Aric, a fifth century Visigoth barbarian, is captured by aliens and enslaved aboard their starship. A fellow prisoner carves a map into his hand that leads to the aliens' ultimate weapon-- the X-O Manowar armor. Aric fights his way to the sentient armor and escapes back to Earth with it only to find that 1600 years have passed. He is now the most primitive man on the planet, yet he wields the most technologically advanced weapon in existence! As the aliens begin their invasion of Earth, Aric struggles to adapt to his new home-- the modern world-- and prepare for the battle where he c...
Aric, a fifth century Visigoth barbarian, is captured by aliens and enslaved aboard their starship. A fellow prisoner carves a map into his hand that leads to the aliens' ultimate weapon-- the X-O Manowar armor. Aric fights his way to the sentient armor and escapes back to Earth with it only to find that 1600 years have passed. He is now the most primitive man on the planet, yet he wields the most technologically advanced weapon in existence! As the aliens begin their invasion of Earth, Aric struggles to adapt to his new home-- the modern world-- and prepare for the battle where he c...
Aric of Dacia: Visigoth warrior, slave of the Spider-Aliens, wielder of the most powerful weapon in the universe. Armed with the X-O Manowar armor and trapped in the modern day, Aric will wage war on his one-time captors.
"Retribution: Part 2", With his friend and ally, Ken Clarkson, Aric brings his war on the Spider Aliens to the heart of their empire on Earth -- the corporate headquarters of Orb Industries. But Lydia and Spider Aliens have set a trap there for their most savage of foes.
"The Most Powerful Man in the World", With the power of the X-O Manowar armor to aid them, Ken and Aric take control of Orb Industries. Now, threatened by the growing power of the Spider Aliens, Toyo Harada, CEO and Founder of the Harbinger Foundation sends an assassin after Aric.
King's Crossing", Toyo Harada wants to make a deal with the new head of Orb Industries, but nobody told him to expect X-O Manowar! Featuring Peter Stanchek, the Harbinger renegades and the first appearance of Jack Boniface.,
"Revelations", Ken solidifies his control over Orb Industries and struggles to make Aric understand that over a thousand years have passed since he was abducted. Then, a criminal Harbinger named Ax, with the power to control machines, comes looking for a new toy to play with -- the X-O Manowar armor!
"Power Play", The showdown with the machine-controlling villain Ax continues, but with his control of the X-O Manowar armor scrambled can Aric still prevail? Aric will show Ax what he does to bandits and Ken what he does to traitors!
"A Call to Arms", The Geomancer warns of a grave threat to all of existence! Aric and the Harbinger renegades team up to fight temporal slavers and an army from beyond time and space!
"Crossroads", Aric's will to live is tested to its absolute limit as he leads his army of time-tossed barbarians to war against a trans-temporal empire!
"Besieged: Homecoming Part 1", Aric is returned to his own time and, with the power of the X-O armor at his command, he's determined to lay waste to the Roman Empire once and for all! But have his adventures in time and space changed him too much for his family, his love and his people to welcome this man returned with the power of a god?
"Takeover", Aric wakes from centuries of subterranean slumber to return to his corporate kingdom and the era he now calls home. And back in the modern day, Ken schemes to take the X-O armor for himself, while aliens lurk, but soon both will earn that here and now, Aric rules!
X-O Manowar (1992-1996) #11, "Alien Whispers: Seed of Destruction Part 1", Aric dons the good skin for the first time since his return from the past, only to find it changed. The armor's new form, together with sinister dreams of a golden seed and an alien arena, promise to reveal the true origin of the X-O armor!
"Seed of Destruction - Part 2", From fitful dreams, Aric wakes to discover the good skin is taking him into the far reaches of space! There Rexo and the last of Aric's one-time captors lie in wait, desperate to claim the Manowar armor as their own!
It's the finale to "The Seeds of Destruction" saga! Aric and Maka will fight to the death-- on the moon! But without the aid of the X-O armor, what chance does Aric have against a killer with blood colder than space? One will fall and one will claim the prize: the seed of Shanhara!
Aric returns his space to find danger on the home front?Orb Industries scientists are breeding dinosaurs! When Aric learns that the tissue samples they've cloned are only weeks, and not millions of years, old, he'll set out on a hunt for the time-lost monsters that must be leaving them behind. But he'll need help if he wants to track down these cretaceous killers!
Prehistory and present day collide as hyper-intelligent dinosaurs ransack Manhattan! With mankind suddenly at the bottom of the food chain, Aric will need to enlist some help to win this fight. But will the combined might of X-O Manowar and his new allies be enough to save New York from these cannibalistic sauroid underground dwellers?
Corporate espionage strikes at Orb Industries! When an Orb employee is mysteriously killed on the coast of New England, Aric uncovers a sinister secret. Someone is selling Spider-Alien tech to the black market and Aric will need Ken's help to track down this inside trader!
X-O Manowar doesn't scare easily?especially when the New York mob tries to muscle in on Orb Industries. But these feeble hustlers will soon find out Aric is one CEO you don't want to mess with! But these corporate struggles will leave him wondering if he'll ever really be at home in the modern world.
The CIA wants the X-O Manowar armor, but Aric won't hand it over! How long can Aric refuse the government's demands without endangering those closest to him? The fight of Aric's life begins here, sending him on a quest to the most brutal ends of the Earth!
To save Randy's life, Aric must surrender the X-O armor! Trapped in a prison deep within Antarctica, Aric and Randy will have to escape before the good skin turns bad. But even if they can break free, there's no avoiding the deadly polar deep freeze!
No one is safe in this sense-shattering conclusion to "Operation Deep Freeze!" They stole his armor and endangered his loved ones. Now, the CIA must pay for their sins?and the ramifications will reach as far as the Oval Office! But when the dust and blood settles, will X-O Manowar truly find peace?
As Randy discovers the secrets of Shanahara, Aric travels abroad for some much-needed soul searching! Yet Aric will realize that evil has no borders, sending him on a deadly adventure that may also be his last!
Aric's escape from civilization takes a surprising turn for the worse! With his adopted village as the target of a much larger conspiracy, Aric must once again rise as a protector of the innocent. But without the X-O Manowar armor's protection, can Aric ever be the hero he once was? It's metal vs. mettle as Aric's true strength is finally tested!
Aric returns! As the startling events of last issue force Aric home, Randy reaches a breaking point with the X-O Manowar armor. When the two bearers of Shanahara finally cross paths, what life-altering decisions will each warrior make? The seeds to the future are planted, sending X-O Manowar?and a mysterious new player?on a one-way collision course!
Gear up for war, as the Armorines make their explosive debut to the Valiant Universe! X-O Manowar is in for a rude awakening when he realizes he isn't the only armored agent in town. With a target on his back, can Aric outlast not one, but dozens of similarly powered soldiers?,
X-O Manowar makes his first foray in corporate warfare! As the holiday season settles over New York, Aric stumbles into a secret liason at the Orb Industries Chistmas party that will prove that not all gifts are things to be thankful for. And which item is at the top of everyone's most wanted list? The X-O Manowar armor!
Aric traces a mysterious trail of green blood, only to walk right into a surprise attack by extraterrestrials! But, while battling the alien colony, the X-O armor begins to starngely malfunction. Who or what could be causing this?
With the X-O armor still mysteriously weakening Aric finds himself in a desperate battle to defend his home and his friends against an alien onslaught. With Shanhara weakened and his home compromise, Aric learns that his enemies fight no longer to save Shanhara, but to destroy her!
Shanhara is dead! With the X-O armor destroyed, Aric finds himself in his most desperate fight yet! Will he be able to fend off his aliens attackers without the armor, or will his friends pay the price? And without the armor, will Aric still have a place in the modern world?
Aric struggles to come to term with the loss of the X-O Manowar armor. But he'll find hope when an ally journeys to the depths of the Solar System and discovers a latent seed that could regrow the Manowar armor. But the seed will not germinate without a blood sacrifice. Will Aric or one of his friends pay the ultimate price so that X-O Manowar can live again?
Paul's sacrifice to restore the X-O armor has driven a wedge between Aric and Randy. She leaves for Paul's memorial and Aric acquaints himself with his new armor, but something is not quite the same with this new Good Skin. But Aric will still have to put his it to the test against a whole new enemy when he's called to account for the death of one his employees at Orb Industries,
Who is Krollos? And why has he infilitrated Orb Industries? Aric will have to survive the onslaught of this deadly new foe and his mysterious technology if he hopes to find out! Meanwhile, the past comes back to haunt Randy when death stalks her old comrades-in-arms--the Wolfbridge Goup--at the memorial service of the fallen Paul Bouvier.,
Toyo Harada has provided Aric with the location of an alien gathering, and Aric means to make the most of it! Meanwhile, Earth is in the grips of a worldwide disaster and the assassin Snakebite is on the hunt for Randy Cartier! Guest starring the Armorines and H.A.R.D. Corps!
Aric has returned to South America to track down the killers of a native tribe, but he's about to be reunited with the Skammrs and facing their familiar sauroid foe! And can Randy keep herself and her friends alive when the venomous assassin Snakebite comes calling?
Aric tries to negotiate with the Skammrs' new leader for information about the death of a native South American tribe. But when the coming of X-O Manowar proves both a threat and an opportunity, Agannon seizes the chance to strike!,
Aric is unarmed and face-to-face with an angry dinosaur! Can he stay alive long enough for Ken to work his wiles and return control of the X-O armor to him? Meanwhile, Randy and the Wolfbridge group corner the deadly assassin named Snakebite and find out once and for all who it is that wants them all dead!,
When an assassin breaks three psychotic harbingers out of a Harada correctional facility, Aric resolves to recapture them. But he'll find himself at a considerable disadvantage when the mind of Paul Bouvier tries to take over the X-O armor!
Aric and Randy face off against a trio of renegade harbingers. If they can survive, they'll have Helena Wolfbridge and her twin polaris missiles to deal with. But they'll have some help from an old ally from Blighty to see them through.
Can even the X-O Manowar armor survive a hit from a Polaris missile? Randy and Ninjak better hope so, otherwise they'll stand no chance of surviving terrorist Helena Wolfbridge and her psychotic trio of harbinger lackeys.
After taking a direct hit from a Polaris missile strike in the Wolfbridge affair, something isn't right with Aric. Now, lost and fever maddened, Aric will need Ninjak and Randy Cartier to work together to save him from a murderous mob of Berlin Neo-Nazis.,
Orb Industry holdings in New Orleans are under attack and Aric is called to investigate. But in New Orleans the night belongs to the Shadowman, and things are sure to get dangerous in the Big Easy when Shadowman villains Ishmael and Blister set these two heroes against each other!, Age Rating: 17+ High Definition Available for DRM-free backup
Ken Clarkson is throwing a formal Orb Industries party and everyone's invited. But while things get awkward when Aric and recently parted love interest Randy Cartier both show up with dates on their arms, they're going to get downright lethal when Sister Serenity and her ecclesiastical mercenaries crash the party!,
Aric wakes in the year 410 A.D., a prisoner of the Roman Empire and with his wife alive by his side. Convinced that his years in space with the Spider Aliens, his life in the future and the X-O Manowar armor were all delusions, Aric swears to free himself from bondage or to die trying! But this prison is not what it appears to be...
The year is 410 A.D. and Aric must free his people from Roman bondage! But when flashes of a different life in a different time start to intrude, Aric starts to realize this world of the past is not all it seems. But will he come to his senses soon enough to save himself from the clutches of Mistress Crescendo?
Freed from the delusion of a life with his wife and his people in the distant past, Aric swears revenge against his mysterious captor, the lovely and deadly Mistress Crescendo. But he'll soon find he's already lost far more to her than to any foe he's ever faced before!
Mistress Crescendo has taken over Orb Industries! Will Aric be able to defeat her illusions and learn the secrets of this most dangerous of enemies? One way or the other, by the time the dust settles, one of Aric's friends will have paid the ultimate price!,
Aric violently despairs over the loss of his friends and Orb Industries. But even the comforting words of one of his few remaining friends may not be enough to pull him out of his rage!
After destroying his home and cutting ties with his old life, Aric decides to return to the place of Shanhara's death. But something strange is happening as the consciousness of Paul Bouvier begins to take control of the X-O Armor!
Aric faces his demons both figuratively and literally! Will he be able to overcome the past and a horrifying monster that blames Aric for what he has become?!
Wandering through deep space, Aric finds a Spider Alien spacecraft lost and adrift. The few remaining survivors of the damaged craft pose little threat to the X-O Manowar armor, but what about the strange and unknown alien race that is hunting them?
In the clutches of Krytos! Aric must endure torture as the alien general's forces attempt to strip him of the X-O armor. Can he escape from their clutches and win the fight against this strange new enemy?
Aric's new enemy knows every weakness of the X-O armor! Will Aric be able to defeat an enemy who holds this huge advantage over him -- or will Aric's warrior spirit be enough to save the day?!
A clandestine government agency puts Aric and the X-O armor on its Christmas list. It's up to the government's best agent to bring X-O in -- the hard way!
Aric, his fortune lost, finds companions among the poor and huddles masses of New York City. But when a wealthy art dealer decides to paint his masterpiece with the blood of the city's homeless, he'll find himself face to face with the wrath of the X-O Manowar!
Face with an enemy hidden behind an impregnable wall of money and respectability, Aric contemplates new tactics. But even on this modern day battlefield Aric's enemies will be hard pressed to beat the power of the X-O Manowar armor!
Aric faces the deadliest menace in the Valiant universe, the malignant necromancer Master Darque! And he wants the most powerful weapon in the universe for himself! Will Aric prevail, or will Master Darque win the power of the X-O Manowar armor!
Master Darque has taken control of the X-O armor! Can an unarmored Aric stands against Darque's necromantic power and reclaim the armor that is rightfully his?
Aric has reclaimed the X-O armor, but has even a brief time under the control of Master Darque corrupted it beyond hope of recovery? Will he remain simply Aric... or will X-O Manowar fight again?
In a lethal fight with the machine-controlling villain, Ax, Aric learns that his control over the X-O armor is slipping. Fearing it is the lingering influence of Master Darque, Aric turns to Dr. Mirage to help cleanse the armor of the necromancer's taint.,
Unable to control the armor any longer, Aric finds himself lost, his world slipping away. Is this truly the final fate of the armored Visigoth, or is there something more sinister at play that is making him relive his early days as X-O Manowar in strange and vivid dreams?
Aric has been set adrift in time to confront again the awesome force of Mothergod! Or has he? The ultimate secrets of the legend of Aric of Dacia revaled in this explosive final issue!,
"Retribution: Prologue", At last, the origin of X-O Manowar revealed! How did Aric of Dacia become a slave to the Spider-Aliens? At what terrible cost was the X-O Manowar armor made? And how did Aric come to find himself in the modern day?,
Prelude to the Wolfbridge Affair! Someone is breaking the most dangerous inmates out of Toyo Harada's correctional facility for mentally unstable Harbingers and he needs Aric's help to stop them!,
Friends in the past and friends in the present, Aric of Dacia and the Eternal Warrior have always been the closest of comrades?until now! What terrible secret has Eternal Warrior kept from Aric for 1,600 years, and how will it threaten to destroy the bond between these eternal allies? Worlds will shake, blood will run, and by this issue's end, all trust will shatter! Don't miss this status-quo altering issue that will change everything you know about Eternal Warrior!
The full history and capabilities of the X-O Manowar armor revealed! Including schematic diagrams and technical readouts for the original and evolved Manowar armors as well as the Wolf and Commando class armors of the Spider Aliens. Also featuring an X-O glossary!
Aric must fight the consciousness of Paul Bouvier for control of the X-O armor armed with nothing but his wits, a sword, and the absolute will to win! But will that be enough to defeat the full might of the universe's most powerful weapon?,
Aric has severed the consciousness of Paul Bouvier from the X-O armor and, for the very first time, made it entirely his own. But, when Paul takes control of the shattered remnants of Shanhara, Aric's original armor, he'll have to face his enemy in his new form as Alloy!,