contract image/svg+xml
Comics Sci-Fi

HELL HAS A DRAFT — ISSUE #1

Supernatural Kids (3-12)
Teenagers (13-18)
Adults (18+)
comic art comic book comic book series comic launch comic pages comic review creator owned dark fantasy first issue graphic novel hell has a draft horror comic indie comic indie publishing issue 1 new comic new rele supernatural webcomic
SUDAAN : THE NUBIAN EMPIRE
SUDAAN : THE NUBIAN EMPIRE
Comic - Sci-Fi
In the afro-futuristic empire of Sudäan, a little girl finds out that she is the reincarnation of the god of war. But when the gods face annihilation, she is forced to lead an army to war against an evil voodoo alchemist and his army of demon-possessed robots.
Field Trip Fiasco
Field Trip Fiasco
Comic - Sci-Fi
A school trip to the Universal Museum was supposed to be ordinary. But when two friends are caught up in something unexpected, the day spirals into a chaotic mix of danger, and the unexplainable. Field Trip Fiasco is a sci-fi comedy horror where little mistakes comes with cosmic consequences.
Drummers of the Dead
Drummers of the Dead
Comic - Sci-Fi
Onitsha, United Nations of West Africa, 2187 CE. The Ancestors' Voice network spans the continent, a web of sacred drums that store and transmit the Chi of the dead, preserving their memories and knowledge across generations. In this world, death is a transition and memory a currency. Ada Okoro reads the memories of the dead through these sacred igba drums. She connects with their chi, and witnesses what they witnessed. It pays the bills. It keeps her numb. Then a woman walks through her door. An aristocrat woman who stabbed her sister seventeen times and can't remember a single one. The authorities and the network can’t seem to agree, strange. Even stranger, Chiamaka says she's innocent. Ada doesn't care either way, until she reads Chiamaka's Chi and finds things that shouldn't exist. Voids where memory should be…and inside, something sinister looking back. A secret. powerful enough to shatter the network itself.
Your will be done
Your will be done
Comic - Sci-Fi
A man with the ability to mentally control the actions and thoughts of other people. Hundreds of them. to kilometers With the intention of taking over the world, if he doesn't already. Who can prevent it? Who will dare? Who will free the mental slaves of him?
DON´T LOOK FOR ME
DON´T LOOK FOR ME
Comic - Sci-Fi
Cartoon 4 hands. Script.- Javier Blancas, Drawing pages 1 and 2.- Miguel Monreal, Drawing pages 3,4,5 and 6 Javier Blancas, Drawing flashback vignettes Carlos Muñoz, Drawing vignettes 7 and 8 Pedro Abad (Excelsior) A massacre in Zaragoza, a supervillain, the terror of the police.
Obsidian
Obsidian
Comic - Sci-Fi
Within the vibrant universe of Obsidian, a group of newly empowered heroes known as the Empyreans must master their extraordinary abilities and unite against a malevolent alliance seeking to harness god-like artifacts, as they race to prevent the resurrection of an ancient destroyer and the ultimate annihilation of the cosmos.
Deep Theory
Deep Theory
Comic - Sci-Fi
Each issue covers different topics (such as sleep paralysis, time travel, the purpose of love, etc.) and will present different characters and stories while remaining cohesive in its theme of “questions best left unanswered.” If you like Twilight Zone, Black Mirror, and Ice Cream Man the comic book series then this is the comic book for you.
Cómo Atrapar Un Sueño
Cómo Atrapar Un Sueño
Comic - Sci-Fi
Cómo atrapar un sueño es una novela gráfica de misterio y coming-of-age dividida en 7 capítulos, donde el pasado, la memoria y los sueños se entrelazan para revelar secretos ocultos. La historia sigue a Wellar, un joven marcado por la pérdida de su padre, que se muda con su madre, Bessie, a una nueva ciudad. Allí encuentra una vieja radiola y un proyecto misterioso que lo conecta con una red de canciones, acertijos y artefactos retro que guardan respuestas a preguntas que lleva toda su vida evitando. A lo largo de la serie, Wellar, junto a sus amigos Shep y Ella, se enfrenta a Fletcher, un psicólogo con demasiadas respuestas, y a un círculo de adultos con secretos oscuros. La trama explora cómo los recuerdos, los sueños y la tecnología olvidada pueden convertirse en llaves para comprender la verdad. Cada capítulo profundiza en el misterio: desde la pérdida y el aislamiento de Wellar, pasando por el descubrimiento del artefacto de los sueños, hasta llegar a un clímax cargado de peligro, revelaciones y emociones, donde la delgada línea entre realidad y sueño se desdibuja. Inspirada por clásicos del cine y la literatura, la serie combina misterio, nostalgia y estética retro, con una narrativa cinematográfica y detallada, perfecta para lectores de novelas gráficas independientes y amantes de las historias con acertijos y simbolismo.
MACON MOONLIGHT #1: “NO HUNTING”
MACON MOONLIGHT #1: “NO HUNTING”
Comic - Sci-Fi
Every 100 years, the Ocmulgee River gives back what it took. In 1924 it was the “Macon Mangler.” In 2024, it’s back. Deputy Maya Reeves thinks she’s investigating missing persons. She’s actually inheriting a curse.
"Giggles: The Last Laugh"ISSUE #2: “THE FUNHOUSE”
"Giggles: The Last Laugh"ISSUE #2: “THE FUNHOUSE”
Comic - Horror
After “Opening Night” ends with Giggles vanishing mid-knock-knock-joke, Det. Rae Martinez digs into the 1989 Carter Family Carnival fire that birthed him. What she finds doesn’t match the official report: Martin Bell wasn’t a killer — he was a hero who ran into the burning big top to save two kids. But someone locked the exits behind him. He got out… changed. Meanwhile, Giggles turns an abandoned funhouse on Macon’s riverwalk into his new stage. The halls of mirrors become a death trap where every reflection is him, and the only way out is to play along with the joke.