contract image/svg+xml
Antihero Fighting Mystery Robots Science Space Teenagers (13-18)
Adults (18+)
Kane
Kane
Graphic Novel - Sci-Fi
Alone on an empty planet, a robot wanders in search of an objective
Maeve
Maeve
Graphic Novel - Sci-Fi
Maeve is the only person on her planet who is sick - and until now, she has had no idea why.
SCIFER
SCIFER
Graphic Novel - Sci-Fi
An implant surgeon is poisoned with a neurotoxin. He survives, but the incident distorts his perception of time and robs him of his sight. Now all he can fill the rest of his eternity with are thoughts of revenge.
MOMAR
MOMAR
Graphic Novel - Sci-Fi
In a world on the brink of anarchy, where society struggles to survive amidst chaotic conditions, scientists build an interdimensional portal - a final attempt to find a new world where humanity can thrive. But crossing dimensions may uncover horrors they never expected...
Quantum mechanics
Quantum mechanics
Graphic Novel - Sci-Fi
Quantum mechanics is the field of physics that explains how extremely small objects simultaneously have the characteristics of both particles (tiny pieces of matter) and waves (a disturbance or variation that transfers energy). Physicists call this the “wave-particle duality.”
Stories from the Red Code
Stories from the Red Code
Graphic Novel - Sci-Fi
Stories from the Red Code is a collection of short stories, following the self-destructive union of Valor and Alibii in Resolutiion. The AI Nothing has just gained consciousness, and is trying to find the answers to live, in the last days of a digital world.
The Flower
The Flower
Graphic Novel - Sci-Fi
A sci-fi/western tale of revenge as one woman pursues her parents murderers across the galaxy, visiting new and exciting worlds filled with strange creatures and danger at every turn.
The Last Digit of π
The Last Digit of π
Graphic Novel - Sci-Fi
Soldier Gamma Xi 905107 lives in a rather dystopian future world, where all people are connected to the Unanimity - an AI expressing the will of the united humanity. After some strange event (which she at first does not understand, and then misunderstands) Gamma comes to her senses in an unfamiliar world, reminiscent of the Middle Ages, where technology is considered magic and the inhabitants in general do not even know how to read. The world of "magic carriages" at first seems amusing to the heroine, but she quickly realizes that there is little funny here: this is an even harsher dystopia than the world from which she came here, a world of dictatorship, where someone is deliberately trying to cut people off from any knowledge, not disdaining the bloodiest measures. Trying to figure out how everything works here and wanting to return home, the main character finds herself drawn into political intrigues on an increasingly large scale and eventually discovers that everything is not as she thought, and that she herself is not the person she initially considered herself to be.
Billy the Space Kid
Billy the Space Kid
Graphic Novel - Sci-Fi
A fun story about clever Billy. Billy has a big choice to make before he goes to the moon to live with his parents. He has to choose only a single item to make the journey. If you were only allowed to bring one toy what would you bring?
KASEI
KASEI
Graphic Novel - Sci-Fi
"KASEI" (the Japanese word for "Mars") is set on the desolate frontier of the Red Planet. The story follows a crew of fugitives on the run, desperately trying to escape a relentless team of bounty hunters. They must use their wits and skills to navigate the treacherous Martian terrain, outsmart their pursuers, and uncover the secrets that could be their key to freedom.