Issue 1
Team Assembly
After losing his gig as a newspaper comic writer, David enlists the help of editor Mike and artist Fer to help him get his new indie comic together. Unfortunately, making comics a successful career is not as easy as everyone thinks.
Issue 2
Marketing
The comic isn't making much money yet, so Mike decides to hire Julia, a model, to bring the character to life and grab an audience through video.
Issue 3
Hardly Working
As the comic gains more readers, the team realises they aren't reaching their goals as quickly as they wanted. Time to step up and improve.
Issue 4
New Digs
The team is in a new office, but that costs money, which they don't have.
Issue 5
Budget Issues
While their first trade was successful, Mike's shady dealings are still causing problems for the company. And they're starting to catch up with him.
Issue 6
Found Out
The gang goes through Mike's shady dealings and realise they may have to prepare for the worst.
Issue 7
Fall Out
Chloe has made it back to Sydney and she is not happy. Meanwhile, the Ethereal High folks are gearing up to take the next big step in their franchise.
Issue 8
Dismissed
David finally pulls the pin and boots Mike out the door, but our heroes still have to face the consequences of their former manager's dealings.
Issue 9
Green Light
The Ethereal High movie is being assembled, but the creators are biting off way more than they can chew. Will they succeed or has the project blown up before it left the platform?
Issue 10
Pre-Production
Mike joins the crew of the Ethereal High movie, but the costs are starting to add up and they're starting to discover their greatest enemy: Human error.
Issue 11
Principal Photography
Filming has begun, but it's not all going smoothly. As the reality of film making sets in, tensions mount and the rising accidents and people problems are not making things easier. The question soon becomes if the film will even be done or if the crew will fall apart before they can finish.