Friends. Magic. Swords. Death. And life (again).
Bethany is a minstrel, a wanderer, and a would-be hero seeking adventure. She's also a reviled necromancer, hated and hunted by all. To prove her magic isn't evil, Bethany needs help from a murderous mercenary, in other words, a friend.
Bethany is a minstrel with a heart full of adventure, a would-be hero determined to find a missing boy from the town of Llyne, and a friend to all woodland critters. But mostly the dead ones...because Bethany is also a necromancer. She's out to prove her magic isn't evil, and she'll need the help of a hot-headed, sword-swinging mercenary named Elissar—that is, she'll need the help of a friend.
After the events of Accrington, Bethany and Elissar are left with more questions than answers. Bethany’s latest lead to The Covenant comes in the form of an encrypted map. Desperate for guidance, Bethany agrees to visit Barnabus Gunne, an old acquaintance of Elissar. Weather-worn and boastful, selling stories of his glory days, Barnabus seems a dubious ally. With her goal just out of reach, Bethany can’t shake the feeling that something sinister is lurking, waiting to strike...