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Dystopian Teenagers (13-18)
Hidden Signals
Hidden Signals
Graphic Novel - Adventure
A fiery engineer, a free-spirited dancer, and a rogue hacker are drawn into a dangerous hunt for a forgotten treasure — and the buried secrets that could tear them apart. Hidden messages, broken loyalties, and coded betrayals blur the line between ally and enemy in a race where love, trust, and survival are the ultimate stakes.
Madame Gaudina's Circus Octopia
Madame Gaudina's Circus Octopia
Graphic Novel - Adventure
Young factory worker Lev yearns for a more fulfilling life, until a chance for change suddenly appears within his grasp to take. Little does he know how much he will have to risk to change his life forever. Meanwhile in the circus, a routine operation gets out of hand, inevitably tying two threads of fate together. Welcome to the flying circus! Delve deep into the life of its peculiar crew traveling from town to town in an unforgiving world, ruled by otherworldly beings and living machinery!
The Lost Children
The Lost Children
Graphic Novel - Adventure
Naya wanders the chaotic streets of Kairon, struggling between two worlds of light vs darkness. She is set on a whimsically illuminating journey after encountering a life changing incident.
Loons
Loons
Graphic Novel - Adventure
In an original tale from the murky and frankly weird imagination of author and artist, Jim Nicholls, Loons follows the epic journey of a group of beings created and controlled by the 'Corporation'. Although the story takes place in an imaginary world, it reflects many issues we face in the 'real world' today. If forced into a genre, Loons would be somewhere within horror, Sci-fi, gothic, dystopian and comedy. Jim's art style reflects this, drifting from realism to cartoon-like images. Loons is at times funny, quirky, dark, hopeful and tragic and is epic in scope with almost limitless storylines. Enjoy.
The Book of Bronwyn + Ronin
The Book of Bronwyn + Ronin
Graphic Novel - Adventure
For as long as they can remember, siblings BRONWYN and RONIN have never seen another human. They've spent their entire lives searching for safety, stability, and more of their kind, but they don't often agree on which is more important. When their search brings them to the other side of the planet, what they find promises to either restore their family or bring the end of all life.
Purgatory In Portland
Purgatory In Portland
Graphic Novel - Adventure
Karen, Cynthia, and Mai find themselves thrown into the realm of the supernatural when some creepy things start happening in their neighborhood. Wait, vampires are real?! Find out more in Purgatory in Portland.
RELIC HUNTER: RIVEN - TALES FROM THE WASTELAND
RELIC HUNTER: RIVEN - TALES FROM THE WASTELAND
Graphic Novel - Adventure
In the Wasteland of GUARDIA, Relic Hunters roam the planet searching for 'RELICS' of the past. This is the many tales of Riven: the 'QUICKSHOT'.
Solace
Solace
Graphic Novel - Adventure
Solace, a cybernetically enhanced super-soldier with enough firepower to knock the moon out of orbit, is on a quest for love. Unfortunately, he’s stuck in a time-loop. Trying to break the cycle, his cosmic journey will take him to the edge of the simulation, where gods pray to their masters.
Nature God (2): Earthlord
Nature God (2): Earthlord
Graphic Novel - Adventure
Earthlord is a super soldier who is stuck in a future that he desperately wants to escape. His creator, Nature God condemned him to a life of evil but soon after he begins to remember his past. This leads him on a journey to find a way back to his home.
Hex 1979
Hex 1979
Graphic Novel - Adventure
Welcome to a world of Land and Sky, where the arcane resides in the floating islands above, and the mundane resides in the sprawling earth below. In 1979, Faryn Leitmonde left home in search of adventure. She took with her a handful of documents and manuscripts about the mythical Hex Diamond—an ancient artifact with supposedly unlimited arcane power. After a chance encounter, Faryn joins the Artemis Crew, a group of adventurers who scour the lands and skies for lost treasures. Their quest will take them to crumbling ruins, bustling cities, and lands (and skies) unknown, but they won't be searching alone; beasts, thugs, and other hunters for the Diamond will cross their path. Surviving the journey itself will be an incredible trial of grit and teamwork—obtaining the Diamond, if it really does exist, will be even more grueling. However, if they can do it, their names will surely go down in history… …and their bank accounts will likely be well stocked for decades…