Issue 1
Wildcats (1999-2001) #1
The series that launched Jim Lee's WildStorm Productions returns as the first new book to be released by WildStorm under the wings of DC Comics, in a special edition featuring six different covers; It has been six months since Grifter walked away from the remains of the WILDC.A.T.s - and, frankly, the last place he expected a reunion with his former teammates is on the waterways of Venice; A lot has changed in that time, and just how much has changed begins to be revealed here.
Issue 2
Wildcats (1999-2001) #2
Ever wonder why they call her Voodoo?; Priscilla is about to find out when she meets a Daemonite Shaman prepared to teach her exactly why their alien race is the most feared and hated in all the Omniverse!; Hint: It has surprisingly little to do with their fangs, talons and impenetrable armored hides!; Plus, more about Dr. Jeremy Stone--now the massive Maul--and his efforts to help Priscilla rid herself of her alien genetic heritage...and the awesome price he and Priscilla both must pay in the process.
Issue 3
Wildcats (1999-2001) #3
Still having flashbacks of parochial school days?; Just be thankful you weren't a student at the institute of learning in this issue!; The demonic headmaster at this all-girls school wields more than a ruler and passes out more than demerits!; Working undercover as an ice-cream man, good humor Grifter's trying to get the big scoop, but he's got his hands full with whiny kids, fistfuls of dirty quarters, and a truck full of fudgesicle pops!
Issue 4
Wildcats (1999-2001) #4
The dramatic events bridging the gap between WILDC.A.T.S Volume 1 and the exciting WILDCATS Volume 2 are finally revealed! What caused the 'Cats to split apart? Where are Zealot and Warblade? Venture into the not-too- distant past as a routine WildC.A.T.s mission to Ireland turns into an unforgettable nightmare. Grifter, Zealot, Warblade, Voodoo, and Spartan find themselves in a gruesome battle they cannot win ? a battle that tests their friendship, loyalty and faith in one another as their survival hangs in the balance.
Issue 5
Wildcats (1999-2001) #5
A special issue featuring art by THE AUTHORITY's Bryan Hitch and Paul Neary! What begins in a seedy L.A. liquor store turns into an exciting adventure in the newest issue of WILDCATS. When a nearby street gang lingers chooses the wrong night to cause trouble, they run afoul of a dangerous figure lurking in the shadows. Will this mysterious guest star become the newest member of the 'Cats?
Issue 6
Wildcats (1999-2001) #6
Since Zealot's death, Grifter and the nefarious Kenyan have become fierce enemies. Now, thanks to Noir's mysterious ? and somewhat illegal ? connections, the 'Cats have finally gotten a serious lead on this manipulative villain. The stalking ground is New York City. Close your eyes and cover your ears, because if one of the Wildcats catches Kenyan, it won't be pretty. Let the chase begin!
Issue 7
Wildcats (1999-2001) #7
The return of the most eagerly anticipated character of all! One of the longest-running subplots of the original WILDC.A.T.S was Pike's pledge to kill a WILDC.A.T.! Now the villain finally gets his chance on the war-torn streets of Sarajevo. But Pike's about to learn that WILDCATS don't die easy! It's the return of the only WILDCAT who hasn't appeared yet, one who's finally here and looking quite sharp! It's a special self- contained issue illustrated by guest artist Carlos Meglia.
Issue 8
Wildcats (1999-2001) #8
Lord Emp has disappeared! Grifter is convinced that Kenyan is somehow involved, but is the unthinkable true? Has Emp turned traitor? What dark secrets will Cole Cash uncover during his investigation?
Issue 9
Wildcats (1999-2001) #9
The Wildcats hit Vegas as the screws tighten on Emp and Kenyan! The search for all the answers continues as more of Kenyan's secrets are revealed. While Emp gambles on his future as a High Lord of Eternal Light, the Wildcats find themselves unexpectedly caught up in a casino heist masterminded by a former supervillain.
Issue 10
Wildcats (1999-2001) #10
The first storyline from the creative team of writer Joe Casey and artist Sean Phillips concludes as the final fates of both Lord Emp and the immortal villain, Kenyan, are revealed! Their secret history finally out in the open, the unexpected ending to this century-long conflict will shock new and longtime readers alike, with the WILDCATS cast changing dramatically as a result.
Issue 11
Wildcats (1999-2001) #11
It's the return of Ladytron! Grifter travels to Europe, a lone mercenary once again. But what he finds there pulls him (screaming) back into the chaos of WILDCATS' continuity. The Church of Gort is out to delete Ladytron once and for all, even if they have to go through Grifter to do it!
Issue 12
Wildcats (1999-2001) #12
The Wildcats go west as Spartan takes command! But can an indestructible alien android be trusted to change the world? Attend a funeral, see the new Halo Building, and check in with Voodoo and Maul in Miami...in an issue that sows the seeds for a tumultuous year ahead for the 'Cats!
Issue 13
Wildcats (1999-2001) #13
(Black Widow) makes his debut in an issue focusing on Void! Learn the secrets of Void's recent and distant past and her human connection and experience the surreal nature of a life lived between dimensions as we take a mental journey with a being whose powers often defy description.
Issue 14
Wildcats (1999-2001) #14
Spartan makes his presence known in L.A. in part one of the chilling, six-part "Serial Boxes." But he's not the only new super-being in town, as he and the rest of the 'Cats learn at the hands of the deadly killer known as "Slaughterhouse Smith."
Issue 15
Wildcats (1999-2001) #15
In Miami, Maul and Voodoo are blissfully unaware that a killer with a link to the 'Cats' past is making his deranged and bloody way down the East Coast, putting our heroes on a collision course with the darkest story in WILDCATS history!
Issue 16
Wildcats (1999-2001) #16
Part three of a deadly six-part story finds a popular member of the Wildcats becoming the latest victim of a brutal serial killer! After the sadistic confrontation that occurs this issue, things will never be the same for the 'Cats as the gruesome "Serial Boxes" continues.
Issue 17
Wildcats (1999-2001) #17
A cast member is brutally cut down by a sadistic killer, resulting in the most unlikely—and unwanted—Wildcats reunion. And with the killer still on the loose, there's only one thought on their minds: revenge!
Issue 18
Wildcats (1999-2001) #18
"SERIAL BOXES: WIRED." Part five. Grifter and Spartan set a trap to catch the super-powered serial killer who has been ruthlessly murdering people with the Marlowe name. But things don't go as planned, especially when Ladytron butts in—with apocalyptic results. Meanwhile, Jeremy and Pris recuperate from their injuries.
Issue 19
Wildcats (1999-2001) #19
"SERIAL BOXES: BLOWOUT." Part six. The bloody conclusion of the six-part "Serial Boxes." Slaughterhouse Smith finally comes face to face with his ultimate target: Spartan. But which one will walk away from the final confrontation? The answer might surprise you as the darkest chapter in WILDCATS history reaches its inevitable, bloody conclusion!
Issue 20
Wildcats (1999-2001) #20
"SODOM AND MODEM." Part one. Special guest artist Steve Dillon (PREACHER, Punisher) illustrates this action-packed, two-part adventure as Grifter and Maul go head-to-head with the FBI in an old-fashioned Miami grudge match! Who is Agent Orange, and how will he affect the future of the Wildcats?
Issue 21
Wildcats (1999-2001) #21
"SODOM AND MODEM" part two. It's all-out action as the FBI finally captures Jeremy Stone. Plus, Grifter battles Agent Orange, an unstoppable mystery-man who may one day become an important component in the Wildcats' scattered lives.
Issue 22
Wildcats (1999-2001) #22
"UNBEARABLE LIKENESS." One of the most popular and highly requested Wildcats returns to the series! Grifter is confronted by a ghost from his past, one he believed long dead. But a vicious cadre of Coda warriors may ensure this reunion won't last!
Issue 23
Wildcats (1999-2001) #23
"TURNAROUND." Grifter, tracking a group of Coda to New York, has a sexy—and unexpected—close encounter of the bone-breaking kind with an old flame. Meanwhile, can Spartan save Void after she is trapped in otherspace? And what about Agent Wax?
Issue 24
Wildcats (1999-2001) #24
"TREMOR/TRANSFORMER." As Voodoo is finally released from the hospital, Spartan makes a decision that will change his life—as well as Void's—forever. Grifter also reveals his secrets about Zealot's return to action.
Issue 25
Wildcats (1999-2001) #25
"HARD LIES VENDETTA." Spartan, Grifter and a new ally, Tony Pacheco, are against the Smack Fairy's L.A. drug trade. But what is Pacheco's dark secret? And what is Noir planning back at Halo?
Issue 26
Wildcats (1999-2001) #26
"BATTERY PARK." The WILDCATS cast begins to crumble from within. With deadly showdowns and bloody wars, the battle for ultimate control of Halo Industries reaches its climax!
Issue 27
Wildcats (1999-2001) #27
"IDAHO FALLS." It's Grifter versus Zealot in the third and perhaps final round. After their confrontation in issue #23, Grifter sets out to learn the true secrets behind Zealot's deadly mission against the Coda, the warrior cult she founded a millennium ago. Plus, the return of Agent Wax.
Issue 28
Wildcats (1999-2001) #28
"DOOR PRIZES." Final issue of Volume 2! Voodoo stands at a crossroads. As she comes to grips with her past, what roles—if any—will Spartan, Jeremy and the rest of the WILDCATS cast play in her future?
Issue 29
Wildcats (1999-2001) #0
WildC.A.T.s are on bodyguard duty for a presidential hopeful from another planet. While having a conversation about Grifter's role as the only human on the team, they fail to stop an assassination attempt. However, a subsequent modification of the time line leaves them unsure of who they did or did not save and when.