homeland, Mount Pinatubo, Lahari and his creatures of the underworld vehemently attacked villages of different tribes and lands as his pursuit to expand his ground and eventually conquer the whole world.
Through Panggo and Imo’s journeys, they consequentially learned valuable lessons, learned new skills and gained more allies from different tribes of different parts of the world. These newly-found friends of different race and different colors will eventually be very helpful for them, for their quests and for the world.
The Steam Engines of Oz
Graphic Novel - Adventure
A hundred years after the events that occurred in The Wonderful Wizard of Oz and after the defeat of the Wicked Witch, there is a modernized Emerald City that is ruled by the once-revered hero, the Tin Man. The land of Oz is at risk as the city expands its territory further and further. The last hope comes from a young mechanic who works underneath the city, her name is Victoria Wright.
Box Boy
Graphic Novel - Adventure
On a crisp autumn morning, beneath a pile of fallen leaves, a strange creature made of cereal boxes and paper rolls awakens. He doesn't know where he is or why he is, only that he must make it home. His way back is filled with dangers, surprises, and a dark secret that could change the world. Box Boy is a comic about friendship, the pursuit of purpose, and the adventures that happen along the way.
Petra Etcetera
Graphic Novel - Adventure
Back in the Eighties, the Dribble sisters are like chalk and cheese - studious, nervous, responsible Jo is appalled by the antics of her libidinous, hard-drinking, reckless sister! Join Petra, her friends (and enemies) on a comedic journey filled with drinking, dancing, and snogging the wrong person - who WAS that mysterious biker...?
Li'l Colors Chapter One
Graphic Novel - Adventure
Li’l Colors is about a young Aeta named Panggo who was tasked to find a new suitable home for his exiled tribe. In his innocence and natural inclination to help others, Panggo met new friends along the way, including Imo, a prince of an Igorot tribe who was struggling to win his father’s approval of being a good leader.
The unlikely duo embarked on different adventures and challenges not knowing that they were being haunted by Lahari, an evil overlord that commanded different minions including the mysterious Damo who persistently follows and find ways to divert the duo from their task. Damo causes enormous destruction whenever he gave trouble to the duo and their friends, all due simply to take the spear of Apo Kidlat.
Meanwhile on Panggo’s homeland, Mount Pinatubo, Lahari and his creatures of the underworld vehemently attacked villages of different tribes and lands as his pursuit to expand his ground and eventually conquer the whole world.
Through Panggo and Imo’s journeys, they consequentially learned valuable lessons, learned new skills and gained more allies from different tribes of different parts of the world. These newly-found friends of different race and different colors will eventually be very helpful for them, for their quests and for the world.

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