Issue 1
Hawkman (1964-) #1
"RIVALRY OF THE WINGED WONDERS!" It's Hawkman versus Hawkgirl as they have a friendly competition to solve a mystery!
Issue 2
Hawkman (1964-) #2
"SECRET OF THE SIZZLING SPARKLERS!" Hawkman and Hawkgirl are attacked by a race of aliens called the Tralls!
Issue 3
Hawkman (1964-) #3
"THE FEAR THAT HAUNTED HAWKMAN!" An ancient Egyptian statue mysteriously causes Hawkman to fear the leader of the Sky-Raiders.
Issue 4
Hawkman (1964-) #4
"THE GIRL WHO SPLIT IN TWO!" Featuring the first appearance of Zatanna! Separately investigating the mysterious arrival of two artifacts at the Midway City Museum, Hawkman and Hawkgirl each find a paralyzed girl in a magician's costume speaking gibberish! Who is this girl? And how is she related to the Golden Age hero Zatara?
Issue 5
Hawkman (1964-) #5
"STEAL, SHADOW–STEAL!" The Shadow Thief returns for another crime spree, and this time he uses his Dimensiometer to transform the Hawks into living shadows just like him!
Issue 6
Hawkman (1964-) #6
"THE WORLD WHERE EVOLUTION RAN WILD!" After a strange force causes them to devolve temporarily into cavemen, the Hawks discover the parallel world of Illoral, inhabited by tiger-men and flying gorillas.
Issue 7
Hawkman (1964-) #7
"AMAZING RETURN OF THE I.Q. GANG!" Ira Quimby has escaped from prison! His first order of business? The reformation of the I.Q. Gang!
Issue 8
Hawkman (1964-) #8
"GIANT IN THE GOLDEN MASK!" A mask supposedly forged by the god Vulcan leads the Hawks to Greece, where they find a menacing giant made of metal!
Issue 9
Hawkman (1964-) #9
"MASTER TRAP OF THE MATTER MASTER!" The Matter Master has once again escaped from prison, and this time he shrinks Hawkman and Hawkgirl to a subatomic world! This sounds like a job for the Atom!
Issue 10
Hawkman (1964-) #10
"HAWKMAN CLIPS THE CLAWS OF CAW!" The C.I.A. enlists the help of Hawkman on a mission against the evil CAW!
Issue 11
Hawkman (1964-) #11
"THE SHRIKE STRIKES AT NIGHT!" The Hawks battle the Shrike, a flying villain whose wings can generate lightning and wind!
Issue 12
Hawkman (1964-) #12
"THE MILLION-YEAR-LONG WAR!" The Hawks return to Thanagar, where they find their home planet locked in a civil war controlled by two dueling alien warlords.
Issue 13
Hawkman (1964-) #13
"QUEST OF THE IMMORTAL QUEEN!" The Hawks are captured by the queen of an underground civilization, who intends to marry Hawkman even if she has to kill Hawkgirl!
Issue 14
Hawkman (1964-) #14
"THE TREASURE OF THE TALKING HEAD!" The Hawks battle agents of CAW around the world who are trying to locate two artifacts that will reveal the location of ancient scientific secrets!
Issue 15
Hawkman (1964-) #15
"SCOURGE OF THE HUMAN RACE!" A creature from an ancient civilization revives from suspended animation and plans to conquer the world!
Issue 16
Hawkman (1964-) #16
"LORD OF THE FLYING GORILLAS!" The evil Ruthvol attempts to usurp the throne of the lost city of Quaranda with the help of flying gorillas!
Issue 17
Hawkman (1964-) #17
"RUSE OF THE ROBBING RAVEN!" A childhood rivalry leads to the forgery of an Edgar Allan Poe manuscript and a mystery for Hawkman to solve.
Issue 18
Hawkman (1964-) #18
While Hawkgirl is on Thanagar, Hawkman is surprised by an emergency hyperspace call from her, warning of the escape of the Manhawks, who now threaten their world!
Issue 19
Hawkman (1964-) #19
"PARASITE PLANET PERIL!" Hawkman and Hawkgirl battle two alien races who are intent on destroying the Earth!
Issue 20
Hawkman (1964-) #20
"DEATH OF THE LIVING FLAME!" While on an archaeological expedition, Carter Hall is attacked by villagers who accuse him of desecrating one of their sacred monuments!
Issue 21
Hawkman (1964-) #21
"ATTACK OF THE JUNGLE JUGGERNAUT!" The Hawks' friend Ed Dawson once again becomes the monstrous Lion-Mane, and they must find the means to return him to his human form!
Issue 22
Hawkman (1964-) #22
"QUOTH THE FALCON: HAWKMAN, DIE!" The Falcon has discovered Hawkman's identity as Carter Hall and exposes Hall an as alien, believing that Hawkman will leave Midway City so that the Falcon can continue his evil ways without interference!
Issue 23
Hawkman (1964-) #23
"THE HAWKMAN FROM 1,000,000 B.C.!" Dr. Malevolo's time machine brings cavemen and dinosaurs into the present to carry out his evil plans and sends Hawkman back to prehistoric times.
Issue 24
Hawkman (1964-) #24
"THE ROBOT RAIDERS FROM PLANET MIDNIGHT!" The Hawks are kidnapped by aliens with robot armies, but they escape to lead the defense of Earth against the planned invasion.
Issue 25
Hawkman (1964-) #25
"RETURN OF THE DEATH GODDESS!" A blind archaeologist brings a statue of Medusa to the Midway City Museum, then accidentally releases her spirit, which possesses the body of Shayera Hol!
Issue 26
Hawkman (1964-) #26
"LAST STAND ON THANAGAR!" Thanagar is menaced by a giant space armada commanded by Queen Elda, and Hawkman is framed as a traitor to his planet.
Issue 27
Hawkman (1964-) #27
"WHEN THE SNOW-FIEND STRIKES!" The Hawks travel to a Himalayan country menaced by a band of men pretending to be yeti, and the last of the true yeti helps them expose the fakery.