Issue 1
Hawkman (1993-) #1
"WINGED FURY!" Hawkman returns! Hawkman's become a true bird of prey...a hard-edged urban hero whose extreme measures won't long escape the notice of the Justice League.
Issue 2
Hawkman (1993-) #2
"DEAD END!" Tracking down the man who hired Deadline to attack the Netherworld, Hawkman finds himself challenged by Green Lantern, who's out to learn just who this latest incarnation of Hawkman really is!
Issue 3
Hawkman (1993-) #3
"INTO THE ABYSS!" A raid on a Meta-Tech testing site may be the only way Hawkman is able to learn the fate of Hawkwoman. But to learn the shocking truth, he must first go through Airstryke...and Count Viper!
Issue 4
Hawkman (1993-) #4
"THE RETURN OF HAWKWOMAN!" Trapped in Hawkwoman's body, Hawkman is helpless as Count Viper—having usurped Katar Hol's own body—launches his plan to remake the United States.
Issue 5
Hawkman (1993-) #5
"A RAGE OF HAWKS!" While Hawkman is trapped in the body of Hawkwoman, Hawkwoman is imprisoned in the body of an aging asylum inmate. And it's under those conditions that the pair must face Wonder Woman and Bloodwynd, both under the control of the man who usurped Hawkman's body—the deadly Count Viper.
Issue 6
Hawkman (1993-) #6
"WAR CRY!" Wonder Woman and Bloodwynd guest-star as members of the Justice League join the fight against the enhanced forces of Meta-Tech. Meanwhile, Hawkman and Hawkwoman take the battle to the spirit plane in an effort to return to their own bodies and bring an end to Count Viper!
Issue 7
Hawkman (1993-) #7
"KING OF THE NETHERWORLD." Part one! Mongrel is determined to carve a place for himself in a world that has rejected him, even if it means tackling the Netherworld's former champion, Hawkman.
Issue 8
Hawkman (1993-) #8
"KING OF THE NETHERWORLD." Part two! Mongrel, shaken by the accidental death of Mustang Suzy, continues his iron-handed lordship over Chicago's outcast metahumans. Hawkman is forced into a no-holds-barred battle with this New Blood character to prevent further deaths...and avert an all-out war.
Issue 9
Hawkman (1993-) #9
"GODSPAN." Part one! Katar Hol's mother sends an angry and puzzled Hawkwoman away for some cryptic reason. Meanwhile, the countdown to ZERO HOUR begins for Hawkman and Hawkwoman as, far from Earth, an ominous and destructive figure moves on a collision course with the Hawkworld, Thanagar.
Issue 10
Hawkman (1993-) #10
"GODSPAWN" part two. For the life of Feralyce, Hawkman battles Bad Blood, a rampaging metahuman whose blood burns like acid. The struggle becomes even more desperate when the hawk entity responsible for the destruction of Thanagar enters the fray.
Issue 11
Hawkman (1993-) #11
"GODSPAWN" part three. Hawkman meets Hawkman as the Golden Age Hawkman joins Katar Hol's hunt for Bad Blood and his new ally—Mongrel!
Issue 12
Hawkman (1993-) #12
"GODSPAWN" part four. When the Golden Age Hawkgirl becomes the Hawkgod's next human host, Hawkman must choose between letting the Hawkgod go unopposed, or fighting it at the cost of Hawkgirl's life.
Issue 13
Hawkman (1993-) #13
A ZERO HOUR tie-in! With the onset of ZERO HOUR threatening Chicago, Hawkman prepares for his final battle against the menace of the Hawkgod, aided by the Golden Age Hawkman and Hawkgirl, and the New Blood Mongrel. It soon becomes a conflict Hawkman cannot possibly win but can ill afford to lose!
Issue 14
Hawkman (1993-) #14
"EYES OF THE HAWK!" Part one! As Hawkman adjusts to the new abilities he acquired during the events of ZERO HOUR, he becomes embroiled in a war that has been waged secretly for centuries. His first adversary in this conflict is a being whose powers and experience far outmatch his own...but may stem from the same otherworldly dimension!
Issue 15
Hawkman (1993-) #15
"EYES OF THE HAWK!" Part two! Aquaman guest-stars as, drawn unwillingly into an ancient and mysterious war, Hawkman's quest for answers leads him to an adversary who has recruited a special defender—DC's King of the Seven Seas. A historic battle ensues when these heroes are forced into a fight to the finish.
Issue 16
Hawkman (1993-) #16
"EYES OF THE HAWK!" Part three! Hawkman's mysterious new foes pursue him to the Grecian islands, where he and Wonder Woman face an opponent whose powers seem to be derived from the ancient past...and whose strength may outmatch both the Winged Warrior and the Amazing Amazon!
Issue 17
Hawkman (1993-) #17
"EYES OF THE HAWK." Part four! An old foe with powers that rival Hawkman's returns, determined to destroy the Winged Warrior! But this villain has something to reveal to Katar Hol: the final secret of Hawkman's rebirth.
Issue 18
Hawkman (1993-) #18
"IDENTITY." Hawkman discovers a series of brutal murders that may have been committed by a menace he believed he'd already vanquished.
Issue 19
Hawkman (1993-) #19
"MAYHEM IN MOTOWN!" Shayera Thal—Hawkwoman—fights to protect her new adopted hometown of Detroit from the fiery fury of "Devil's Night" and defend herself against the deadly determination of Vigilante.
Issue 20
Hawkman (1993-) #20
"CLASH OF WINGS." Black Condor guest-stars, seeking Hawkman's help in being a hero. But the winged warriors' roles are reversed as Hawkman needs Black Condor's help in resisting his violent urges.
Issue 21
Hawkman (1993-) #21
"PARTY LINES." Weaponless at a formal gathering, Katar Hol must rely solely on his wits to stop two dueling gate-crashers: the Shadow Thief and the new Gentleman Ghost.
Issue 22
Hawkman (1993-) #22
"STORM OVER THANAGAR." Hawkman, Guy Gardner and the JLA head toward the stars to stop an incoming invasion force. The location of their first encounter: Hawkman's home planet, Thanagar.
Issue 23
Hawkman (1993-1996) #23
"ESSENTIAL WARFARE." Hawkman leads a strike force to the Tormock homeworld to rescue Warrior.
Issue 24
Hawkman (1993-1996) #24
"HUNTING THE LION." Part one! The Winged Warrior is stalked by the savage Lionmane, a deadly avatar whose only goal is to kill Hawkman...for the second time.
Issue 25
Hawkman (1993-1996) #25
"HUNTING THE LION." Part two! It's a fight to the finish between Hawkman and the savage avatar Lionmane—a vicious killer who murdered one of Hawkman's earlier incarnations.
Issue 26
Hawkman (1993-1996) #26
UNDERWORLD UNLEASHED tie-in. In the midst of the citywide chaos created by Neron, the Scarecrow terrorizes Chicago and pushes an already-unstable Hawkman even further over the edge.
Issue 27
Hawkman (1993-1996) #27
Bewildered, confused and on the brink of madness, Hawkman is approached by the force behind the chaos of UNDERWORLD UNLEASHED...a man who has a deal that Hawkman may not be able to refuse.
Issue 28
Hawkman (1993-1996) #28
In an aerial test of wills, Hawkman pits himself against the power of Dr. Polaris with the fate of the First Lady and the crew of Air Force One hanging in the balance. But will Hawkman be able to take down a force that has proven to be more than a match for both the Ray and Green Lantern?
Issue 29
Hawkman (1993-1996) #29
The souls of the previous incarnations of Hawkman are awake in Katar Hol's head...and if their constant squabbling doesn't drive him mad, their attempts to take control of his body and mind will!
Issue 30
Hawkman (1993-1996) #30
Unable to resist them any longer, Hawkman surrenders to the souls of the earlier, slain Hawk avatars clamoring in his mind for vengeance. Now the Winged Warrior must set out to defeat the immortal destroyer of Hawkmen, Vandal Savage!
Issue 31
Hawkman (1993-1996) #31
Someone is using Thanagarian methods to kill drug dealers.
Issue 32
Hawkman (1993-1996) #32
Things get rougher for the Winged Warrior as he deals with the Seven Six.
Issue 33
Hawkman (1993-1996) #33
Hawkman battles for his very soul. Will Arion be able to help him?
Issue 34
Hawkman (1993-) #0
A ZERO HOUR tie-in! The one, true Hawkman begins a quest to learn the scope of his new powers and the unforeseeable impact they'll have on his life. His first test comes in a grudge match with the Chicago gang lord Bad Blood!