Roll for initiative! Jay, Lana, Drew, Walter, and Shen have played Dice & Deathtraps together since high school. Now, on the verge of graduating college and scattering, they've decided to finally complete their unfinished first campaign. But when Jay's partner Cassandra joins as a new player, Lana's afraid the party won't ever finish their quest...
Roll for initiative! Jay, Lana, Drew, Walter, and Shen have played Dice & Deathtraps together since high school. Now, on the verge of graduating college and scattering, they've decided to finally complete their unfinished first campaign. But when Jay's partner Cassandra joins as a new player, Lana's afraid the party won't ever finish their quest...
Roll for initiative! Jay, Lana, Drew, Walter, and Shen have played Dice & Deathtraps together since high school. Now, on the verge of graduating college and scattering, they've decided to finally complete their unfinished first campaign. But when Jay's partner Cassandra joins as a new player, Lana's afraid the party won't ever finish their quest...
Well, Lana called it: Dice & Deathtraps just got deadlier with new player Cassandra’s inexperience. And everyone, especially Dungeon Master Jay, just seems…okay with the fact their very first campaign might end with nothing more than disappointment. As Lana decides how to cope, Drew, Walter, and Shen think about their own futures after college.
The time has finally come for the last session of the group’s very first Dice & Deathtraps campaign! Lana, Drew, Walter, and Shen have waited for this moment for years, and Cassandra may be the only thing standing in their way of a perfect ending. As they close in on the final boss, Cassandra begs the party to consider not all may be as it seems…
Lana, Drew, Walter, and Shen have done the unthinkable and backed themselves into a corner against DM Jay’s plans in their last Dice & Deathtraps game. After everything they’ve been through, it seems a tragic end is closing in…unless they finally begin taking Cassandra’s theories seriously, which may be the only thing that can save them all!
As Lana, Drew, Walter, Shen, and Cassandra decide what to do next, DM Jay pulls out the final obstacle for them to overcome in order to finally finish their very first Dice & Deathtraps campaign. It’s been a long journey for the entire party, but with their characters’ lives at stake, nothing can stop them now!
Roll for initiative! Jay, Lana, Drew, Walter, and Shen have played Dice & Deathtraps together since high school. Now, on the verge of graduating college and scattering, they've decided to finally complete their unfinished first campaign. But when Jay's partner Cassandra joins as a new player, Lana's afraid the party won't ever finish their quest...