Whatzit
Graphic Novel - Psychological Fiction
Pimples, the scourge of adolescents everywhere, are actually portals through which creatures from another dimension derive voyeuristic pleasure by spying on the lives of human teenagers.
This is the story of an unnamed refugee from this alien world and Scott, a horny and morose teenage boy languishing in 1970’s America.
The Hanged Men Dance
Graphic Novel - Psychological Fiction
After a peculiar ambush, a reserved lieutenant crosses paths with an impish man of mysterious origin. Consequently, a wild string of chaotic events changes their fates permanently.
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The Flood
Graphic Novel - Psychological Fiction
The unbearable heat of summer. A nameless woman, torn between simmering sensuality and ardent desire. As the memory of her distant lover's words echoes within her in the shower, she follows an inner calling on a journey of self-discovery, one which leads to unforeseen consequences.
Portrait of you
Graphic Novel - Psychological Fiction
Short piece about hating babies or being treated bad or something like that.
A Quiet Disaster
Graphic Novel - Psychological Fiction
A grand existential crisis, a surreal Bulgakovian satire, or simply a quiet disaster? We follow Philip on his day off work as he struggles to find meaning and happiness through the everyday decisions that make up a day. Why did he cross that street? Does he keep walking, or shelter from the rain? What will make him happy? And just why is that dog wearing glasses?
The Scrapbook of Life and Death
Graphic Novel - Abstract
The British newspaper clipping collection of egalitarian George Ives, collected between 1892 and 1949, ranged from murder and theories of crime to cricket scores. He was fascinated by the unusual, the gothic, the sexual, and the melodramatic.
In this graphic novel, acclaimed cartoonist J. Webster Sharp shares some of the most bizarre stories from the archives of George Ives in silent comics form. With often shocking, visceral black and white artwork, the strangeness and eccentricity of the Edwardian era provides a backdrop for Sharp's own struggles with mental health.
The Scrapbook of Life and Death is a fascinating, personal window into forgotten historical views of eccentric and socially transcendent and disturbing behaviors -- and their resonance in life today.
Mike And Kate Are Having a Baby Boy
Graphic Novel - Psychological Fiction
Jacob Fuller was your average teenager until a twist of fate upended his world. Fed up with his messy lifestyle, Jacob’s parents reach their wits’ end and decide on a radical intervention. Reduced to being treated like the baby he always secretly wanted to be, Jacob feels betrayed by his family and friends, and their extreme measures. Alone and confused, he must decide whether to escape, accept his new life, or fight back.
The Guide to a Healthy Relationship
Graphic Novel - Psychological Fiction
Psychological | Drama | Hurt/Comfort
Upon discovering his now ex-childhood friend isn't dead, an emotionally immature alcoholic tries to make amends for ruining their friendship.
CW: Abuse, violence, blood, mental illness, suicidality, bigotry, slurs, self-harm, body horror, implied sexual assault.
What We Don't Talk About
Graphic Novel - Psychological Fiction
Farai has finally persuaded Adam to introduce her to his parents, but the visit to the in-laws turns out to be a horrible experience for her. She starts to feel uneasy and ostracised. When confronted about this experience Adam tries to play down the situation and does not show any understanding for his partner's concerns. Then things get a whole lot worse and Farai has to question if she can be with a man whose family does not accept her and who is not willing to face the difficulties related to an interracial relationship.
2120
Graphic Novel - Psychological Fiction
You're Wade, a schlubby middle-aged computer repairman, sent to fix a computer in a vacant, nondescript office building. When you get inside the door locks behind you, and you can't get out. Now the adventure begins! You have to explore this building and try to find your way home. The building is huge on the inside with a lot of sprawling hallways and empty rooms but your only hope is to uncover clues and try to work out the mystery this whole experience hangs on.