Omnibus 1
Legionnaires Book One
Rokk Krinn of Braal. Imra Ardeen of Titan. Garth Ranzz of Winath. Three teenagers who, despite being complete strangers from member worlds within the fledgling Federation of United Planets, pool together their unique powers and abilities to thwart an assassination attempt against R.J. Brande, one of the cosmos' wealthiest sentients. Seeing an opportunity to reshape the 30th Century and truly unify the struggling United Planets, a grateful Brande encourages his young rescuers to form the core of an interplanetary protection force-a group of young de-facto ambassadors from U.P. home worlds…
…A legion of superheroes.
Realizing Brande's vision won't be easy. The newly christened Legion is beset by an interfering U.P. government and uncooperative law enforcement, faced with growing cultural bigotry and xenophobia, and opposed by powerful enemies who represent grave threats to the galaxy.
So begins the adolescent adventures of the 30th Century's greatest heroes, written by the critically acclaimed Mark Waid (THE FLASH), Tom McCraw (AQUAMAN) and Tom Peyer (BATMAN '66), and masterfully illustrated by Lee Moder (STARS AND S.T.R.I.P.E.), Jeffrey Moy (STAR TREK/LEGION OF SUPER-HEROES) and many others. Collects LEGION OF SUPER-HEROES #0, #62-68, and LEGIONNAIRES #0, #19-24 with an introduction by Mark Waid himself!
Omnibus 2
Legionnaires Book Two
After surviving their first few missions, including a prison breakout on Planet Hell and the death of Kid Quantum, the Legion of Super-Heroes is looking toward the future and their goal of reshaping the 30th century by unifying the United Planets through their own example. Despite their optimism, the Legionnaires face an uphill battle against the disapproving President Chu.
As the team begins to hit its stride, it's beset by an attack from the Composite Man, a super-Durlan out to destroy Legionnaire Chameleon Boy. While the Legion is still reeling from the incident, the xenophobic White Triangle unleashes an all-out attack against the United Planets itself, starting with one of their own: Andromeda.
The adolescent adventures of the 30th century's greatest heroes continue, written by Mark Waid (The Flash), Tom McCraw (Aquaman) and Tom Peyer (Batman '66), and illustrated by Lee Moder (Stars and S.T.R.I.P.E.), Jeffrey Moy (Star Trek/Legion of Super-Heroes) and many others. Collects Legion of Super-Heroes #69-73, Legion of Super-Heroes Annual #6, Legionnaires #25-30, Legionnaires Annual #2 and stories from Showcase '95 #6!
Issue 1
Legionnaires (1993-) #1
From the ruins of Metropolis, a certain clubhouse is salvaged; new outfits are donned; new code-names are chosen; new members are admitted; old traditions return; and the Legionnaires are born.
Issue 2
Legionnaires (1993-) #2
The Legionnaires gain the upper hand in their battle with the deadly Mano without realizing that the real battle is yet to come.
Issue 3
Legionnaires (1993-) #3
The battle in the sewers beneath Metropolis intensifies as the hulking, monstrous Mordecai injures one of the Legionnaires and captures another.
Issue 4
Legionnaires (1993-) #4
The new Emerald Empress learns that revenge is indeed sweet as she draws the Legionnaires into deadly battle. Also, Mano and the Persuader meet Mordecai...and another Emerald Empress?
Issue 5
Legionnaires (1993-) #5
The reborn Fatal Five is out for blood...and not just the Legionnaires'. They want the man who reunited them as well.
Issue 6
Legionnaires (1993-) #6
The battle erupts from Capitol Plaza on New Earth and rolls through the estate of Leland McCauley IV, as the Legionnaires try to subdue their fearsome foes.
Issue 7
Legionnaires (1993-2000) #7
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Issue 8
Legionnaires (1993-) #8
The government of Colu seizes Brainiac 5 in a power play to claim the Legionnaire's intelligence for themselves, sending Andromeda on a rampage. Also, Saturn Girl wrestles with problems of conscience.
Issue 9
Legionnaires (1993-) #9
The Legionnaires investigate the mysterious Kid Quantum as sparks fly between several Legionnaires.
Issue 10
Legionnaires (1993-) #10
The stranded Legionnaires encounter mores surprises from their past. Plus, the new Kid Psycho makes his debut.
Issue 11
Legionnaires (1993-) #11
Kid Quantum joins the Legionnaires, just as several members of the team disappear after an encounter with Kid Psycho.
Issue 12
Legionnaires (1993-) #12
The mystery of the missing Legionnaires deepens as more team members are zapped by the strange powers of Kid Psycho.
Issue 13
Legionnaires Annual (1994-) #1
Enjoy this great comic from DC's digital archive!
Issue 14
Legionnaires (1993-) #13
Invisible Kid gets a taste of what his teammates suffered at Kid Psycho's hands as another group of Legionnaires become fugitives in the Paris Dome.
Issue 15
Legionnaires (1993-) #14
The team's deadly encounter with the Archduke takes a turn for the worse, and the captured Legionnaires discover still more about Kid Psycho's bizarre powers.
Issue 16
Legionnaires (1993-) #15
The Legionnaires learn some new things about themselves and one other as they "mind walk" through another dimension.
Issue 17
Legionnaires (1993-) #16
The subject is time. Cosmic Boy, Saturn Girl and Live Wire are traveling through it. Brainiac 5 and Invisible Kid penetrate some mysteries about it, and some surprising characters pop out of it!
Issue 18
Legionnaires (1993-) #17
"End of an Era" Part 1! The ongoing struggle to reshape reality has stretched the 30th century to the breaking point, and even the Legionnaires may be unable to restore that shattered timeline! Continued in VALOR #22!
Issue 19
Legionnaires (1993-) #18
A ZERO HOUR tie-in! "End of an Era" part 4, continued from LEGION OF SUPER-HEROES #60. As ZERO HOUR edges closer to the 30th century, Glorith and Mordru continue their campaign to restructure time—but their efforts bring a heavy cost to the Legionnaires. Continued in VALOR #23.
Issue 20
Legionnaires (1993-) #19
The Legion's difficulties escalate when conflicts between the government and R.J. Brande intensify, problems arise related to the team's newest member, and trouble falls from the sky.
Issue 21
Legionnaires (1993-) #20
Some Legionnaires have second thoughts about the team after being forced into an all-out battle on the moon to save the life of R.J. Brande's greatest rival.
Issue 22
Legionnaires (1993-) #21
The Legion faces its greatest challenge yet when a rival team reveals itself, composed of an ultra-powered boy, a master of many ancient fighting arts, a wielder of tremendous heat, and a rampaging beast.
Issue 23
Legionnaires (1993-) #22
The Legion of Super-Heroes is captured and incarcerated on the prison planet as that world's freed inmates seek a cache of hidden weapons that will make them invincible.
Issue 24
Legionnaires (1993-) #23
The Legionnaires face their greatest challenge: a Saturday night with nothing to do!
Issue 25
Legionnaires (1993-) #24
The Legionnaires learn of the nightmare life Triad lived before joining the Legion, as they rush to save her when one of her three bodies is critically injured.
Issue 26
Legionnaires (1993-) #25
Chameleon comes fist-to-fist with a revenge-seeking native of his home planet, who just happens to have all the powers of the Legion members combined.
Issue 27
Legionnaires (1993-) #26
Apparition and Ultra Boy try to sort out their feelings for each other, but their membership in rival super-teams may doom their romance before it begins.
Issue 28
Legionnaires (1993-) #27
As the United Planets demand the resignations of three Legionnaires, Legion mentor R.J. Brande's network of Stargates comes under attack by the Daxamites.
Issue 29
Legionnaires (1993-) #28
An army of super-powered Daxamites is ravaging the galaxy, leaving a trail of death and destruction that leads to Earth.
Issue 30
Legionnaires Annual (1994-) #2
"FOUR HORSEMEN." Following the attacks on worlds throughout the U.P., the Daxamites head for Earth, driven to murderous destruction by an unstable anti-lead serum. With this, the Legion faces the most devastating battle of their first year as a team.
Issue 31
Legionnaires (1993-) #29
The Legionnaires battle the lethal fury of Dr. Regulus, whose body emits deadly heat and radiation.
Issue 32
Legionnaires (1993-) #30
Part 2 of 2, continued from LEGION OF SUPER-HEROES (1989 4th Series) #73. Legionnaire twins Live Wire and Spark battle their mad older brother, leaving one of the siblings critically injured. Plus, Brainiac 5 returns with a secret.
Issue 33
Legionnaires (1993-) #31
Part 3 of 3, continued from LEGION OF SUPER-HEROES (1989 4th Series) #74. The galaxy prepares for "the second coming of Valor," an event that the Legion had tried to keep under wraps until a stray comment from Superboy turns it into a frenzied media event.
Issue 34
Legionnaires (1993-) #32
Now more powerful than he ever dreamed, the time-villain Chronos battles the Legion in the 30th century! Brainiac 5 is lost in time; Legion headquarters is destroyed; and the United Planets is none too happy with the Legionnaires for harboring a guest from the 20th century...who's now trapped in the 30th!
Issue 35
Legionnaires (1993-) #33
The Legion is attacked by a deadly new villain whose powers seem familiar to some of the heroes. Meanwhile, team morale crumbles further as Cosmic Boy's command decisions become even more erratic, with dire consequences in battle. Plus, Kinetix strikes a bargain with an aged mystic, and Ultra Boy encounters some unexplained phenomena.
Issue 36
Legionnaires (1993-) #34
The identity of the mysterious foe plaguing the Legion is revealed, but not before the battle takes its toll on Shrinking Violet...or does it? Plus, the Legion learns of an impending threat of galactic scale—one they can't hope to fight without some major mega-powered help.
Issue 37
Legionnaires (1993-) #35
With the entire Legion out saving the galaxy, a new threat rises to attack the team at its most vulnerable point—their headquarters, staffed by "civilians" Chuck Taine, Tenzil Kem, Lori Morning and United Planets liaison officer Shvaughn Erin!
Issue 38
Legionnaires (1993-) #36
Down to the last Legionnaire, the team is on the verge of total defeat at the hands of the Fatal Five! And the odds don't look much better when some mysterious reinforcements crash the party!
Issue 39
Legionnaires (1993-) #37
With the United Planets having rescinded its Legion "draft," the heroes must each decide their future with the team...or without it! Plus, Kinetix confronts the Empress about the location of the Emerald Eye, and team missions to Xanthu and Titan take mysterious turns.
Issue 40
Legionnaires (1993-) #38
Spotlight on Saturn Girl! While on a diplomatic mission to Titan, the three Legion founders discover that recent tensions between Titan and Braal may not have completely ended. Plus, Saturn Girl probes her past, looking for clues to improving her powers. Meanwhile, a new Legion leader is elected!
Issue 41
Legionnaires (1993-) #39
Dr. Regulus escapes, forcing the Legion across the galaxy as they try to recapture him. But first, the team must battle its way through the Work Force! Meanwhile, strange things begin to happen among the Legionnaires, including some unexpected romances and the unexpected splitting of Triad into three totally different girls!
Issue 42
Legionnaires (1993-) #40
One Legionnaire has already succumbed to the awesome power of the Emerald Eye. Now, another is seduced by its mystic influence and turns against the Legion, resulting in a tragic battle that no one can win!
Issue 43
Legionnaires (1993-) #41
"Aftermath." In the aftermath of Legion of Super-Heroes (1989 4th Series) #84, the team tries to pick up the pieces and assess who among them is injured, missing or dead—leading to a grim ceremony on the world of Shanghalla. But the Legionnaireshave little time to heal before the mystic crone Mysa returns, angered by the Legion's failure to secure the Emerald Eye.
Issue 44
Legionnaires (1993-) #42
The Legionnaires are caught in the middle of a battle between the mystic crone Mysa and Kinetix for control of the Emerald Eye!
Issue 45
Legionnaires (1993-) #43
With half the Legion gone, the 30th century's remaining heroes realize they can't safeguard the galaxy alone, so (you knew this was coming)...it's time once again for the Legionnaire Try-Outs! An open audition means that Legion HQ is overrun with prospective applicants, many of them possessing more "personality" than actual ability. But by issue's end, several new Legionnaires are inducted to carry on the team's heroic tradition!
Issue 46
Legionnaires Annual (1994-) #3
"CASTLES IN THE AIR." A Legends of the Dead Earth Annual! XS's ultra-fast adventures through time and space take her first to the 100th century-where she inspires downtrodden heroes to rise against an evil tyrant-then on to Vanishing Point, the mysterious nexus at the end of time, where a mysterious cloaked figure awaits her with answers about her family history.
Issue 47
Legionnaires (1993-) #44
The new Legionnaires become the object of a revenge plot by several of last issue's rejected Legionnaire applicants! Plus, it's Lori's birthday...and she can cry if she wants to!
Issue 48
Legionnaires (1993-) #45
The Legionnaires sizzle when a mission to Vyrga (Gates' home planet) uncovers a horrifying mutant beast that is terrorizing the inhabitants. Meanwhile, M'onel's search for the Emerald Empress heats up.
Issue 49
Legionnaires (1993-) #46
Metropolis in the 30th century provides the backdrop for this multi-faceted story, as M'onel's life hangs by a thread. A mysterious figure pursues an ancient quest for power; Dreamer reveals more about her startling visions; and Chameleon finds a soulmate. Plus, Kinetix under attack! Or is she?
Issue 50
Legionnaires (1993-) #47
One of the 20th century Legionnaires is in a coma, and Brainiac 5 rises to the occasion, coming up with a risky method of getting everyone back to the future. But due to unexpected treachery from within the team, the rescue attempt fails and all of the Legionnaires are trapped in the timestream!
Issue 51
Legionnaires (1993-) #48
Mordru has returned and he wants the Emerald Eye!
Issue 52
Legionnaires (1993-) #49
The Legionnaires prepare for their epic battle with the sinister sorcerer Mordru by combing the galaxy for more heroes to join in the fight! But the battle may be over before it begins when Element Lad is gravely injured and Andromeda refuses to re-join.
Issue 53
Legionnaires (1993-2000) #50
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Issue 54
Legionnaires (1993-) #51
The Legionnaires deal with the aftermath of the battle with Mordru, including the very real possibility that they may not be able to permanently imprison the sorcerer!
Issue 55
Legionnaires (1993-) #52
Shrinking Violet has had a tough time of it lately—unfortunately, there's still more trouble ahead when a mysterious transformation overcomes her.
Issue 56
Legionnaires (1993-) #53
A spotlight on the newest Legionnaire—Monstress—who is not what she seems! Plus, the heartrending saga of the injured Magno, as he strives to make his powers work again.
Issue 57
Legionnaires (1993-) #54
A mysterious force plants the Legionnaires smack into the middle of World War II, altering their powers, costumes and memories to fit that era! Can the likes of Cosmic Boy, nightclub mentalist Saturn Girl, generator-powered Lightning Lad, and the other jetpack-wearing heroes of the Legion defeat the evil Axis?
Issue 58
Legionnaires (1993-) #55
The Composite Man returns, seeking revenge on the Legion and Chameleon in particular!
Issue 59
Legionnaires (1993-) #56
Daxam's greatest hero takes center stage as the Legionnaire single-handedly faces a horde of savage Khunds!
Issue 60
Legionnaires (1993-) #57
Spark's frustration with her altered powers increases, and Cosmic Boy, Live Wire and Saturn Girl's mission to the telepath's homeworld to investigate her increased powers createS new problems for the team.
Issue 61
Legionnaires (1993-) #58
Ferro's fondest desire is on the verge of becoming a reality as he prepares to give 30th century science a chance to cure his deformity!
Issue 62
Legionnaires (1993-) #59
Cham's the toast of Metropolis with not one, but two hot young ladies on his arm, but Chuck Taine's got his hands full with not one, not two, but all three Triads—none of whom can decide how to spend her free time.
Issue 63
Legionnaires (1993-) #60
It's Membership Madness as two new members join the team and two members leave. Plus, the battle for Xanthu comes to a head as the Khunds mean to destroy everything in sight.
Issue 64
Legionnaires (1993-) #61
"Adventures in Action" Part 1! Monstress, Gates, Kinetix and several other new members of the Legion go on a tour of the Legion headquarters but have no recollection of being members! Continued in LEGION OF SUPER-HEROES (1989) #105!
Issue 65
Legionnaires (1993-) #62
"Dark Circle Rising" Part 1! Worlds are seceding from the United Planets over to the competing Affiliated Planets. Even if there were something the Legion could do about it, they won't get a chance with the Dark Circle closing in on them. Continued in LEGION OF SUPER-HEROES (1989) #106!
Issue 66
Legionnaires (1993-) #63
"Dark Circle Rising" Part 3! Continued from LEGION OF SUPER-HEROES (1989) #106! The Dark Circle's actions continue to tear the United Planets apart, and it's affected the Legion's ranks as well. Continued in LEGION OF SUPER-HEROES (1989) #107!
Issue 67
Legionnaires (1993-) #64
"Dark Ciricle Rising" Part 5! Continued from LEGION OF SUPER-HEROES (1989) #107! To confuse the United Planets concerning its true intentions, the Dark Circle has declared war on Durla, Chameleon's homeworld. Continued in LEGION OF SUPER-HEROES (1989) #108!
Issue 68
Legionnaires (1993-) #65
The rift between the United Planets and the Affiliated Planets continues to grow, as even more worlds secede from the U.P. And one Legionnaire is torn by the discovery of the Dark Circle leader's identity!
Issue 69
Legionnaires (1993-) #66
A solo espionage adventure starring Invisible Kid! Lyle goes off on his own in search of his long-lost friend Jacques Foccart. His search leads him to a club owned by another former spy from his past: Mara Grace, also known as Charma!
Issue 70
Legionnaires (1993-) #67
A mysterious cave-in at a tourist park may turn to tragedy for a child unless Legionnaires Element Lad, Ferro, and Star Boy can find him.
Issue 71
Legionnaires (1993-) #68
While assisting the Space and Time Museum with documenting his recent experiences in the 20th century, Cosmic Boy is attacked by Xotar the Conqueror!
Issue 72
Legionnaires (1993-) #69
Lori Morning is tired of the Legionnaires treating her like a little kid. She has super-powers, and they still won't make her a member. But when a crisis breaks out on Lunabase, she finds another opportunity knocking!
Issue 73
Legionnaires (1993-) #70
After serving time for his crimes, Cuspin seeks revenge on Cosmic Boy and hires the assassin called Domain, whose power to pull his victims into other dimensions has deadly results!
Issue 74
Legionnaires (1993-) #71
Dragonmage has inadvertently unleashed the Elementals of Disaster. With Earth as their target, only the Legion stands in their way, but, unbeknownst to our heroes, there's another player involved in this battle!
Issue 75
Legionnaires (1993-) #72
The Elements of Disaster are determined to revive the Legion's greatest enemy, Mordru, but they'll have to go through the Legion to do it!
Issue 76
Legionnaires (1993-) #73
The Legionnaires have fallen prey to the Elements, and Star Boy must stand against them on his own!
Issue 77
Legionnaires (1993-) #74
The battle between the Legion and the Elements of Disaster has powerful reprecussions for the Legionnaires as one hero faces punishment for derelection of duty, while others must deal with the deaths of their friends and allies.
Issue 78
Legionnaires (1993-) #75
Journey to a world where Live Wire, Saturn Girl, Cosmic Boy and the Legion aren't considered heroes. In fact, their very names instill fear in the planet's populace!
Issue 79
Legionnaires (1993-) #76
A being with strong ties to the Legion is introduced, but the relationship may not last, since the wild energy he's emitting could very well destroy everyone in his path!
Issue 80
Legionnaires (1993-) #77
Taking a long-deserved break from protecting the galaxy, a group of Legionnaires find themselves on a world where it's always summer, and the rule is rest and relaxation.
Issue 81
Legionnaires (1993-) #78
A routine rescue mission turns out to be anything but when Cosmic Boy, Monstress, Apparition, and Brainiac 5.1 encounter Emissary, the herald of the legendary world of Robotica.
Issue 82
Legionnaires (1993-) #79
The battle against the menace of the Blight heats up in Part 2 of the 4-part "Legion of the Damned"! After being stranded in space for a month, Cosmic Boy, Monstress, Apparition, and Brainiac 5.1 return to Earth and find the planet completely dominated by the alien race known as the Blight. Along with Chameleon, the remaining Legionnaires make a plan to storm the Blight headquarters in the hopes of freeing their teammates—and the rest of the planet—from the Blight's control!
Issue 83
Legionnaires (1993-) #80
The battle against the menace of the Blight reaches its heartbreaking conclusion in part 4 of "Legion of the Damned"! Only seven Legionnaires remain to make their final stand against Atrophos and the Blight, who intend to use M'Onel's Daxamite energies as the catalyst to destroy life everywhere and achieve immortality! Even worse, there may be a traitor among the un-Blighted Legionnaires!
Issue 84
Legionnaires (1993-) #81
Widening Rifts' part 2, continued from LEGION OF SUPER-HEROES #124. What was once the mode of intergalactic travel may become the mode of intergalactic disaster, as the Stargate network has been corrupted by the Blight invasion. Plus, as the United Planets votes on whether the Legion should continue to exist! Continued in LEGION OF SUPER-HEROES #125.
Issue 85
Legionnaires (1993-) #0
The fledgling Legion of Super-Heroes gets in way over its head during its first official mission, investigating the attempted assassination of its mentor, R.J. Brande. Even the Legionnaires cannot prevent a second murder attempt—not without the help of some mysterious new recruits.
Issue 86
Legionnaires (1993-2000) #1000000
A DC ONE MILLION tie-in! The members of Justice Legion L in the 853rd Century must go a thousand years into the past and enlist the aid of a legendary figure who seems to have ties with the Legion no matter what century he's in: Superboy!