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Graphic Novels Adventure

Jekyll Island Chronicles

Steampunk Teenagers (13-18)
Adults (18+)
The Lady and the Lost World
The Lady and the Lost World
Graphic Novel - Adventure
What if everything we knew about the ancient history of our world was wrong? What if ancient civilizations left clues to the existence of a lost world behind in their monuments and architecture? When Lady Emmaline Harcourt’s fiancé goes missing while on an expedition to find traces of this ancient, lost civilization, she recruits notorious thief, rogue, possible murderer and, worst of all...
Mary Tyler MooreHawk
Mary Tyler MooreHawk
Graphic Novel - Adventure
Jonny Quest meets Infinite Jest! This mind-bending book—half graphic novel, half postmodern mystery, and 25% footnotes—is a thrilling tribute to the ways we build meaning out of disposable pop culture.
The Powered
The Powered
Graphic Novel - Adventure
After a meteorite hits a small town, a group of five find themselves in a multiversal battle to save humanity.
Apocaliptica
Apocaliptica
Graphic Novel - Adventure
Jean Stern lives her life surrounded by an illusion, and like the rest of humanity she lives behind the veil of reality which obscures the true nature of things. Today humankind hopelessly confronts itself, unknowingly determining the outcome of a conflict reason can do nothing but dismiss as absurd.
The Interactives
The Interactives
Graphic Novel - Adventure
The public is obsessed with reality and the creatures from fantasy fiction fear extinction. Dragons, giants, orcs, goblins and trolls one by one they’re all breaking through from The Realm to The Real. War is coming to London and only geek blogger scallywag and his online followers stand in their way. Let your imagination run wild and get ready for some inter action….
The Young Sherlock Holmes Adventures
The Young Sherlock Holmes Adventures
Graphic Novel - Adventure
Join the teenage Holmes and his friends in a desperate race to unravel the mystery of the London Vampire before more blood is spilt on the dark, dingy and dangerous streets of Victorian London. Murder, mystery and menace follow hot on the heels of the boy who is destined to become the world’s most astonishing detective.
Sherlock Holmes: Steam Detective
Sherlock Holmes: Steam Detective
Comic - Adventure
All about London and the surrounding lands, dastardly and/or desperate men misuse and abuse the steam-powered technological marvels of the 19th century to deceive, defraud, or even dispatch their fellow Britons. It's up to the dashing detective of 221B Baker Street and his stalwart companion to fire up their gears, both physical and mental, to outwit the villains and save the day!
Shred or Dead
Shred or Dead
Graphic Novel - Adventure
Can skateboarding save the world?! Level up from total noob to cosmic hero in this totally epic graphic novel that will kickflip your brain.
The Long Yesterday
The Long Yesterday
Graphic Novel - Adventure
Infinite assassins. A letter that can anticipate the seconds of a man’s life. The mob. Hard-boiled detectives. A damsel in distress. Hollywood’s best private investigator is about to find out that he is a piece inside a system, a plot in the future that undoes a past with endless and timeless pictures. It’s going to take guts, heavy artillery and a specialized team that shoots first and asks questions later to fight a group of politicians and scientists who want to dominate all realities. It’s a race against the clock, but the villains have all the time in the world.
Acid Box
Acid Box
Graphic Novel - Adventure
Jade Nyo just wants to listen to some music and to get wasted. Then, while out clubbing with her brother, she meets a trio of women who control portals through space and time, and give her an Acid Box, which controls geological features on earth. Now it's all up to her to travel through time and avert global disaster. But the box is broken, and Jade travels through the past, present, and future in a quest to fix it, finding along the way friends who can help through music. And as she tries and tries to change things for the better, she finds that the work and pressure of changing history might be too much for just one person to fix. . . .