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Humor Modern Mystery Supernatural Teenagers (13-18)
Adults (18+)
Bohemian Drive Kit Roebuck Marvedyne
Hidden Signals
Hidden Signals
Graphic Novel - Adventure
Rowan Fletcher's life is a mess of pizza boxes, fried electronics, and late-night debugging in the dark until a blackout brings Shanti to her door. But Shanti carries more than warmth: a carved pendant, a cryptic warning, and an ancient heritage. Powerful people are watching, waiting for the right key to walk through the wrong door. From the bone-stacked tunnels of Paris to global data trails, two women will discover that falling in love is easy. Keeping each other is the hard part. Sparks fly when a microwave mishap kills the building's power, bringing Shanti to Rowan's door with a candle and a smile. But Shanti carries more than warmth: a carved wooden pendant, a father's cryptic warning, and a heritage connected to something ancient. Powerful people are watching, and they've waited a long time for the right key to walk through the wrong door. From candlelit blackouts to the bone-stacked tunnels beneath Paris, from midnight betrayals to data trails that circle the globe, two women will discover that falling in love is easy. Keeping each other is the hard part.
Frog and Bro
Frog and Bro
Graphic Novel - Adventure
Pessimistic Bro is hardly a fan of hiking the same trail he’s hiked four times before, and his hiking buddy, Pallard, is doing little to cheer up his spirits. When an enraged Bro storms off, his fate becomes intertwined with the ever-adventurous Frog. Meanwhile, three sinister witches monitor Bro. Could he be their “special one…?”
Caroto: The Big Break
Caroto: The Big Break
Graphic Novel - Adventure
Welcome to the televised nightmare where heroes are made, broken, and broadcast for ratings. After witnessing a robbery, washed-up fast-food worker Jerry enters the deadly Hero Squad tryouts, he thinks it’s his shot at a better life and becoming someone that matters. Instead, he’s thrown into a violent maze of traps, monsters, and corporate manipulation.
STARCHILD
STARCHILD
Graphic Novel - Adventure
AN ANCIENT SECRET WILL RESHAPE HUMANKIND'S FATE, ONCE AGAIN. An alien-human hybrid who’s been living among us for thousands of years finds a young man, Max Manson, and reveals he’s the result of a long-term plan by a dying race of space travelers who visited the Earth in the distant past. They engineered humans to find a cure for their illness. As part of their plan, the visitors put a reset system in place to cause a planetary-level cataclysm to eliminate mankind once their project comes to its end. Max is the only one capable of stopping this from happening!
Cyberpink®
Cyberpink®
Graphic Novel - Adventure
Read for FREE here at GlobalComix!! Will Stacyÿ get "chair pants," or was it all a beautiful dream??? An all-girl band caught between warring humans and robots attempts to make rent on a neon-lit Moon. With original songs you can stream on Spotify or wherever right now! Join our email list for FREE goodies at cyberpink.rocks! "With its dynamic blend of adventure, humor, and social commentary, Cyberpink® promises to be a standout event of the year." — COMICS BEAT
Loons
Loons
Graphic Novel - Adventure
In an original tale from the murky and frankly weird imagination of author and artist, Jim Nicholls, Loons follows the epic journey of a group of beings created and controlled by the 'Corporation'. Although the story takes place in an imaginary world, it reflects many issues we face in the 'real world' today. If forced into a genre, Loons would be somewhere within horror, Sci-fi, gothic, dystopian and comedy. Jim's art style reflects this, drifting from realism to cartoon-like images. Loons is at times funny, quirky, dark, hopeful and tragic and is epic in scope with almost limitless storylines. Enjoy.
Druid City
Druid City
Graphic Novel - Crime
Once a promising and incendiary student journalist, Hunter Hastings’ fortunes just reversed. He’s been kicked out of his Master’s program, run out of the city of Austin, Texas, and landed back in his home town, Druid City. Hunter has no choice to get back on top but do what he does best; dig up a fresh, scandalous local news story. But considering the town he’s snooping around is the one where he burnt every bridge behind him on the way to Austin, the task remains easier said than done. Each volume covers one of Hunter's investigations as he climbs his way up the ant hill that is college town local journalism. Along the way he may have to deal with the consequences of why he was kicked out of Austin to begin with.
Fool's guide to monster hunting
Fool's guide to monster hunting
Graphic Novel - Adventure
Mei, Nathaniel and Alessa visit a, supposedly, empty castle to gather information and prepare to take down the beast living there. Two of the characters were created by my friends: Mei was written by https://linktr.ee/Contrololon and Nathaniel by https://twitter.com/shiftedcomics .
A Guide for Ghosts
A Guide for Ghosts
Graphic Novel - Adventure
Experience the journey of an "afterlife-time" alongside a recently displaced soul named Evan, as she wanders through the decimated remnants of many afterlives in the cloud valley above an apocalyptic Earth. As Evan searches for her "heaven" with her unlikely canine companion Dante at her side, encountering many other wayward spirits who have similarly lost their way, she begins to recall frightening fragments of her mortal life. Discover how to be a Ghost and to believe again in the story of your life alongside Evan, as she navigates the strange but familiar landscape of the afterlife. Will Evan ever find her "Heaven?" What happened to the Earth? What exactly are these distant memories trying to tell her? Uncover the answers to these questions and more within the pages of this handy guide!
Hex 1979
Hex 1979
Graphic Novel - Adventure
Welcome to a world of Land and Sky, where the arcane resides in the floating islands above, and the mundane resides in the sprawling earth below. In 1979, Faryn Leitmonde left home in search of adventure. She took with her a handful of documents and manuscripts about the mythical Hex Diamond—an ancient artifact with supposedly unlimited arcane power. After a chance encounter, Faryn joins the Artemis Crew, a group of adventurers who scour the lands and skies for lost treasures. Their quest will take them to crumbling ruins, bustling cities, and lands (and skies) unknown, but they won't be searching alone; beasts, thugs, and other hunters for the Diamond will cross their path. Surviving the journey itself will be an incredible trial of grit and teamwork—obtaining the Diamond, if it really does exist, will be even more grueling. However, if they can do it, their names will surely go down in history… …and their bank accounts will likely be well stocked for decades…