Ah...Republic! — a land forged by fire and sword, where no one is ever promised another day, and the only law is a horse beneath your saddle and a saber at your side. Yet in this gray and sorrowful world, you may fall victim not only to your fellow man, but also to countless hordes of pre-Christian monsters, spirits, and demons. In this country consumed by chaos, Edgar — a man devoted to hunting and killing all manner of creatures lurking in the darkness — struggles to bring at least a semblance of order, while trying to survive long enough to see the next dawn himself.
The monsters depicted in this work are based on the authentic beliefs and folklore of the ancient Slavs, Celts, and Germanic peoples, while the combat scenes are drawn upon genuine historical fencing treatises (Johannes Liechtenauer, Joachim Meyer, and Fiore dei Liberi), ensuring an exceptional degree of realism in the depicted duels.
Although the world portrayed in this work may understandably evoke associations with Europe at the turn of the 17th and 18th centuries, it is not. Therefore, it should not be interpreted as historically or geographically accurate, nor should strict correspondence with real historical events or locations be expected.