Omnibus 1
Deathblow Deluxe Edition
As an elite mercenary working in the shadowy realm of special operations, Michael Cray was a one-man arsenal and one of the world's deadliest killers. But that was before the cancer began to eat away at his brainâand remorse began to eat away at his soul.
To those with faith, redemption is always possible. Cray never had a lot of faith, but the agents of Hell sent to recruit him are about to adjust his attitude. As he sinks deeper and deeper into an ancient conspiracy poised to unleash Armageddon on the world, the man known as Deathblow will discover that his special skills can finally be put to good useâand if he sacrifices everything, he may be able to save himself along with the world.
Crafted by legendary comics talents Jim Lee, Brandon Choi and Tim Sale, DEATHBLOW: THE DELUXE EDITION collects the first twelve issues of the classic WildStorm title together with the never-before-collected issue #0. Also features a special gallery of bonus art from Lee and Sale.
Issue 1
Deathblow (1993-1996) #1
As an elite mercenary working in the shadowy realm of special operations, Michael Cray was a one-man arsenal and one of the world's deadliest killers. But that was before the cancer began to eat away at his brain--and remorse began to eat away at his soul.
Issue 2
Deathblow (1993-1996) #2
 John Lynch regrets killing so many people during his life as a merc, but finds himself pulled back into the shadowy world of his past when he discovers a terrible problem that requires his expertise.
Issue 3
Deathblow (1993-1996) #3
Michael Cray travels to Baghdad for a suicide mission, but on the way he learns that a much darker force is at workâone that looks to awaken and consume the world!
Issue 4
Deathblow (1993-1996) #4
In a desperate attempt to obtain the location of Kussein's secret cache of missiles, Cray and the SOG team try to take out Kussein and his henchmen in a blazing firefight!
Issue 5
Deathblow (1993-1996) #5
The Catholic Church puts out a hit out on Michael Cole for killing a priest during a recent mission!
Issue 6
Deathblow (1993-1996) #6
After spending a little "quality" time with the stripper Sugar, Deathblow is attacked by killer priests!
Issue 7
Deathblow (1993-1996) #7
Michael heads to Philadelphia looking for the mysterious Order of the Cross
Issue 8
Deathblow (1993-1996) #8
Deathblow takes Sister Mary and Christopher to the headquarters of the Order of the Cross at Montcairn Abbey.
Issue 9
Deathblow (1993-1996) #9
The Black Angel and his forces attack Montcairn Abbey and, despite the best efforts of Deathblow and Sister Mary, succeed in capturing Christopher!
Issue 10
Deathblow (1993-1996) #10
The Black Angel takes Christopher to the top of the World Trade Center in New York where he resurrects the four horsemen of the apocalypse!
Issue 11
Deathblow (1993-1996) #11
As the Black Angel begins to suck the life out of Christopher, Deathblow, Grifter, Backlash, and Dane each take on one of the Four Horsemen of the Apocalypse.
Issue 12
Deathblow (1993-1996) #12
After defeating the Four Horsemen, Deathblow and his allies turn their attention toward saving Christopher from the Black Angel.
Issue 13
Deathblow (1993-1996) #13
Rayna sends Michael to Hollywood to protect a beautiful starlet who is afraid of being targeted by a brutal serial killer. As Mike tries to get his bearings in the land of glitz and glamour, his assignment lands him in the middle of a conflict between vampires, werewolves and the CIA.
Issue 14
Deathblow (1993-1996) #14
While trying to protect Hollywood starlet Caroline Conroy from werewolves and the CIA, Deathblow discovers that she is a killer werewolf herself.
Issue 15
Deathblow (1993-1996) #15
Deathblow decides he needs some peace and quiet, so he goes to visit an old friend in San Diego...and discovers an assassin is killing all the members of his former unit, and he's on the hit list, too. He can't even eat dinner in peace.
Issue 16
Deathblow (1993-1996) #16
"WILDSTORM RISING." Part six. Deathblow defends his secluded safe house from Daemonites who are trying to obtain his portion of an ancient key for their master, Defile. While they resort to force, Deathblow holds his own, but when Mr. White employs a little subterfuge, Michael gets suckered and gives the bad guy exactly what he wants. Continued from GRIFTER #1. Continued in WETWORKS #8.
Issue 17
Deathblow (1993-1996) #17
Michael has a reunion with his brother at their parents' graveside. Rayna asks Michael to protect a snoopy reporter who has gathered damaging intel about Kaizen Gamorra and his involvement in Project Genesis. With I.O. also having a hand in a project that was supposed to have been dismantled decades earlier, it seems like everyone is out to kill Woodbern. Despite the best efforts of Deathblow and his allies, Woodbern is captured by Kaizen's men, but Mike ends up with his computer disc full of damaging evidence.
Issue 18
Deathblow (1993-1996) #18
Michael has Woodbern's computer disc decoded and discovers that his father played a role in the highly secret and patently illegal Project Genesis. Deathblow and the Sergeant-Major head to the island nation of Gamorra to rescue Woodbern from Kaizen, where stakes get much higher when Kaizen captures Rayna as well.
Issue 19
Deathblow (1993-1996) #19
Deathblow uncovers some mind-blowing truths and conspiracies concerning himself and some old comrades. Plus, he runs into a CYBERnetic character you haven't seen in Nary an issue!
Issue 20
Deathblow (1993-1996) #20
"BROTHERS IN ARMS: THY BROTHER'S KEEPER" part one. Deathblow fights side-by-side with Gen 13!