Yummsville Hall is a home for ‘damaged’ creatures. Vivisection escapees, roadkill zombies, animatronic wanderers, biological accidents, domestic pets, mythic fauna and wildly exotics live in the home. It’s a self-sufficient community except for the mysterious owners who deliver supplies at the dead-of-night. Creedy is a new arrival who needs to quickly get up-to-speed with Yummsville’s residents, its rules and the rather worrying, regular disappearance of some of his new friends
Non-prescription drugs and a man with a fly's head.
It's just a laugh a minute at Yummsville Hall but Creedy really needs to find the exit. The sooner the better.