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Vertigo Verite: Hell Eternal (1998-)
» Comic » Horror
Superhero
A blistering one-shot written by Jamie Delano with art by Sean Phillips (HELLBLAZER). A work of fiction inspired by, but not based upon, true events, HELL ETERNAL follows three young Brits through a sordid life on the run as neo-Nazi paramilitaries who flee to America and meet with a bloody and disturbing end.
Vertigo Visions - Dr. Thirteen (1998-)
» Comic » Horror
Aliens
Dr. Terrence Thirteen's profession has turned into an obsession, with his increasingly arrogant, paranoid behavior alienating everyone around him. His wife wants a divorce, his colleagues think he's crazy and his timing couldn't be worse--because an evil artificial intelligence is warping his world.
Vertigo Visions - The Phantom Stranger (1993-)
» Comic » Horror
Superhero
Old age can be its own kind of hell--just ask the tormented residents of the Paradise Gardens Retirement Home. Loneliness can be worse than purgatory-- just ask Naomi, a young woman working her first night shift at the home. But all that is about to change, because tonight is the night Naomi is going to meet a Stranger.
Vertigo Voices: Tainted (1994-)
» Comic » Horror
Superhero
George Palmer appears to be a mild-mannered, unassuming man, but beneath the placid exterior seethe violent emotions and disturbing childhood memories. When new tenants move into George's building, he begins to feel old, familiar urges and becomes aware of a nagging scent-a strange, pervasive smell that's making everything in George's world seem…tainted.
The Devil and The Monk
» Comic » Horror
Faith
Humor
Monsters
Mythical
Supernatural
A Demon encounters a Buddhist Monk. His after-life is changed forever.
Campfire Chronicles
» Comic » Horror
Monsters
Mystery
Mythical
Occult
Supernatural
Vampires
Classic horror meets contemporary comics in this new anthology series from Apollo City Comics. Read on… if you dare.
Vertical Long-Strip
Vertical Long-Strip
Condemned
» Comic » Horror
Dystopian
Gore
Monsters
Mythical
Occult
Video games
An abandoned asylum, rotting from the inside out. A lone visitor steps into its halls, chasing whispers that should not exist. What begins as exploration dissolves into hallucination—walls bending, shadows breathing, and the condemned themselves reaching from the plaster to claim another exhibit. Each page fractures reality further, dragging the reader into a world where bone and memory are...