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Comics Action

Stick Figures: The World of Stick PPL

Dystopian Friendship Heists Magic Monsters Mystery Kids (3-12)
Teenagers (13-18)
Adults (18+)
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Future Skin
Future Skin
Comic - Action
In a world where identity is currency, one agent carries the most dangerous weapon of all: the ability to change her face on command. Armed with bleeding-edge disguise tech and a suitcase full of ghosts, she infiltrates a high-society gala to take down a biotech kingpin—only to discover he’s been wearing her face all along. Now hunted by her own reflection and betrayed by the very tools that made her, the agent must fight, vanish, and become no one at all before the entire city burns. Future Skin #1 is a high-octane cyberpunk spy thriller packed into a 12-page one-shot: rain-slick espionage, explosive action, and a chilling finale that asks—if you can be anyone, how long before you forget yourself?
The Popko Venture
The Popko Venture
Comic - Action
The Popko Venture is an action-packed, adventure-filled comic following the journey of young Popko, a spirited little pig. Determined to aid his father in the war effort, Popko finds himself unexpectedly thrust into the Umbra Games, a spiritually charged battle royale. The stakes are high, as the ultimate winner will be bestowed with a transformative gift, granting them dominion over the universe. Amidst this thrilling, otherworldly competition, Popko must navigate dangerous challenges and fierce opponents to secure his survival and ultimately seize his destiny.
RESIDENT EVIL: NIGHT SHIFT
RESIDENT EVIL: NIGHT SHIFT
Comic - Action
RESIDENT EVIL: NIGHT SHIFT (fan tribute) Graveyard shift in a hospital that edits itself: EXIT lights puddle like EKG, mirrors move first, and the hallway remembers your steps before you take them. A rookie nurse follows the spill of light toward freedom—and finds who already left her body. Neon dread, zero gore. Unofficial, non-commercial tribute. …ding.
2Dish
2Dish
Comic - Action
2dish is our love letter to the games that shaped our childhood. This series takes classic video game worlds and reimagines them as fully illustrated 2D adventures on paper. Every project is a non-profit passion piece, created purely for the joy of drawing, storytelling, and reliving the pixelated magic we grew up with. It’s not about selling — it’s about celebrating. Each issue captures the heart, style, and energy of the originals, while adding our own creative twist, making these timeless games jump from the screen to the page.
And I Saw Fire
And I Saw Fire
Comic - Action
And I Saw Fire is a bold, ink-drenched journey through the most powerful and surreal visions of the Bible. From Revelation’s cosmic horror to angelic war and divine wrath, each page reimagines scripture through a gritty, graphic lens. This is not your Sunday school retelling — these are the stories of faith, fire, and fury, rendered in stunning detail. 🔥 Popular Bible stories, inked. 🔥 Visions that burn through the veil.
Shenmue: The Sleep of Dragons
Shenmue: The Sleep of Dragons
Comic - Action
Shenmue: The Sleep of Dragons An unofficial, fan-made adaptation of Yu Suzuki’s legendary saga — reimagined in gritty, cinematic panels. Following Ryo Hazuki’s journey from the rain-slick streets of Yokosuka to the chaotic heart of Hong Kong, The Sleep of Dragons blends quiet moments of reflection with bursts of stylized, hard-hitting action. Every page lingers on the small details — vending machine coffee, whispered warnings, neon-lit markets — before plunging into the next turn of the mystery. At its core, this is Ryo’s story of loss, determination, and the unyielding pull of destiny, rendered with ink-and-digital textures that blur realism with the surreal.
Armistice
Armistice
Comic - Action
Set the rule. Pay the price. In a world where every action is bound by ruthless rules of engagement, one operative moves through the shadows of hospitals, streets, and surveillance corridors—where silence is currency and witnesses determine survival. Every mission is a gamble with strict conditions: one shot each, no collateral, no escape. Break the rules and the system makes you pay. Bound by code, hunted by drones, and forced into uneasy truces, Armistice isn’t just about survival—it’s about rewriting the cost of war in the dead of night.
The Hyrule Ledger
The Hyrule Ledger
Comic - Action
Imagine a world gone dark, no protector, no kingdom, stories fade with time and so do hero’s, welcome to the fan comic, of life after saving the world, we pick up on stories told after the games. The stories that nobody talks about,
Blowpop: Recall
Blowpop: Recall
Comic - Action
Marissa Gardener, has trouble putting the pieces together of her life. What she does know is as a very young girl, she’s been living on her own. She does know she’s experienced trauma related to her mother. And she thinks she knows the difference between humans and humopards… Egyptian mythological creatures. Demons to the common human being. Whatever the case maybe, Marissa is a force to be reckoned
Beacon Black
Beacon Black
Comic - Action
BEACON BLACK When the last light on the coast goes dark, the darkness looks back. In the small, weather-beaten town of Greywater, the lighthouse is more than a warning — it’s the only thing keeping something ancient at bay. After a violent storm shatters the beacon, a lone keeper finds himself trapped between the black sea and the shadows that crawl out of it. Told in stark, Neo-Pulp visuals, Beacon Black blends minimalism with creeping dread, using bold shapes, grainy textures, and an unshakable sense of isolation. The ocean is patient. The dark is hungry.