Ten years after a mysterious meteor strikes Earth, the impossible becomes reality.
Ordinary objects awaken with supernatural abilitiesâprinters create real weapons, tools bend physics, and everyday items become sources of power. The world adapts, turning these âActivated Objectsâ into business, weapons⌠and chaos.
To control the growing threat, a special task force is formed to hunt down crimes involving these objects.
But among all known abilities, one stands above the rest.
A rare and terrifying object emergesâ
a deck of cards that doesnât just affect realityâŚ
it controls people.
Victims commit crimes without will, without reason, as if their minds are no longer their own. No visible force, no resistanceâjust silent obedience.
Behind it all is a man known only as the Dealerâ
a player who doesnât need strength or weapons.
All he needs⌠is for you to pick a card.
In a world where objects hold power,
the most dangerous one doesnât destroy realityâ
it controls it. đ