Watch Out Daredevil Beary
Comic - Education
The World Health Organization defines an accident as “an event out of human control, caused by an outside force acting rapidly, and which results in physical and/or mental injury.”
To combat accidents effectively children must learn about best practices, and for that they need to be taught with suitable tools. In other words, tools that are educational, captivating and fun.
I'm Inside You
Comic - Education
You are inhabited by roughly 1-trillion tiny creatures. A whole civilization inside your colon.
CoronaVerse
Comic - Education
SARS-CoV-2 is a monster. But what kind of monster is it? Let's find out.
TEN
Comic - Action
When visitors from another world give amazing powers to ten people chosen to represent humanity, everything changes. Five years later, the TEN have become heroes, villains, vigilantes, cult leaders, political leaders, living weapons, and so much more. See how they've changed the world.
Taste the Life
Comic - Education
Aaron is a high school student who often runs into issues at school, hides his preferences from his family, friends, and teachers, and has an addiction he wants to kick. Can he muster the confidence to confront life's challenges as an introvert while concealing his troubles behind a smile, receiving reprimands for not earning passing grades in his subjects, and skipping class for a while due to the epidemic the world was experiencing? Can he be even better or simply as normal as before? Find out by reading on.
Filial Cannibalism
Comic - Education
Why do animals eat their babies? Let's ask some goby fish dads.
Made for the Awesome 'Possum Vol. 3 Comic Anthology in 2016.
Ogden Tales
Comic - Drama
Welcome to Ogden Tales a series in a world much like our own. Super powers and abilities do exist but the world in which they do is harsher and more complicated than in traditional comics. Imagine a world similar to Marvel's "New Universe" from the 90s or Frank Miller's "Dark Knight" graphic novels, Ogden Tales examines what it is like to have powers in a fallen world.
William is contacted by the mysterious Lady Q. Her protege, Ajuna, has gone missing. What should be an open and shut case for a detective of William's caliber is made complicated by events unfolding on three different Earths.
Cómo Atrapar Un Sueño
Comic - Sci-Fi
Cómo atrapar un sueño es una novela gráfica de misterio y coming-of-age dividida en 7 capítulos, donde el pasado, la memoria y los sueños se entrelazan para revelar secretos ocultos. La historia sigue a Wellar, un joven marcado por la pérdida de su padre, que se muda con su madre, Bessie, a una nueva ciudad. Allí encuentra una vieja radiola y un proyecto misterioso que lo conecta con una red de canciones, acertijos y artefactos retro que guardan respuestas a preguntas que lleva toda su vida evitando.
A lo largo de la serie, Wellar, junto a sus amigos Shep y Ella, se enfrenta a Fletcher, un psicólogo con demasiadas respuestas, y a un círculo de adultos con secretos oscuros. La trama explora cómo los recuerdos, los sueños y la tecnología olvidada pueden convertirse en llaves para comprender la verdad.
Cada capítulo profundiza en el misterio: desde la pérdida y el aislamiento de Wellar, pasando por el descubrimiento del artefacto de los sueños, hasta llegar a un clímax cargado de peligro, revelaciones y emociones, donde la delgada línea entre realidad y sueño se desdibuja.
Inspirada por clásicos del cine y la literatura, la serie combina misterio, nostalgia y estética retro, con una narrativa cinematográfica y detallada, perfecta para lectores de novelas gráficas independientes y amantes de las historias con acertijos y simbolismo.