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Gen13 (1995-1998)

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30 pages
Read Gen13 (1995-1998)  1 Page 3 in English
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Issue 1
Gen13 (1995-1998) #1
1 views • Sep 17, 2025
When Freefall feels the need for a night off from Gen13, she hits her favorite nightclub and tears up the dance floor! But an unseen danger lurks in this particular club-one that a merciless crew of superhuman bounty hunters has been hired to eliminate-and they've got no problem killing Freefall to do it!
29 pages
Read Gen13 (1995-1998)  2 Page 3 in English
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Issue 2
Gen13 (1995-1998) #2
0 views • Sep 17, 2025
"WildStorm Rising: Part 4." Defile's hunting down all the former members of Team 7 in a desperate search for a missing Daemonite artifact-and John Lynch is next on his list! Seems like the perfect job for Defile's newest lackey, Helmut-after all, it was Lynch who sent Helmut to prison 25 years ago. But if Helmut wants Lynch, he'll have to go through Gen13 first!
26 pages
Read Gen13 (1995-1998)  3 Page 3 in English
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Issue 3
Gen13 (1995-1998) #3
0 views • Sep 17, 2025
When the kids of Gen13 agreed to band together under the leadership of John Lynch, he promised to help them find their parents-but as far as Caitlin Fairchild's concerned, Lynch hasn't been living up to his end of the deal. So a quick computer hack and a totally unauthorized trip around the globe later, our heroes are bound for a mysterious island they hope may hold some answers.
28 pages
Read Gen13 (1995-1998)  4 Page 3 in English
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Issue 4
Gen13 (1995-1998) #4
0 views • Sep 17, 2025
Scattered and in disarray following their collision with a ship off the coast of the Isle Du Mystere, the various members of Gen13 find themselves lost in the jungle, captured by a tribe of Coda warriors, and even rescued by pirates! While the kids deal with dangers they never anticipated, Lynch sets out to rescue them-but some old friends may delay his travel plans.
29 pages
Read Gen13 (1995-1998)  5 Page 1 in English
Issue 5
Gen13 (1995-1998) #5
0 views • Sep 17, 2025
It's all-out war between the forces of the Pirate King and the Coda Sisterhood for the fate of a young girl-and Gen13 is caught in the middle! The Isle Du Mystere gives up its secrets-but will the fate of Caitlin's long-lost father be among them?
24 pages
Read Gen13 (1995-1998)  6 Page 1 in English
Issue 6
Gen13 (1995-1998) #6
0 views • Sep 17, 2025
Still making their way back home after their island adventure, the team takes some time to enjoy Italian nightlife. But when a heartbroken Burnout vents his anguish with a fiery display of power in the skies over Rome, the Vatican interprets it as a violation of their jurisdiction-and responds with their own super-powered team!
24 pages
Read Gen13 (1995-1998)  7 Page 3 in English
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Issue 7
Gen13 (1995-1998) #7
0 views • Sep 17, 2025
The Vatican's own super-powered team-the Centurions-has captured Fairchild, Grunge, and Freefall! Now it's up to Rainmaker and Burnout to find and rescue their teammates with the help of their old frenemy, Bliss-but can they afford to trust her?
23 pages
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Issue 8
Gen13 (1995-1998) #8
0 views • Sep 17, 2025
When Caitlin goes missing, Lynch and Gen13 follow her trail to an abandoned carnival in San Francisco but find the figure from Freefall's recurring nightmares has led them all into a trap. On the other side of the world, Ivana Baiul gets ready to make her move against Gen13, while Captain Lucius Morgan contacts an old friend.
27 pages
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Issue 9
Gen13 (1995-1998) #9
0 views • Sep 17, 2025
The team finds itself captured and entirely at the mercy of the mysterious Trance and his Freaks-and there's not a lot of mercy there to be had! As if that wasn't bad enough, Caitlin seems to have been completely brainwashed, something very strange is happening with Qeelocke, and Anna has been keeping one pretty big secret from the kids.
26 pages
Read Gen13 (1995-1998)  10 Page 3 in English
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Issue 10
Gen13 (1995-1998) #10
0 views • Sep 17, 2025
"Fire from Heaven: Chapter 3." Lynch, Deathblow, Grifter, and the kids must fight their way past a manipulated Stormwatch, Ivana Baiul's DV8, and Kaizen's deadly compound to save Dr. Tsung and Freefall! Fortunately, new hero Sigma is there to help-but what the group discovers in the depths of Kaizen's lab is more than any of them could have anticipated…
25 pages
Read Gen13 (1995-1998)  11 Page 3 in English
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Issue 11
Gen13 (1995-1998) #11
0 views • Sep 17, 2025
It's goth meets geek as the Gen13 kids run afoul of Tranquility's garage band metahumans, the Liberty Snots. These teen legacy heroes drip pretension from every clammy, powdered pore and have no love for the somewhat-less-affected children of Tabula Rasa. It's a classic battle of outsiders!
21 pages
Read Gen13 (1995-1998)  12 Page 3 in English
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Issue 12
Gen13 (1995-1998) #12
0 views • Sep 17, 2025
Caitlin and her father have been reunited at long last-but what will this mean for her future with Gen13? And if Caitlin were to decide to step away from the team, who should Lynch pick as their new leader? Sarah and Bobby may have some thoughts on that...
24 pages
Read Gen13 (1995-1998)  13 Page 3 in English
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Issue 13
Gen13 (1995-1998) #14
0 views • Sep 17, 2025
They've battled all manner of super-powered foes and extra-dimensional bad guys, but are the kids of Gen13 prepared for…college? The first day of school offers new experiences and new interests for each member of the team, but there are some students who have started to mysteriously go missing from campus…
25 pages
Read Gen13 (1995-1998)  14 Page 3 in English
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Issue 14
Gen13 (1995-1998) #15
0 views • Sep 17, 2025
It's the night of the university's Welcome Back Fling, and the entire campus has turned out to party-including Gen13. Good thing, too, because a fraternity prank gone horribly wrong is about to put every student's life in danger! Meanwhile, a team of highly trained killers is drawing ever closer to their target.
23 pages
Read Gen13 (1995-1998)  15 Page 3 in English
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Issue 15
Gen13 (1995-1998) #16
0 views • Sep 17, 2025
The girls of Gen13 hit the town to do some holiday shopping, but find they've bought nothing but trouble when their old enemy Helmut attacks in the middle of downtown San Diego! Helmut's not just settling old scores either-who is the mysterious new villain who's busted the armored behemoth out of prison and hired him to capture Caitlin, Sarah, and Roxy?
22 pages
Read Gen13 (1995-1998)  16 Page 1 in English
Issue 16
Gen13 (1995-1998) #17
0 views • Sep 17, 2025
The villainous Baby-er, that is, Mr. Luv-has the girls of Gen13 held captive at Luv Industries Tower, and they're not exactly thrilled about what he's got planned for them next. Time for Lynch and the boys to perform a rescue-if they can make it past Luv's deadly playthings first!
19 pages
Read Gen13 (1995-1998)  17 Page 1 in English
Issue 17
Gen13 (1995-1998) #18
0 views • Sep 17, 2025
From the very start, Lynch knew it was only a matter of time before his former employers at I.O. tracked down their rogue Gen-actives, and that day has finally arrived. When I.O. sends in a team of Keepers armed with the latest Warhawk battle suits to retrieve their wayward children, Major Kendrick and Lieutenant Phillips find that Lynch hasn't exactly been caught unprepared!
23 pages
Read Gen13 (1995-1998)  18 Page 3 in English
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Issue 18
Gen13 (1995-1998) #19
0 views • Sep 17, 2025
On the run from I.O. and forced to flee the lives they'd made for themselves in San Diego, the team finds itself in desperate need of a safe refuge. Luckily, their old friend Jim MacArthur has the perfect place in mind-a volcanic island filled with gigantic mutations?! "Safe" is a relative term…
23 pages
Read Gen13 (1995-1998)  19 Page 3 in English
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Issue 19
Gen13 (1995-1998) #20
0 views • Sep 17, 2025
Fairchild, Freefall, and Grunge experience some close encounters of the worst kind as unwilling guests aboard an alien spaceship that's left Earth light-years behind. Even if they can help their fellow prisoners overcome their captors and take control of the ship, how will they ever get back home?
24 pages
Read Gen13 (1995-1998)  20 Page 3 in English
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Issue 20
Gen13 (1995-1998) #21
0 views • Sep 17, 2025
The intergalactic action continues as our space-stranded heroes try to repair the damage done to their newly liberated vessel during a collision with an abandoned, derelict ship. The good news: they can totally make those repairs! The bad news: that derelict ship isn't quite as abandoned as they thought.
26 pages
Read Gen13 (1995-1998)  21 Page 3 in English
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Issue 21
Gen13 (1995-1998) #22
0 views • Sep 17, 2025
The team have almost reached the end of their interstellar voyage, but the landing isn't going to be smooth! I.O. aren't the only ones eager to find them now that they're back on Earth-but have they arrived on the same Earth they left?
24 pages
Read Gen13 (1995-1998)  22 Page 3 in English
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Issue 22
Gen13 (1995-1998) #23
0 views • Sep 17, 2025
As Caitlin unravels the terrible truth about the future John Lynch's new mission, Grifter-sorry, Mr. Cash-leads the rest of the team on a daring rescue! Meanwhile, the D'rahn get ever closer to destroying humanity, and a desperate plan begins!
24 pages
Read Gen13 (1995-1998)  23 Page 3 in English
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Issue 23
Gen13 (1995-1998) #24
0 views • Sep 17, 2025
In the present, John Lynch struggles to control his team and struggles even more to control his guilt. In the future, the D'rahn begin their final siege for total domination of the Earth! Can our heroes escape this nightmarish timeline? Or will Lynch's endgame doom them all?
36 pages
Read Gen13 (1995-1998)  24 Page 1 in English
Issue 24
Gen13 (1995-1998) #25
0 views • Sep 17, 2025
Fairchild, Freefall, and Grunge have narrowly escaped the devastating future of 2027—but now they need to prevent it! In the meantime, the present-day Lynch leads a mission into the heart of I.O.!
24 pages
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Issue 25
Gen13 (1995-1998) #26
0 views • Sep 17, 2025
Finally safe in the present day, Caitlin begins to ruminate on the dark nature of 2027's John Lynch. Meanwhile, Grunge and Burnout meet a new face who puts the "strange" in "stranger"!
24 pages
Read Gen13 (1995-1998)  26 Page 3 in English
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Issue 26
Gen13 (1995-1998) #27
0 views • Sep 17, 2025
After Grunge and Burnout's midcity brawl, the team is left with nothing but questions. Who is the mysterious stranger they fought? What does he want? And scariest of all-are they really grounded?!
24 pages
Read Gen13 (1995-1998)  27 Page 3 in English
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Issue 27
Gen13 (1995-1998) #28
0 views • Sep 17, 2025
Grunge and Burnout bring the injured Isaiah back to the safe house hoping Dr. Tsung can help him-only to discover the electronic monitor on Isaiah's leg has rendered the safe house not so safe! When a giant robot under the remote guidance of the mysterious Professor Tindalos attacks Lynch and the kids, they'll need all hands working together to defeat it. Too bad Roxy's out visiting her stepmother!
24 pages
Read Gen13 (1995-1998)  28 Page 3 in English
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Issue 28
Gen13 (1995-1998) #29
0 views • Sep 17, 2025
With Grunge unable to revert from his latest rocky state to his true flesh-and-blood form as long as his hand is missing, he and the team storm the compound at Tindalos Tech to get it back. What could a small-arms defense contractor want with a severed rock hand, anyway? Answer: nothing good.
24 pages
Read Gen13 (1995-1998)  29 Page 3 in English
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Issue 29
Gen13 (1995-1998) #30
0 views • Sep 17, 2025
The Florida Keys can be an ideal vacation spot, so the team takes a few days off. Everyone tries their best to unwind, but it's difficult to relax with all that mysterious, rhythmic drumming in the middle of the night-not to mention the decidedly animated corpses! Meanwhile, Lynch worries that the team may be falling apart and takes decisive action to win back Caitlin's trust.
24 pages
Read Gen13 (1995-1998)  30 Page 3 in English
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Issue 30
Gen13 (1995-1998) #31
0 views • Sep 17, 2025
The Fairchilds are reunited at long last-but this father-daughter reunion doesn't seem to be working out for John Lynch the way he'd planned. While Alex and Lynch discover they've each envisioned two very different futures for Caitlin, Rainmaker and Freefall find themselves entering the illicit, dangerous world of…barroom lizard racing?!
24 pages
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Issue 31
Gen13 (1995-1998) #32
0 views • Sep 17, 2025
As one storm fast approaches Gen13's island getaway in the Florida Keys, another is brewing between John Lynch and Alex Fairchild. When the two converge, will anything be left standing? In a backup tale, Rainmaker discovers what's right and wrong may not be as clear-cut as she'd thought while taking in a carnival sideshow.
24 pages
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Issue 32
Gen13 (1995-1998) #33
0 views • Sep 17, 2025
In the wake of Hurricane Claudia, Roxy and Sarah are missing, so the rest of Gen13 heads out to find them. None are prepared for what they find instead: an enormous laboratory, occupied by…a giant toddler?! Back at the damaged huts, John Lynch and Alex Fairchild search the wreckage for any clues the missing girls may have left as to where they were heading when the storm hit.
24 pages
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Issue 33
Gen13 (1995-1998) #34
0 views • Sep 17, 2025
Hoping to track down Sarah's crush, Rainmaker and Freefall return to the Big Apple-without exactly letting the rest of Gen13 in on their travel plans. It isn't long before Alex Fairchild tracks them down. Being totally busted is bad enough, but finding out I.O. has been monitoring the airports, waiting for just such a slip-up, could cost them their lives! In a backup tale, Caitlin does her best to help a lost little girl at the carnival.
31 pages
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Issue 34
Gen13 (1995-1998) #0
0 views • Sep 17, 2025
Being young, super-powered, and on the run doesn't leave a lot of room for personal lives, so the kids of Gen13 have scattered across the country to tie up their various loose ends before committing themselves to the plans of their new mentor. John Lynch turned his back on his shadowy employers to protect these kids-but he's got one last loose end of his own to take care of before school can truly begin!