Each arc of Mutant Nation will feature two stories exploring different corners of the TMNT universe, easily accessible to casual fans but with ties connecting the ongoing series and Nightwatcher. Expect old favorites and new surprises!
Each arc of Mutant Nation will feature two stories exploring different corners of the TMNT universe, easily accessible to casual fans but with ties connecting the ongoing series and Nightwatcher. Expect old favorites and new surprises!
Part 1 of the Raphael flashback adventure arc “Attack on Area 51”! After the events of “The Armageddon Game,” the Teenage Mutant Ninja Turtles found themselves at a crossroads, attempting to keep their family united while individually feeling the need to break away and explore life in a world that knows about mutants. To clear his head, Raphael jumps on his motorcycle and heads west on a solo road trip with the wind at his back and no destination in mind…until a dormant enemy out for revenge on the Turtles engineers a dangerous detour to Area 51. When Raphael is held hostage with some unexpected old friends, his soul-searching quest mutates into a crisis as he brawls in the desert to keep the E.P.F.’s cache of coveted technology out of the wrong hands.
Follow Raphael on a lone adventure that picks up after issue #150! Plus, stories featuring Mutant Island, Casey Jones, Pepperoni, and the Punk Frogs! In the prelude story “Monster Island,” Old Hob has established a settlement on Mutant Island, but Colonel Wesley Knight is still suspicious and has been monitoring him. Wanting a closer look, Knight finds the bodies of several mutants strung up in spiderwebs on the island! After the events of “The Armageddon Game,” the Turtles have found themselves at a crossroads, attempting to keep their family united while individually feeling the need to break away and explore life in a world that knows about mutants. Volume 1 collects Monster Island from Teenage Mutant Ninja Turtles: Alpha and Mutant Nation issues #1–5.
Last Ronin co-writer Tom Waltz and artist Vincenzo Federici continue Raphael’s desert detour in Part II of “Attack on Area 51”! Then, in Erik Burnham and Mateus Santolouco’s heart-pounding backup story, Casey Jones endures Karai’s grueling test of loyalty—and a run in with Bebop and Rocksteady gives him an idea…
It’s all hands on deck for the E.P.F. as Metalhead infiltrates the central data center and sets his sights on a new target: Madame Null! Meanwhile, Raphael fights to free Mondo, Seymour, and Pigeon Pete. But how did they come to be captives in the first place? Area 51 holds infinite secrets…and when Director Braunze is briefed on the security breach, his command decision will introduce a new player who’s poised to deliver a striking blow to the invaders. Escape isn’t looking easy in Part III of Tom Waltz and Vincenzo Federici’s “Attack on Area 51”! Plus, in the third installment of Erik Burnham and Mateus Santolouco’s backup, Karai’s powers remain unchecked and an impossible order forces Casey Jones into a corner. The time has come for him to decide where his allegiance lies.
Raphael’s diversion turned rescue mission has erupted into a fight for survival! As he rallies to free his friends and forge a safe exit from the restricted stronghold, Metalhead goes deeper and makes a final stride toward his target. Can Raph still stop him from securing the secrets of this dimension, or will Metalhead make a supernatural escape? Join writer Tom Waltz and artist Vincenzo Federici for their white-knuckle conclusion to “Ambush at Area 51”! Then, in the final chapter of Erik Burnham and Mateus Santolouco’s “Casey Jones: Agent of the Foot Clan,” Casey and Karai meet for a devastating showdown that will set the tone for the tale to come in the TMNT ongoing!
Hold the Raphael, this is a SOLO PEPPERONI ADVENTURE! Acclaimed Teenage Mutant Ninja Turtles scribe Paul Allor teams up with Jose Jaro to meet Raphael and Pepperoni on their road trip across America on their way to Las Vegas. Raph is nursing a broken heart, and in his aching state, he loses his satchel. Pepperoni wants to do everything she can to help Raph, so she goes out on her own to get the satchel back and ends up in more danger than she could have ever expected. Don’t miss Pepperoni’s night out!
BEBOP & ROCKSTEADY HIT LAS VEGAS! Millions of viewers tune in for the boxing match of the century, and Bebop & Rocksteady have front row seats! But when the fight doesn't go their way, our favorite mutants take matters into their own oversized hands, costing some very dangerous people a LOT of money. With an entire city hot on their heels, can Bebop & Rocksteady escape Las Vegas without destroying it? And in the backup story...meet Northampton's ninja protector...Lita?!
Before the Foot Clan’s leader Karai went mysteriously into seclusion, she ordered her Foot soldiers Natsu, Koya, and Bludgeon to let Manhattan’s new District Attorney Hieronymus Hale do whatever he needed to do to take the Ninja Turtles off the board. But with Hale’s militarized Foot Patrol wreaking havoc all over the city and bringing shame to the Foot name, Karai’s mutant soldiers decide they can no longer stand idly by. Meanwhile, officers Kara Lewis and Monty Moose run afoul of the Foot Patrol, who’ve little interest in helping New York’s finest keep the peace.
When Angel takes her malfunctioning Nobody suit to Harold’s lab for a repair, she discovers it’s not as simple as taking her laptop to the local computer store. In fact, it’s ridiculous! Guest-starring Fugitoid!
The odious Hieronymus Hale has nearly all of New York under the boot of his militant Foot Patrol, yet somehow the crime lords of Chinatown have resisted Hale’s takeover of NYC’s underworld. At last their secret weapon is revealed: The Dog Star Clan has finally come to America in the Mutant Nation finale by the best-selling ThunderCats team of Declan Shalvey and Drew Moss!