Techromaster: Science Incarnate
Graphic Novel - Action
Born in 1944, Dante Dumoui proves himself to be very quick to learn. So much so that by age 5, he performs scientific feats that aren't possible to this day!
While his only goals are true freedom and knowledge, he's set back often by outside forces or the constant battle with his own insanity and hallucinations. Can he accomplish his goals? And if so...what would it mean for everyone else?
CRIMEERA
Graphic Novel - Sci-Fi
A group of friends fighting a system who's interest lie with in itself and of a select few, while also battling themselves in their own quest for conflict. They find their battles reach further than their own worldly existence and testing their hunger for purpose in this strange world.
Loons
Graphic Novel - Adventure
In an original tale from the murky and frankly weird imagination of author and artist, Jim Nicholls, Loons follows the epic journey of a group of beings created and controlled by the 'Corporation'. Although the story takes place in an imaginary world, it reflects many issues we face in the 'real world' today. If forced into a genre, Loons would be somewhere within horror, Sci-fi, gothic, dystopian and comedy. Jim's art style reflects this, drifting from realism to cartoon-like images. Loons is at times funny, quirky, dark, hopeful and tragic and is epic in scope with almost limitless storylines. Enjoy.
A Symphony of Rust and Snow
Graphic Novel - Sci-Fi
They say it's dangerous to step out into the snow when there's no sunlight. If it's not the toxic crimson fog or the deadly wildlife that gets you, it's the city itself.
But here's the thing... Asenya barely gets any sunlight. Most of the year, it's dark and snowbound. So you'd stay home—if you had one. Then again, if you're part of the rebellion, like everyone is, you're bound to be hunted by a Shadow Keeper.
You can't step out, and you can't stay in.
Disorder. That's what the Council wants. But there's one person who can change that. And if you're an Asenyan, you already know who that is.
Captain Zov'ha Svao.
Anointed in Shadow
Graphic Novel - Action
A single chapter graphic novel based on Flesh and Blood’s character, Vynnset.
Vestiges Of The Primordials (The Twin Realms)
Graphic Novel - Action
In the primordial void before time, the "Orb of Creation" existed, its light splintering into nine powerful "Shards" within the "Monolith," a dark altar in the enigmatic "Black Sea." The Celestial Warden harnessed these Shards, infusing their essence into the Orb without shattering them. From this divine act, two worlds emerged—Elysara and Noxara—each a reflection of the forces that shaped them, setting the stage for an epic tale of creation and conflict.
In the twilight of broken worlds, two souls bear witness to the coming storm: Kael of Elysara, and Elyna of Noxara. Their choices will shape the fate of both realms, whether they will it or not.
The Palace of Tears
Graphic Novel - Fantasy
In a land blighted by conflict, where the soil gives little and the seas less, a struggling, small village fisherman chances upon a sealed box. When his hopes of recovering something rare, shiny and worth more than two pickled grotlice at market are shattered with a life and death game of wits against an otherworldly three-eyed monstrosity, he figures this maybe just isn’t his lucky day.
Introducing The Palace of Tears, a 120 page graphic novel reinvention of a Middle Eastern folktale of the same name. A spurned King, his bloodthirsty Queen and her undead lover, our hero will face despots and dungeons, enchanted palaces, secret kingdoms and eldritch creatures of chaos when all he really wants, is to bring home a decent catch for supper. Exploring a symbolically rich love triangle, the tale evolves into a deeper, darker deconstruction of the controlling male psyche, fear of unconstrained female sexuality and existential dread.
Echoing the sumptuous golden age illustrations of Arthur Rackham and Edmund Dulac, with a twist of contemporary psychedelic horror, The Palace of Tears is the latest creation of Michael Lomon. Ten years in the making and traditionally pencilled and inked, this is an ambitious and uncompromising visual work.

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