Human
Comic - Sci-Fi
The world is at its lowest. The end of the world is near and humanity needs to find a solution. Sam is part of a crew that gets sent into space in hopes to find a new Earth for humans to live on. But not everything will go according to plan and Sam will get himself into something way bigger than he ever could've imagined...
The 6 Divine 1111 Comic
Comic - Sci-Fi
Every 3000 years a battle between good and evil takes place between King Pop (Black L The lands that once were joined as one are now divided into 6 boroughs of the 7 deadly sins. The boroughs share 6 holy temples, one on each, that are connected to Kings Tower for spiritual uplifting. With the fall of King, 6 holy keys are generated to call the 6 chosen children to
help restore humanity. The 6 animal disciples of King await the 6 chosen children of each borough to prepare them for the greatest battle to dethrone
Emperor Sin and replenish the soul of Pop. The kids and good professors who have been selected on the side of good will soon face the rival side of evil that would rather be divided and hold power in separate territories. Emperor Sin has 6 animal disciples
as well, that conquer each borough after the great divide. Sofia, the girl of the Hispanic borough, receives her holy key from King, and makes it to the secret temple. Entering the temple unlocks hidden powers in each pure or evil soul that enters.
Emperor Sin senses Kings Pop calling and uses his evil power to take control of Esteban, the bad child of the Hispanic land, to try and kill Sofia before reaching Kings Tower. Esteban failed, so Sin forced the child to put on the Mask of 7 Sins to create an army and take the spirits of the other 5 boroughs’ kids. The battle of good and evil will now take place. Will the army of good or the army of evil prevail? Will humanity come to peace or will evil prevail, and destruction stay amongst the land?
During the battle of the boroughs the Black Stone is activated on the Kaaba which awakened the Grand Master then reviving the 6 temple gods changing the battle direction leading everyone to team up versus the Divine!
Asana
Comic - Sci-Fi
Asana, an extremely unlucky girl, wanders the universe, along with NEKO, a cat-like AI with god-level intelligence. On their somewhat mysterious ship, they encounter space-time anomalies, dangerous planets, and suspicious requests one after another, but continue their journey with the goal of "not exploding yet." A laid-back and raucous sci-fi space road comedy.
Obsidian
Comic - Sci-Fi
Within the vibrant universe of Obsidian, a group of newly empowered heroes known as the Empyreans must master their extraordinary abilities and unite against a malevolent alliance seeking to harness god-like artifacts, as they race to prevent the resurrection of an ancient destroyer and the ultimate annihilation of the cosmos.
R.O.R-Y
Comic - Sci-Fi
R.O.R-Y, android explorer of the cosmos, must use his wits and beaten-up ship to take on the robot forces of The Empress and the Great Brain! Alongside the brave scavenger Rowan and his friend Ram-o, they’ll uncover dark secrets, reunite the five Aether Swords, and save the Universe!
KYKLOS: World's End Rhapsody
Comic - Sci-Fi
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In the year 2025, the world began to experience the beginning of the end; *Ophelia's Staircase.* Souls disappear from people's bodies, one by one, leaving them a vegetative husk to rot.
Two years later, Felipa Corazón is one of the unfortunate bunch of people that still live day by day, waiting for their inevitable end.
But by chance, an encounter with an unusual priest and a familiar little girl that clutch beside him unlocks a mystery that only leads to a downwards spiral.
The Stellar Remnant Tour - Elite Dangerous Odyssey
Comic - Sci-Fi
The Stellar Remnant Tour - with a practical guide to keep your Fleet Carrier in the black… - that’s a long title - is the 14th eBook created with assets from Elite: Dangerous Odyssey.
This volume looks at the stellar remnant bodies present in two regions of the galaxy: Elysian Shore and the Formidine Rift. Using them as key waypoints for the journey, the expedition took the fleet carrier The Yellow Star through some of the most interesting places waiting for explorers to visit them.
THE SENDERS
Comic - Sci-Fi
Parents must bring their newborns to the Sorceress soon after their birth.The Sorceress will bath those newborns in the Holy Light, allowing them to receive God’s blessing;
At this moment they are informed of their lifetimes given by God…
It is known as—Destiny.
From the moment that somebody knows his Destiny, everything he faces to throughout his life is closely linked to it…Destiny is the belief of all.
However, accidents always happen in life. Someone may pass away before their destined time.Their untimely death will be seen as evil, which is worse than committing a crime in society…Because it means they have betrayed their own Destiny! And betrayed Hora as well!
According to the legend, the souls of those evil are not allowed to get to the Temple. They just wander in the mortal realm until they reincarnate. In the next life, they will spend their lifetimes to atone for the sins of their past life.
In this life, Sorceress will discover their sins in the past life, which makes them burden with the responsibility of sending mortals to their final resting place, and thus, they are called—the Senders.
Bereavement
Comic - Sci-Fi
Zara, a therapist working for the Space Exploration Agency, is summoned to the Jupiter base to consult on an explorer and former patient. Upon arrival, she finds out her patient died violent and unexpectedly, and her cute but deranged robotic partner Leo believes she was murdered.
Bereavement is a 36 page mature sci-fi murder mystery one-shot with the emotional undertones of a Pixar movie.
Cómo Atrapar Un Sueño
Comic - Sci-Fi
Cómo atrapar un sueño es una novela gráfica de misterio y coming-of-age dividida en 7 capítulos, donde el pasado, la memoria y los sueños se entrelazan para revelar secretos ocultos. La historia sigue a Wellar, un joven marcado por la pérdida de su padre, que se muda con su madre, Bessie, a una nueva ciudad. Allí encuentra una vieja radiola y un proyecto misterioso que lo conecta con una red de canciones, acertijos y artefactos retro que guardan respuestas a preguntas que lleva toda su vida evitando.
A lo largo de la serie, Wellar, junto a sus amigos Shep y Ella, se enfrenta a Fletcher, un psicólogo con demasiadas respuestas, y a un círculo de adultos con secretos oscuros. La trama explora cómo los recuerdos, los sueños y la tecnología olvidada pueden convertirse en llaves para comprender la verdad.
Cada capítulo profundiza en el misterio: desde la pérdida y el aislamiento de Wellar, pasando por el descubrimiento del artefacto de los sueños, hasta llegar a un clímax cargado de peligro, revelaciones y emociones, donde la delgada línea entre realidad y sueño se desdibuja.
Inspirada por clásicos del cine y la literatura, la serie combina misterio, nostalgia y estética retro, con una narrativa cinematográfica y detallada, perfecta para lectores de novelas gráficas independientes y amantes de las historias con acertijos y simbolismo.

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