Issue 1
JSA: Strange Adventures (2004-2005) #1
Johnny Thunder decides to become a big-time pulp writer by chronicling the adventures of the JSA. But when a deadly new villain called Lord Dynamo appears on the scene, flying a deadly zeppelin crewed by robot zombies, it's up to Johnny and the JSA to save the day!
Issue 2
JSA: Strange Adventures (2004-2005) #2
Lord Dynamo and his robot-zombie henchmen continue to wreak havoc until he offers to save the human race, cure all diseases and end world hunger...but the price he demands may cost two JSA members everything!
Issue 3
JSA: Strange Adventures (2004-2005) #3
The mad Lord Dynamo has offered a devil's bargain to mankind: he will cure the world's ills, but only if Green Lantern surrenders his powerful Ring and Starman relinquishes his Gravity Rod! Will the rest of the nation turn against the Justice Society of America?
Issue 4
JSA: Strange Adventures (2004-2005) #4
Lord Dynamo unleashes the awesome power of his gigantic zeppelin and an army of cyborg zombies! It's a battle of lightning blasts and powers that could level New York City. And a JSA member will not only lose his claim to power, but also his closest friend!
Issue 5
JSA: Strange Adventures (2004-2005) #5
While the JSA works to rebuild a devastated city, Johnny Thunder stands alone, barely clinging to the hope that Thunderbolt is alive. And Lord Dynamo has aspirations of his own, as two normal men are faced with the responsibility of saving the world!
Issue 6
JSA: Strange Adventures (2004-2005) #6
The climactic finale to the epic Justice Society saga, as the Golden Age JSA heroes take on Lord Dynamo and his hordes of mechanical minions within the concrete canyons of New York!