Friends. Magic. Swords. Death. And life (again).
Bethany is a minstrel, a wanderer, and a would-be hero seeking adventure. She's also a reviled necromancer, hated and hunted by all. To prove her magic isn't evil, Bethany needs help from a murderous mercenary, in other words, a friend.
Bethany is a minstrel with a heart full of adventure, a would-be hero determined to find a missing boy from the town of Llyne, and a friend to all woodland critters. But mostly the dead ones...because Bethany is also a necromancer. She's out to prove her magic isn't evil, and she'll need the help of a hot-headed, sword-swinging mercenary named Elissar—that is, she'll need the help of a friend.
With Jonas joining Bethany and Elissar on their pilgrimage, their destination is now clear: Reach the capital city of Vallagard to translate the encrypted map. But riding in the open proves to be a terrible mistake, when an old enemy learns of their travels. Finding an ancient windmill for respite, the heroes will be forced to stand together—despite their uncertain bonds as a trio—against a dangerous assault.