Volume 1
Swamp Thing: The Bronze Age Vol. 2
For the first time, these 1970s tales are collected in paperback as Swamp Thing encounters a scientist bent on destroying the minds of world leaders, an old-age home whose inhabitants use black magic to regain their youth, and an alien whose voyage across the cosmos has driven him insane. Collects Swamp Thing #14-24, The Brave and the Bold #122 and #176, DC Comics Presents #8, and Challengers of the Unknown #81-87. Includes never-before-collected issues, and the surviving script and art pages from the previously unpublished Swamp Thing #25!
Issue 1
Swamp Thing (1972-) #1
While working on a restorative formula that can make forests out of deserts in the Louisiana swamps, scientist Alec Holland is killed by a bomb set off by Mr. E., who wants the formula. Shortly thereafter, a humanoid plant being rises from the swamp—the Swamp Thing!
Issue 2
Swamp Thing (1972-) #2
The Un-Men capture Swamp Thing and take him to their creator, Dr. Anton Arcane, who wants to become a Swamp Thing himself.
Issue 3
Swamp Thing (1972-) #3
Featuring the first appearance of Abigail Arcane! Swamp Thing battles the Patchwork Man, who has captured Abigail Arcane, the niece of his enemy Anton Arcane!
Issue 4
Swamp Thing (1972-) #4
The lord and lady of a castle take in Matt Cable and Abby Arcane after a plane crash. But their intentions are anything but altruistic as they intend to use Matt in an experiment to cure their son of being a werewolf.
Issue 5
Swamp Thing (1972-) #5
Swamp Thing stows away on a ship and befriends a woman and her brother. But he soon learns his new friends may carry a dark secret after they are accused of being witches.
Issue 6
Swamp Thing (1972-) #6
Swamp Thing, Matt Cable and Abby Arcane go to Burgess Town, where humanoid robots reside—including dupes of Alec and Linda Holland!
Issue 7
Swamp Thing (1972-) #7
Swamp Thing goes to Gotham City and encounters Batman. Both are after Mr. E, who is leader of the Conclave and the man responsible for Swamp Thing's transformation!
Issue 8
Swamp Thing (1972-) #8
People in the town of Perdition have been disappearing. Swamp Thing decides to help, but a dying old man warns him not to venture into the town!
Issue 9
Swamp Thing (1972-) #9
Swamp Thing sneaks aboard a train to the Louisiana swamp where he was 'born.' However, he is unaware that an alien has landed there to repair its spaceship.
Issue 10
Swamp Thing (1972-) #10
Swamp Thing rescues an old woman from an escaped convict, and then receives help in spirit form when he goes up against Anton Arcane and his Un-Men.
Issue 11
Swamp Thing (1972-) #11
Swamp Thing rescues Abby and Matt Cable from Zachary Nail and encounters mutant worms.
Issue 12
Swamp Thing (1972-) #12
A mysterious gem sends Swamp Thing through time, and in each era he faces dangers and encounters different incarnations of the same man!
Issue 13
Swamp Thing (1972-) #13
A government scientist, Matt Cable, Abby Arcane, and Jefferson Bolt kidnap Swamp Thing and take him to Washington, D.C. for examination—and possible destruction?!
Issue 14
Swamp Thing (1972-) #14
Swamp Thing must protect a telekinetic child from an attack by townspeople. NOTE: this issue is in black & white.
Issue 15
Swamp Thing (1972-) #15
A dark magician has the demon Nebiros take over Swamp Thing's body. NOTE: this issue is in black & white.
Issue 16
Swamp Thing (1972-) #16
Swamp Thing helps a priestess and a mercenary fight a revolution against a tyrannical regime! NOTE: this issue is in black & white.
Issue 17
Swamp Thing (1972-) #17
Swamp Thing goes after Nathan Ellery and the Conclave, who have captured Matt, Abby, and Jeff! NOTE: this issue is in black & white.
Issue 18
Swamp Thing (1972-) #18
Swamp Thing and company encounter Serenity Village, where old people are using black magic to become young again. NOTE: this issue is in black & white.
Issue 19
Swamp Thing (1972-) #19
Swamp thing goes to Gatorsburg, Florida, and discovers a pseudo-Swamp Thing—grown from the arm Swamp Thing lost in issue #5! NOTE: this issue is in black & white.
Issue 20
Swamp Thing (1972-) #20
Swamp Thing's duplicate attacks construction workers who have buried the Grotto of Eternal Youth. NOTE: this issue is in black & white.
Issue 21
Swamp Thing (1972-) #21
Swamp Thing gets teleported to outer space, where he becomes captive of Solus. NOTE: this issue is in black & white.
Issue 22
Swamp Thing (1972-) #22
The government captures Swamp Thing and takes him to a place where mutants created from the side effects of a bomb test reside. NOTE: this issue is in black & white.
Issue 23
Swamp Thing (1972-) #23
Commander John Zero assumes the costumed identity of Sabre and is ordered by the Councilman Red of the Colossus organization to capture Swamp Thing. NOTE: this issue is in black & white.
Issue 24
Swamp Thing (1972-) #24
Final issue. Councilmen Red and Blue of Colossus break Sabre out of jail and relate their plans to build an army of Swamp Things. NOTE: this issue is in black & white.
Issue 25
Swamp Thing (1972-) #171
Swamp Thing's final trial awaits him far from Earth, courtesy of the Parliament of Flames. But first, stripped of his elemental abilities, he must survive the murderous attack of The Word. And just what is John Constantine up to now?