Omnibus 1
Justice League: Corporate Maneuvers
For the first time the start of the 1990s, Justice League Quarterly returns to print with quirky adventures from the Justice League International era! In these stories, meet the Conglomerate, a new super-team assembled by Booster Gold! Booster's new pals and gals include Maxi-Man, Praxis, Gypsy, Echo, Vapor, and Reverb, but Booster has to wonder if their industry backers want them to be heroes...or corporate puppets. Collects Justice League Quarterly #1-4.
Issue 1
Justice League Quarterly (1990-1994) #1
Introducing The Conglomerate, a new super-team assembled by Booster Gold! Booster's new pals and gals are Maxi-Man, Praxis, Gypsy, Echo, Vapor and Reverb, but pretty soon Booster's got to wonder if their industry backers want them to be heroes...or corporate puppets.
Issue 2
Justice League Quarterly (1990-1994) #2
Mr. Nebula, the invulnerable, omnipotent Cosmic Designer, has come to redecorate our planet. It'll take the combined power of the Justice League, G'nort, and the Scarlet Skier to keep him from giving Mother Earth the once-over.
Issue 3
Justice League Quarterly (1990-1994) #4
The Injustice League tries to do the right thing by raiding a weird cult and recovering ill-gotten gold.
Issue 4
Justice League Quarterly (1990-1994) #5
All over the world, members of the League are being mysteriously attacked—and their powers stolen!
Issue 5
Justice League Quarterly (1990-1994) #6
Sue Dibny's missing and the League helps the Elongated Man with the mystery.
Issue 6
Justice League Quarterly (1990-) #7
It's the gala "Klaarsh Reunion" for Blue Beetle, who talks his friends into joining him for his high school reunion...and then, of course, aliens attack.
Issue 7
Justice League Quarterly (1990-) #8
The Justice League confronts a group of super-powered doubles whose abilities surpass those of the originals, and then they discover the secret of the new Conglomerate!
Issue 8
Justice League Quarterly (1990-) #9
The League is locked in a bunker with a renegade scientist...and highly contagious bacteria that will drive one of the members into a murderous rampage.
Issue 9
Justice League Quarterly (1990-) #10
It's four big stories in one big comic, leading off with the JLA in "Time and Chance."
Issue 10
Justice League Quarterly (1990-) #11
The women of the Justice League take center stage!
Issue 11
Justice League Quarterly (1990-) #12
JLQ kicks off its third year with three bold new stories. In the lead feature, a new look is introduced for an original JLA foe as the new Amazo rampages through Manhattan, demanding his revenge against the JLA. But since they are out of town, it's up to the new Conglomerate to stop him. Plus, Praxis continues to follow the twisted trail of a serial killer sorcerer, but with time running out and the bodies piling up, Praxis may have to risk using his own terrifying magic to resolve this mess. Concluding the stories, Dr. Light and Ice go "On the Road," but their desert vacation is plagued by continuous misfortune.
Issue 12
Justice League Quarterly (1990-) #13
Ultraa, once Maxima's suitor, returns to claim what he thinks is rightfully his, leaving a trail of bodies behind him, with only one thing standing between him and Maxima: Captain Atom. Written by Kevin Dooley, with pencil art by Greg LaRocque. Also, Power Girl spends some quality time with her grandfather, Arion the Immortal. Written by Paul Kupperberg, with art by Michael Collins and Terry Beatty. And, Praxis appears in Part 3 of his continuing story.
Issue 13
Justice League Quarterly (1990-) #14
Sarge Steel unites Captain Atom, Blue Beetle, Nightshade and Thunderbolt (who are joined by the all-new Judomaster) when the villainous Andreas Havoc escapes from his Tibetan prison and sets out to destroy New York City. This issue also includes a Jack O'Lantern solo story by Steven T. Seagle and Frank Squillace, and the penultimate chapter of the Praxis saga by Michael Jan Friedman and Mike Mayhew.
Issue 14
Justice League Quarterly (1990-) #15
The Ray goes on a rampage to stop a creature of light that only he can see! Tasmanian Devil faces his worst fears in a terrifying encounter with the deadly Phobia!
Issue 15
Justice League Quarterly (1990-) #16
It's the "All-Glory" issue of JLQ as General Glory takes center stage in this special chronicling of the patriotic hero's adventures. From his exploits against 1950s gangsters to his modern-day pursuit of justice, to a futuristic return that may or may never happen, Glory's greatest battles are laid bare...and, in the framing story, a new General Glory is introduced to take this heroic name into the next century!Â
Issue 16
Justice League Quarterly (1990-) #17
In this action-packed FINAL ISSUE, a foe from centuries past returns to obliterate the Global Guardians in his quest to destroy Dr. Mist, killing some heroes and crippling others.